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Posted: 2008-05-01 22:19
by LtSoucy
Iraqi army is, with a small unit of US troops nearby.
Posted: 2008-05-01 22:29
by Sabre_tooth_tigger
Small unit with big weapons
Present version with just old maps would be perfect imo, anyone could play that if they just downloaded the old map versions and it would be a combination no one has ever played before. Worth checking out

Posted: 2008-05-01 22:36
by LtSoucy
dont all you have to do is move the old maps into your PR 0.756 map folder and it would work? I would love to see Mao valley with a huey, 0.5 Basrah, and the Muttrah v1. =D
Posted: 2008-05-01 23:09
by scottp05156
LtSoucy wrote:dont all you have to do is move the old maps into your PR 0.756 map folder and it would work? I would love to see Mao valley with a huey, 0.5 Basrah, and the Muttrah v1. =D
Nope not that simple, believe me I've tried it. For some reason everytime there is another PR release I have always kept my old version (just renamed the folder)
Posted: 2008-05-06 00:37
by scottp05156
Right now we're shooting for Saturday May 17th for this Event
12:00pm EST Start - 12:00am EST or whenever it empties out.
Posted: 2008-05-06 10:09
by LtSoucy
sweet, I opened a LAN server yesterday with PR0.5 and started to cry

And I tried to move 0.5 Basrah to the 0.756 and it didn't work.
Posted: 2008-05-06 11:38
by Polka
.5...AWESOME.
Posted: 2008-05-06 12:39
by Ecko
0.5 should stay in the past, it was great at the time, but going back now would spoil your memories.
Posted: 2008-05-06 12:52
by Outlawz7
LtSoucy wrote:And I tried to move 0.5 Basrah to the 0.756 and it didn't work.
You have to change the kit loadout in the init.con inside server.zip of the map.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-06 22:55
by Shadow51585
I started playing in .7, but would love to give this a shot! I "borrowed" my high-speed access from work *shifty eyes* to get this 6 times as fast as I would have from home
I will most assuridly be there, or at least will use this to fool around on your 16 man server that runs it!
I have heard people talk about how crazy .5 Al-Basrah was with the A-10 and now I get to see it for myself! Thanks for doing this!
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-07 05:33
by Hauler
Ecko wrote:0.5 should stay in the past, it was great at the time, but going back now would spoil your memories.
Well you can keep it in the past while we play it.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-07 11:26
by MCI
could you give an exact date and time, cause i really dont want to miss this

(my system cant handle PR 0.7

)
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-07 11:54
by Psyko
Btw,
The only filter you should have on is the samemods one, theres no punkbuster.
Dont be afraid to approach us with questions and feedback.
Also, if you miss the event, we can always setup another one shortly afterwards.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-08 02:23
by scottp05156
Psykogundam wrote:Btw,
The only filter you should have on is the samemods one, theres no punkbuster.
Dont be afraid to approach us with questions and feedback.
Also, if you miss the event, we can always setup another one shortly afterwards.
Psyko, there is Punkbuster for this server. Your thinking of the little test one I had up!
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-08 03:17
by Xmaster
Nice. Good idea.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-08 17:43
by Full
mmmh what a good idea

be sure some HeroS will be here

Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-08 17:55
by Alex6714
I downloaded and installed, but I can“t select a kit in a local server. I press on t and the one I want, but nothing happens.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-09 16:43
by hall0
Where you alone one the server?
Maybe this works.
Try this command in the console
sv.NumPlayersNeededToStart 1
And than just make it like everytime.
Re: Tcombat.com presents PR .5 Night!!!
Posted: 2008-05-09 16:47
by Alex6714
Yeah thanks, found out it was that just now. God Basrah 0.5 looks fun.
sv.NumPlayersNeededToStart 0