[Vehicle] ASLAV / ASLAV-PC
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Maxfragg
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Re: [Vehicle] ASLAV / ASLAV-PC
since the bf2 engine has problems with these caches and the eat up polys, i guess they won't make it ingame, just as the got removed form other vehicles again
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Tonnie
- Retired PR Developer
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Re: [Vehicle] ASLAV / ASLAV-PC
Yes it will be more resistant to things like RPGs the hit the cage itself... But say if you run over i IED and it gos off it will do the same amount of damage as it does to other APCs'[MPN wrote:Slouch2;1034704']Bar armour! Nice! Would that model have different resistances to damage from RPG's, or would it be purely an aesthetic thing?
And no to the LAV-25 i need to get the ASLAVs done...
I have started a little on the uvmapping but its going very slow
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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McDethWivFries
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Re: [Vehicle] ASLAV / ASLAV-PC
epic models Tonnie, that bar armour looks great (o:
with the ASLAV-PC variant you've done, will you be putting on the remote weapon stations?
http://www.defence.gov.au/opEx/global/o ... 22_079.jpg
Image too big, please follow the image posting rules.
~crazy
with the ASLAV-PC variant you've done, will you be putting on the remote weapon stations?
http://www.defence.gov.au/opEx/global/o ... 22_079.jpg
Image too big, please follow the image posting rules.
~crazy
Last edited by crazy11 on 2009-05-27 02:12, edited 1 time in total.
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Snazz
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Re: [Vehicle] ASLAV / ASLAV-PC
Is there much noticeable difference between the LAV-25 and ASLAV from the outside?
If it isn't drastic the ASLAV could be modified to represent the LAV-25, maybe by another interested modeler with Tonnie's permission.
Low priority of course as the vBF2 model isn't that bad, just something to think about.
If it isn't drastic the ASLAV could be modified to represent the LAV-25, maybe by another interested modeler with Tonnie's permission.
Low priority of course as the vBF2 model isn't that bad, just something to think about.
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Tonnie
- Retired PR Developer
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Re: [Vehicle] ASLAV / ASLAV-PC
Yes it will tho that gets added in editor as a child objectMcDethWivFries wrote:epic models Tonnie, that bar armour looks great (o:
with the ASLAV-PC variant you've done, will you be putting on the remote weapon stations?
http://www.defence.gov.au/opEx/global/o ... 22_079.jpg
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Rudd
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Re: [Vehicle] ASLAV / ASLAV-PC
if teh AAV7 gets done anyway, it won't matterAnd no to the LAV-25 i need to get the ASLAVs done...
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Tonnie
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Re: [Vehicle] ASLAV / ASLAV-PC
do they not use both?Dr2B Rudd wrote:if teh AAV7 gets done anyway, it won't matter![]()
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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cyberzomby
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Re: [Vehicle] ASLAV / ASLAV-PC
Great models for sure! Good stuff once again
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Snazz
- Posts: 1504
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Re: [Vehicle] ASLAV / ASLAV-PC
I think they mainly use the AAV for ship to shore operations (Muttrah, Jabal etc.) and LAV-25 for inland operations (Fallujah etc.), that said I've seen pictures of AAVs in Iraq being used as normal APCs but never LAV-25s in the ocean.[R-CON]tonnie15 wrote:do they not use both?
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Tonnie
- Retired PR Developer
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Re: [Vehicle] ASLAV / ASLAV-PC
yer that makes sense... Well if when i am done and i get the time i may do a LAV-25 variant but i think the ASLAVs are more important hehe....Snazz wrote:I think they mainly use the AAV for ship to shore operations (Muttrah, Jabal etc.) and LAV-25 for inland operations (Fallujah etc.), that said I've seen pictures of AAVs in Iraq being used as normal APCs but never LAV-25s in the ocean.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Rudd
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Re: [Vehicle] ASLAV / ASLAV-PC
I'd be willing to bet that if given the choice between a EA model and a Community model, they'd go for the community one, unless it would unbalance a map.[R-CON]tonnie15 wrote:do they not use both?
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Tonnie
- Retired PR Developer
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Re: [Vehicle] ASLAV / ASLAV-PC
yes very true we will have to wait and see ay....Dr2B Rudd wrote:I'd be willing to bet that if given the choice between a EA model and a Community model, they'd go for the community one, unless it would unbalance a map.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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J.F.Leusch69
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Re: [Vehicle] ASLAV / ASLAV-PC
..done 
R-DEV tonnie15!
R-DEV tonnie15!
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cyberzomby
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Re: [Vehicle] ASLAV / ASLAV-PC
I think Tonnie needs a new sig! Congrats man!
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Mary.au
- Posts: 131
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Re: [Vehicle] ASLAV / ASLAV-PC
You have got to be kidding me.[R-COM]cyberzomby wrote:I think Tonnie needs a new sig!
Jks aside congrats, and very well deserved. Pity you don't get a raise in payrate.
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Tonnie
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Re: [Vehicle] ASLAV / ASLAV-PC
omg i read that and feel off my chair LOL! Anyone would think that i change it alot or somethingMary.au wrote:You have got to be kidding me.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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ReconAus
- Posts: 199
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Re: [Vehicle] ASLAV / ASLAV-PC
Congrats on becoming an [R-Dev] Tonnie, you deserve it 
Recon
Recon

A man can change the world with a single bullet in the right place
Tonnie15 10 - ReconAus 3
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Maxfragg
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Hauteclocque
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Smuke
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Re: [Vehicle] ASLAV / ASLAV-PC
Nice model look forward to seeing the textures added.
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Wild_Bill: Smuke, you are a true ninja!.


