Currently for game play reason no. And no where on the map will this TRAP anyone.Dude388 wrote:Hmmmm...I wonder if those landslides/cave-ins are permanent once they occur, or if they can be blasted/dugout once they have settled.
P.S. Thank you for this update. It looks fantastic!
[Map] Korengal Valley update
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: [Map] Korengal Valley update

"apcs, like dogs can't look up" - Dr2B Rudd
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kevlarorc
- Posts: 147
- Joined: 2008-04-13 19:44
Re: [Map] Korengal Valley update
Yesssss. a transport littlebird. I was hoping for one of those on this map.
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D.Cooper
- Posts: 12
- Joined: 2008-08-09 02:43
Re: [Map] Korengal Valley update
Wow that looks so cool, I cant wait for this map, i love infantry maps this one looks perfect. 
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jaspercat444
- Posts: 599
- Joined: 2007-12-19 06:11
Re: [Map] Korengal Valley update
Hmmm... Have you fixed Insurgency Gamemode? I won't stand for some stupid crash ruining this EPIC map.
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FireStrike
- Posts: 24
- Joined: 2008-07-01 19:04
Re: [Map] Korengal Valley update
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Korengal Valley update
gotta get rid of those lod problems, kinda kill the maps beuty to me.
but other then that good job.
but other then that good job.
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Neo_Mapper
- Posts: 251
- Joined: 2008-04-08 16:51
Re: [Map] Korengal Valley update
want now *_*
TANKS? BRADLEYS? *_*
which kind of assets?Side mission reward mode (allows assets to spawn)
Sorry for my bad english ^_^'
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Map] Korengal Valley update
Very, very awesome.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Phoenix.86
- Posts: 424
- Joined: 2007-07-23 20:22
Re: [Map] Korengal Valley update
Can't wait to play this one, sounds pretty unique to me. Awesome job Codered! 

ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
Re: [Map] Korengal Valley update
You are some kind of god.

Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: [Map] Korengal Valley update
The current thought is your all going to love it or Fraking hate it 

"apcs, like dogs can't look up" - Dr2B Rudd
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Lt Mic
- Posts: 58
- Joined: 2008-07-14 12:34
Re: [Map] Korengal Valley update
I just can't wait to play on Korengal(and MuttarahV2
) 
It's just like next gen in PR
It's just like next gen in PR
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
Re: [Map] Korengal Valley update
Get rid of the US Army and replace it with the Brits 
Nah, just kidding. This map will be a great addition to the US Army and PR
Nah, just kidding. This map will be a great addition to the US Army and PR
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Therapist
- Posts: 19
- Joined: 2008-03-23 07:02
Re: [Map] Korengal Valley update
Its obvious that you're really putting a lot of time into this I'm looking forward to playing it.
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Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: [Map] Korengal Valley update
Or 512x2ReaperMAC wrote:7Gates, Assault on Mestia, Bi Ming, Operation Ghost Train, and Road to Kyongan Ni.![]()
Or is it 1024x1, since the terrain is very detailed?

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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: [Map] Korengal Valley update
ahhh he said Fraking... too much Battlestar Galactica for you.[R-DEV]coderedfox wrote:The current thought is your all going to love it or Fraking hate it![]()
and i hope one dy this shall become... insurgency and the new Basrah.





