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Re: [Map] Korengal Valley update

Posted: 2008-08-09 02:27
by CodeRedFox
Dude388 wrote:Hmmmm...I wonder if those landslides/cave-ins are permanent once they occur, or if they can be blasted/dugout once they have settled.

P.S. Thank you for this update. It looks fantastic!
Currently for game play reason no. And no where on the map will this TRAP anyone.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 02:28
by kevlarorc
Yesssss. a transport littlebird. I was hoping for one of those on this map.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 02:47
by D.Cooper
Wow that looks so cool, I cant wait for this map, i love infantry maps this one looks perfect. :D

Re: [Map] Korengal Valley update

Posted: 2008-08-09 02:58
by jaspercat444
Hmmm... Have you fixed Insurgency Gamemode? I won't stand for some stupid crash ruining this EPIC map.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 03:30
by FireStrike
:cry: , i don't know what to say, :cry: its amazing

Re: [Map] Korengal Valley update

Posted: 2008-08-09 04:20
by HughJass
gotta get rid of those lod problems, kinda kill the maps beuty to me.

but other then that good job.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 08:07
by markonymous
Awesome!

Re: [Map] Korengal Valley update

Posted: 2008-08-09 08:28
by Neo_Mapper
want now *_*
Side mission reward mode (allows assets to spawn)
which kind of assets? :D TANKS? BRADLEYS? *_*

Re: [Map] Korengal Valley update

Posted: 2008-08-09 08:29
by KP
Very, very awesome.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 09:16
by Phoenix.86
Can't wait to play this one, sounds pretty unique to me. Awesome job Codered! :)

Re: [Map] Korengal Valley update

Posted: 2008-08-09 09:41
by Expendable Grunt
You are some kind of god.

Re: [Map] Korengal Valley update

Posted: 2008-08-09 09:43
by CodeRedFox
The current thought is your all going to love it or Fraking hate it :-D

Re: [Map] Korengal Valley update

Posted: 2008-08-09 09:50
by Lt Mic
I just can't wait to play on Korengal(and MuttarahV2 :P ) :D
It's just like next gen in PR :D

Re: [Map] Korengal Valley update

Posted: 2008-08-09 10:02
by Saint
sweet

Re: [Map] Korengal Valley update

Posted: 2008-08-09 15:49
by Brummy
Get rid of the US Army and replace it with the Brits ;)

Nah, just kidding. This map will be a great addition to the US Army and PR :D

Re: [Map] Korengal Valley update

Posted: 2008-08-11 22:02
by Therapist
Its obvious that you're really putting a lot of time into this I'm looking forward to playing it.

Re: [Map] Korengal Valley update

Posted: 2008-08-11 22:11
by Tomato-Rifle
Sweet,cant wait to accidentally fall off the cliff

Re: [Map] Korengal Valley update

Posted: 2008-08-11 22:20
by Outlawz7
ReaperMAC wrote:7Gates, Assault on Mestia, Bi Ming, Operation Ghost Train, and Road to Kyongan Ni. :)
Or 512x2 :rolleyes: :p

Or is it 1024x1, since the terrain is very detailed?

Re: [Map] Korengal Valley update

Posted: 2008-08-11 22:34
by [uBp]Irish
[R-DEV]coderedfox wrote:The current thought is your all going to love it or Fraking hate it :-D
ahhh he said Fraking... too much Battlestar Galactica for you. :o

and i hope one dy this shall become... insurgency and the new Basrah.