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Re: [Map] Korengal Valley update
Posted: 2008-08-09 02:27
by CodeRedFox
Dude388 wrote:Hmmmm...I wonder if those landslides/cave-ins are permanent once they occur, or if they can be blasted/dugout once they have settled.
P.S. Thank you for this update. It looks fantastic!
Currently for game play reason no. And no where on the map will this TRAP anyone.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 02:28
by kevlarorc
Yesssss. a transport littlebird. I was hoping for one of those on this map.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 02:47
by D.Cooper
Wow that looks so cool, I cant wait for this map, i love infantry maps this one looks perfect.

Re: [Map] Korengal Valley update
Posted: 2008-08-09 02:58
by jaspercat444
Hmmm... Have you fixed Insurgency Gamemode? I won't stand for some stupid crash ruining this EPIC map.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 03:30
by FireStrike

, i don't know what to say,

its amazing
Re: [Map] Korengal Valley update
Posted: 2008-08-09 04:20
by HughJass
gotta get rid of those lod problems, kinda kill the maps beuty to me.
but other then that good job.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 08:07
by markonymous
Awesome!
Re: [Map] Korengal Valley update
Posted: 2008-08-09 08:28
by Neo_Mapper
want now *_*
Side mission reward mode (allows assets to spawn)
which kind of assets?

TANKS? BRADLEYS? *_*
Re: [Map] Korengal Valley update
Posted: 2008-08-09 08:29
by KP
Very, very awesome.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 09:16
by Phoenix.86
Can't wait to play this one, sounds pretty unique to me. Awesome job Codered!

Re: [Map] Korengal Valley update
Posted: 2008-08-09 09:41
by Expendable Grunt
You are some kind of god.
Re: [Map] Korengal Valley update
Posted: 2008-08-09 09:43
by CodeRedFox
The current thought is your all going to love it or Fraking hate it

Re: [Map] Korengal Valley update
Posted: 2008-08-09 09:50
by Lt Mic
I just can't wait to play on Korengal(and MuttarahV2

)

It's just like next gen in PR

Re: [Map] Korengal Valley update
Posted: 2008-08-09 10:02
by Saint
sweet
Re: [Map] Korengal Valley update
Posted: 2008-08-09 15:49
by Brummy
Get rid of the US Army and replace it with the Brits
Nah, just kidding. This map will be a great addition to the US Army and PR

Re: [Map] Korengal Valley update
Posted: 2008-08-11 22:02
by Therapist
Its obvious that you're really putting a lot of time into this I'm looking forward to playing it.
Re: [Map] Korengal Valley update
Posted: 2008-08-11 22:11
by Tomato-Rifle
Sweet,cant wait to accidentally fall off the cliff
Re: [Map] Korengal Valley update
Posted: 2008-08-11 22:20
by Outlawz7
ReaperMAC wrote:7Gates, Assault on Mestia, Bi Ming, Operation Ghost Train, and Road to Kyongan Ni.
Or 512x2
Or is it 1024x1, since the terrain is very detailed?
Re: [Map] Korengal Valley update
Posted: 2008-08-11 22:34
by [uBp]Irish
[R-DEV]coderedfox wrote:The current thought is your all going to love it or Fraking hate it
ahhh he said Fraking... too much Battlestar Galactica for you.
and i hope one dy this shall become... insurgency and the new Basrah.