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Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 15:56
by xatu miller
1 and 2 have too less urban areas... 3 would be good if the port had more buildings and containers in it and the area around would be forest but still no... I guess the 4th candidate is my favorite one but i wish it more buildings
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 16:26
by hiberNative
make it really dense. like trees everywhere like tha old map mao valley but with pines and bushes!
and militia on top of course.
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 16:30
by Phoenix.86
Candidate 4 plus an interesting concept wins. Sounds all great, Iron

Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 16:41
by Terror_Terror_Terror
I like 2 and 3. There's no urban militia map so 3 would be cool.
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 16:45
by ExisSellos
Candidate 1
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 18:15
by Nosferatu
Ochamchira is Abkhazian town, I've been there personally.
So then map should be Brits vs Russians? Russians vs Militia?
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 18:24
by Hyperion
Someone heard about the
Sanya Naval Base in China?
This sounds/looks really interesting if haven't already made your decision.

Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 18:43
by scandhi
From Google layout i'd say 2. Or 3 if you plan on havinf lots of fireworks!

Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 19:08
by Nugiman
Hyperion wrote:Someone heard about the
Sanya Naval Base in China?
This sounds/looks really interesting if haven't already made your decision.

Cool, just looks like the minimap in PR

Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 19:46
by Rapier
BetterDeadThanRed wrote:Pics or it didn't happen.
Pics or it didn't happen.
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 21:17
by LeChuckle
check the town called "Gagra" in georgia
Re: [Map] Siege at Ochamachira
Posted: 2008-09-29 22:00
by Acemantura
I know which port you've chosen
Look in the northwest folks
Anyways, will you include the urban Areas of Ochamchira and the river inthe SE? or will this just be a Port assault from the woods and stuff?
Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 01:58
by Fat Man Jim
should have combine ideas 1 and 3
uphill/downhill marines vs MEC map would be sweet
Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 02:12
by IronTaxi
BING BONG!!!
hehe...was wondering if someone would look up the name....!!!
yeah...im planning to use the port and the river slightly north of it and the surrounding forest and countyside..
ill give you guys some visual updates on the progress soon..
acemantura wrote:I know which port you've chosen
Look in the northwest folks
Anyways, will you include the urban Areas of Ochamchira and the river inthe SE? or will this just be a Port assault from the woods and stuff?
Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 02:27
by PRC_Heavy_Z
Jonny wrote:They use the same rifles as the main PLA in PR use AFAIK (ask HeavyZ), so it would mainly be skinning the soldiers and adding the Type 63 amphibious tank:
http://upload.wikimedia.org/wikipedia/c ... _above.jpg
Armed with an 85mm gun.
It would not need to be an attack from a ship either, it could be over land with the PLA being able to flank into the sea.
actually it wouldn't be adding the good ol' 63 (which is ancient) It'd be implementing ZBD2000 series and/or ZLC2000 airborne IFV which I plan to model once when my current project is finished at a satisfactory state.
'[R-CON wrote:PRC_Heavy_Z']The most noticeable difference between the PLANM and all other factions is that their armored vehicle arsenals are all designed for amphibious or airborne assaults. A list of vehicles they'd use would be:
Tank
ZBD2000- 105mm light tank variant
IFV
ZBD2000- 30mm + HJ73 IFV (Crew: 2 Passenger: 8 )
ZLC2000- 30mm + HJ73 Airdrop IFV (Crew: 2 Passenger: 5)
Light Transport
FAV
The air support vehicles and infantry weapons would be the same as the PLA.
If the PLANM is implemented, their playing style will be very different from other conventional factions because all their vehicles have considerable firepower and speed on land and water (except for ZLC2000s), but none of the vehicles have as much armor as a MBT. Also, if the vBF2 vehicle drop command is utilized to drop ZLC2000s, it'd open up new windows of possibilities in terms of tactics and game play.
But regardless of which faction (I personally don't like RUS VS PRC), nice to see you back in action Irontaxi

. Be looking forward to your map
Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 02:30
by agentscar
I like 1. the best...
But sounds nice,can't wait to see some more!

Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 02:32
by Anxiety
Ahhh Thankyou IronTaxi , Its been ages since an actually DEV showed the community what process he/she (do we have any female devs :S?) goes through to make their map.
Its good to see you back in the game too !
Long live Iron Taxi

Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 08:08
by Kirq
To bad... second Idea was the only on I didn't liked :/
Re: [Map] Siege at Ochamachira
Posted: 2008-09-30 12:49
by AnRK
I think it'll be better, since the other dock assault we have is on a very urban area.
Nice to have another marine map, they're definitely my favourite (when you get good transport pilots that is).
Re: [Map] Siege at Ochamachira
Posted: 2008-10-01 00:04
by Rezza
Candidate 1
