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Re: Canine Patrol kit

Posted: 2008-10-01 08:42
by MadTommy
10 out of 10 for the original idea.

Give this man his DEV tags, no delay... 1st truly original idea i've heard in years! :thumbsup: :thumbsup: :thumbsup:

Re: Canine Patrol kit

Posted: 2008-10-01 16:59
by KarateDoug
MadTommy wrote:10 out of 10 for the original idea.

Give this man his DEV tags, no delay... 1st truly original idea i've heard in years! :thumbsup: :thumbsup: :thumbsup:
I welcome that idea 100%. Thanks bro. I'd love to see this actually happen. I can definitely see how the UAV coding would work for the 25m enemy/cache detection. I haven't a clue if it could actually work, especially without the dog running into walls and such. But If someone in the development dept. would give it a shot I feel that it would be a great addition to the game. I don't think that I'm alone at all on this. I'd just like to hear an official call on if it could work or not.

Re: Canine Patrol kit

Posted: 2008-10-01 18:06
by Scot
youm0nt wrote:I'm saying that he wouldn't be too happy seeing players using flamethrowers to burn up dogs in CoD World at War multiplayer.
I know, I'm a dog person, what can I say, I don't like shooting them in COD4 :(

Re: Canine Patrol kit

Posted: 2008-10-03 10:53
by KarateDoug
bump

Re: Canine Patrol kit

Posted: 2008-10-03 12:00
by Huper
what about those bots? Couldn't the dog be coded like a bot that always follows the person who has the "dog kit"? some modifications in the bot's comportment to act like a dog and I think the team could have a new member!

Re: Canine Patrol kit

Posted: 2008-10-04 04:03
by greenfire07
its sounds possible, look at 2142 and the sentry bots, it uses the same engine. just make the dog a "weapon" that when you hit its number you call it, and you can deploy it when its already following you. it could alert when an enemy is in the proximity, and all you would need is a model and animations of a dog running, walking, and crouching.

Re: Canine Patrol kit

Posted: 2008-10-04 04:17
by Rudd
cuz those bots didn't collide with other objects to the point where they explode...

Re: Canine Patrol kit

Posted: 2008-10-04 05:28
by Bringerof_D
lol great idea, i'd like the barking, but the attack function would be way too hillarious, lol, "GO FOR THE CROTCH ROVER!"

Re: Canine Patrol kit

Posted: 2008-10-04 20:10
by scandhi
Harrod200 wrote:I WANNA BE A DOGGEH!

Fast sprint, long stamina, sharp teeth, big jumpiness, VOIP modified so that the only thing anyone else in the squad can hear is barking :D
X2 !! :lol: :lol:

Re: Canine Patrol kit

Posted: 2008-10-05 11:51
by Gore
Maybe make the lonewolfes spawn as dogs, and if they went further than 30 metres away from the teamplayers they'd die ?

Hehehe.

Re: Canine Patrol kit

Posted: 2008-10-05 11:54
by Rudd
give the ambusher a new weapon - Doggy treat :D

when the canine patrol comes around, throw the treat and thus rendering the dog harmless :lol:

Re: Canine Patrol kit

Posted: 2008-10-05 22:36
by KarateDoug
Dr2B Rudd wrote:give the ambusher a new weapon - Doggy treat :D

when the canine patrol comes around, throw the treat and thus rendering the dog harmless :lol:
lol. good one.