I dont think any immediate changes are happening to the medic, other than the following (dont quote me on this cause none of it is tested, very well NONE of this will work so youve been warned):
-Medic must 'click to heal' now. No more sprinting around with the medic bag out healing on the move
-Medic gets body armor.
-Medic CANNOT heal himself.
-Medic gets 3 field dressings.
Now as for the difibulators: I like to think of the difibulators as a metaphor.
Situation : your buddy just got hit, and hes on the ground. Do you just leave him there IRL?!?!?! F*CK NO! You pick his *** up and drag him to cover, so at the very least you can figure out if he is a dead man or if you can get him the hell outta there.
So I see the difibulator as just a metaphor for picking the guy up and brining him to cover. And that is prety much how it works right now. If the guy does not IMMEDIATELY follow you to cover, hes gonna bleed out. So you gotta either med him on the spot or hes gotta follow you somewhere where you both wont get shot. I like this, I think its more realistic than "shit johnny is shot, well, fck him, he will spawn back in 30 seconds anyways."
That to me is not as good for gameplay as something like this scenario:
Sgt - "Pyle got hit!!!!! Quick, Johnson, pick his *** up, EVERYONE FIRE AT THAT FKING SHOOTER!!!!"
Squad - BRAP BRAP BRAP BRAP BRAP
*johnson runs to pyle, drags him back into cover, while the whole squad is giving covering fire*
Sgt - "Pyle are you alright?? PYLE????
Pyle - "yea sir i got hit in the plate, knocked the wind out of me"
Sgt - "Well dont just stand there pyle, shoot the fcker that shot you godamnit!!!!"
But anyways... I think some changes need to be made but getting rid of the difibulators completely, I dont like it. It changes the mindset completely, to be alot more lonewolfs. You cant help your teammates at all when they go down, so why even bother working together? I think it would destroy an important gameplay dynamic.
I agree that difublators are very silly though, but its what we have to work with unforunately
In the immediate future Id like to see more things KILLING the player, like for example getting hit by a 500lb bomb, you should NOT be able to get revived. As well as 30mm APC round, tank rounds, etc.


