Page 3 of 3

Re: Sniper aid, rangefinder.

Posted: 2009-04-28 04:16
by Qaiex
Nemus wrote:About realism...
Lets say we have a static target at 500 yards.

In PR we just keep our scope to target for some seconds.

IRL now.
Lets say that we are at 500 feet altitude, temperature 59 F , 78% air humidity,standard barometric pressure.
Wind 5mph at 9 o clock.
Our weapon is a 0.308.
How we take the shot?

Fisrt we adjust the scope for bulletdrop.
For 500 yards distance we need 10.75 moa (minutes of angle).
Next the wind drift.
With 5mph cross wind we have 10" deviation.
Divided by 5 we have 2 moa left.
Now keep the gun steady and shoot.
Of course we tallking about ideal conditions here.
(For example if the wind is at 10:30 we have 7,07" wind drift = 1,4 moa)

After all these... is anybody who still wants realistic snipers in PR? :D

I still want to be a sniper, the more realistic the better.
I try to figure out how far away things are all the time before shooting, most of the time I do it by knowing how large the map is, then I divide that by the squares in the map, that way I know how far one sector is, and I can use that to determine an approximate distance to my targets.

But that is all still speculation, and if I miss that 1 shot, that entire squad will go into hiding, and I will have compromized my position, and wasted a shot for nothing.

I say replace the SOFLAM with a rangefinder.
And snipers get 2 kinds of smoke right? I think we could replace one of those with a grapple if it's such a big deal, but I don't really care either way, rooftops are too obvious for my taste.