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Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 05:20
by USMC_Cook
Psykogundam wrote:Makes no sense to me. you can stand up and shoot a sniper rifle just like an assault rifle. why go to the trouble of doing that, when the standard way of firing the sniper rifle in game is to go prone for more accurasy, anyway! and it doesnt matter, the sugestion doesnt hold any wieght. it would be understandable if in real life a person was incabable of standing or crouching and firing it, but thats not the case. i just dont get why you would suggest this. perhapse you could elaborate on the logic behind this issue a bit further.
Whose post are you referring to?

This was my suggestion:
ryanb43 wrote:I was told to post this here, but it is a slightly different topic. The point I'm making is that snipers should have a way to fire with maximum accuracy from a crouch position, which simulates shooting with a support. The idea of deploying a shooting position is just the best way I could come up with to achieve this.

I think the sniper should be able to deploy a shooting position that allows him to fire with maximum accuracy from a crouch.

Here's how it would work:

-The sniper would have to crouch down where he wants his shooting position.

-Once in position, the sniper would have to select shooting position from the weapons menu (similar to selecting deployed mode for MG's).

-Once he selects shooting position, he will be locked in position (meaning he cannot move forward, back, left, right, etc), so he can only move his crosshair to aim.

-You could also limit the amount of rotation allowed. For example, instead of being able to swivel 360 degrees, you could make it 45 degrees. Also, you could reduce sensitivity when in "shooting position" mode.

-After being in "shooting position" mode for 7-seconds, the sniper would have maximum accuracy, as if he were prone.

I think this would really improve the sniper class, and it's also realistic. Also, I'm not talking about resting the rifle on a wall or anything, so this should be very doable by the devs. It is very similar to the deployed mode with the MG, but from a crouch.
If you're referring to this post, I don't understand what you mean. I'm not suggesting that the sniper not be allowed to shoot unless he is deployed. I'm not even suggesting that he needs to deploy the rifle when prone. I just want to be able to crouch and fire with the same accuracy as you would have if prone, and to do this you could basically deploy the sniper rifle while crouched. This would allow snipers to fire with maximum accuracy from a crouch, which would create a world of new possible firing positions for the sniper to set up and fire with maximum accuracy (e.g. behind a wall, on a roof with a lip, in a bush, in a foxhole or bunker).

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 07:04
by Ojf
Great idea, also is it possible for LMGs and Snipers to do this on walls instead of the ground only?

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 08:15
by SkaterCrush
Ojf wrote:Great idea, also is it possible for LMGs and Snipers to do this on walls instead of the ground only?
Yeah that was sort of the point of my post a few days ago, where you could "deploy" your LMG or sniper on a ledge or window, get greatly increased accuracy but rooted to the spot. I do really like this suggestion though, my suggestion was impossible due to engine restrictions, this one still adds realism and should be (sort of) easy to implement.

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 10:06
by CareBear
the sniper can already shoot from standing and crouch, as long as he waits 8 second between WASD movements etc, hell i use the sniper more crouching than prone and getting high hit rate....

so i really see no point in having another firing mode?

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 10:40
by Axel
Almost every weapon should have somekind of delay when jumping to prone to get rid of that dreaded jump down shot.

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 11:00
by SkaterCrush
The thing is when I snipe while standing/crouching...I have a reason to, generally I need to kill an enemy quickly, I go prone when I really snipe, because I know when I shoot my shot is going to go exactly where I want it to, so adding a crouch deploy mode would be nice, because I like to know my shot is going to hit and kill my opponent

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 11:11
by CareBear
it does hit kill you oppenent while crouch, standing, just wait the usual time and it will hit and kill them, dont take quick shot etc, sniper isnt for run run run shoot run run run shoot, thats what the devs are tryin to get away from with the sniper

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 11:47
by Ojf
Yeah I meant like a Red Orchestra type thing where you can deploy your weapon on walls and stuff

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 12:15
by Scot
Ojf wrote:Yeah I meant like a Red Orchestra type thing where you can deploy your weapon on walls and stuff
Sadly the engine can't handle it :(

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 16:39
by USMC_Cook
CareBear wrote:it does hit kill you oppenent while crouch, standing, just wait the usual time and it will hit and kill them, dont take quick shot etc, sniper isnt for run run run shoot run run run shoot, thats what the devs are tryin to get away from with the sniper
CareBear wrote:the sniper can already shoot from standing and crouch, as long as he waits 8 second between WASD movements etc, hell i use the sniper more crouching than prone and getting high hit rate....

so i really see no point in having another firing mode?
You're completely missing the point of my suggestion. The deployed mode for the crouch position is to simulate setting up a firing position. Because of this, it would give you the maximum accuracy (same as if you were prone), but from a crouch position.

I don't know why people keep saying things like "you can hit people from a crouch if you wait." The fact is that the rifle is significantly less accurate from a crouch than it is when you are prone. However, if you deploy the rifle while crouched, then you will be able to set up in a number of locations that are currently impossbile for the sniper to set up in while being able to fire with maximum effectiveness.

Btw, this is absolutely realistic. Snipers aren't always in prone position. In reality, snipers often use supported positions to fire from a sitting position, which is what this would simulate.

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-17 22:28
by CareBear
and you not getting the point, while crouched and waited the usual time it is as accurate!!!!

Re: The sniper rifles should be "deployed" before firing

Posted: 2009-04-18 03:13
by USMC_Cook
CareBear wrote:and you not getting the point, while crouched and waited the usual time it is as accurate!!!!
Look at the following numbers:

rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.deviation.devModStand 5
ObjectTemplate.deviation.devModCrouch 2
ObjectTemplate.deviation.devModLie .5


Now you see, firing from a crouched position is significantly less accurate than firing from a prone position.

Now you should also understand why I am suggesting that we make a deployed crouch position with the same deviation as prone.