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Re: 3d scopes (ZOMG?1!!)

Posted: 2009-04-18 23:48
by Silveryvisions
There doesn't need to be two levels of zoom for this to work, the area outside of the scope could also be 'zoomed' but highly blurred so you can't tell.

Re: 3d scopes (ZOMG?1!!)

Posted: 2009-04-19 16:52
by Zimmer
Silveryvisions wrote:There doesn't need to be two levels of zoom for this to work, the area outside of the scope could also be 'zoomed' but highly blurred so you can't tell.
That will screw up the heli gunner hud.