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Re: Get rid of kill counter

Posted: 2009-03-21 17:06
by DesmoLocke
Dr2B Rudd wrote:I would like it to be replaced with a 'ticket' counter, so you know how many tickets you've taken from the enemy (vehicles destroyed etc)

I like to know how well I've done :)
+1


I wouldn't mind it showing kills at the end of the round either. The same people that care about their kills are also the ones that won't wait 1-2-3+ hours to view their kills at the end of the round....

Re: Get rid of kill counter

Posted: 2009-03-21 17:10
by Redamare
..... i dont like your idea :'(

Re: Get rid of kill counter

Posted: 2009-03-21 17:17
by Kruder
[R-DEV]fuzzhead wrote:I agree of course, removing the kill counter would benefit gameplay, of course the mod would shed off certain players that only play the mod to see their kills, but I think overall it would be a positive change. Alot of other games that are less realistic than PR have the counter removed.

Theres a couple ways it can be done, theres still debate on the easiest way to do it while maintaining some functionality of being able to judge how well you are doing.
How about being able to look at score board only if you are dead?

Re: Get rid of kill counter

Posted: 2009-03-21 17:29
by 503
The kill counter should definately be removed. I find myself looking at the scoreboard too much during games, just to see how many people I killed.

Re: Get rid of kill counter

Posted: 2009-03-21 17:31
by McBumLuv
Kruder wrote:How about being able to look at score board only if you are dead?
Then all the people would suicide to see their kills... duh!

Oh, wait :p


I like this suggestion (even though it may be a resuggestion, Tirak :D ). Though I'd still have it so that at the end you can see how well you did overall, and possibly when you're leaving the server, if Ancientman can somehow apply his awesome menu-coding skills to that :p

Re: Get rid of kill counter

Posted: 2009-03-21 17:32
by fuzzhead
What online team based game doesn't have a way to keep track of the score/kills?
Insurgency to name one. But there are others I have played that do not show total kills/death, but rather points.

Keep in mind I definitely think points and deaths should stay, and keeping kills at the final scoreboard I think is not a big deal, but seeing kills DURING the round I think is bad for gameplay.

I think it really shapes players into a "kill focused" mindset, when I think in order to achieve a more realistic gameplay, players should be thinking more about objective orientated mindset (for the Team Leadership) and a "I dont want to fukin die!" mindset for the grunts. Too much fixation on kill counts means players will do more risky moves and sacrifice themselves needlessly just to get in some quick kills. Yes, players will ALWAYS do this regardless of the kill counter or not, but I think by removing kills from in game, you will drive away more players with that console/arcade "KILL KILL KILL" mentality and in turn attract more of the objective orientated players. tbh I dont see a big difference in gameplay either way, its a more subtle thing.

For me personally, I would hardly notice such a change, its more about subtlety changing the playerbase mentality for the mod than anything else (as with many other changes made in PR).

If your main reason for playing PR is high kill counts, I think its a pretty piss poor game for that, there are sooo many better games for this purpose (unreal tournament, cod4/cod5, tf2, l4d, css, irongrip:warlord, almost every mainstream HL2 mod, etc).

And just because I have this opinion doesn't mean everyone agrees with me on the team so relax ;) have a normal debate, without the need to slander everyone and say this is the end of PR ;)

Re: Get rid of kill counter

Posted: 2009-03-21 17:37
by Outlawz7
If you keep the score and remove the kills while still rewarding points for killing, then people are just going to check their score and figure it out, mind you.

Re: Get rid of kill counter

Posted: 2009-03-21 17:41
by Gore
Menigmand wrote:The argument is that if players don't feel the kill counter breathing down their neck at every moment, they will be more inclined to do other things than to camp out waiting for the next insurgent to appear in the scope.

And will be more inclined to choose a weak kit, such as the specialist for example, which always seems in short supply in squads..
You're right. I agree with this.

Re: Get rid of kill counter

Posted: 2009-03-21 17:46
by fuzzhead
Another thing I think about when I see scores...

I personally would like to see a reduction of INDIVIDUAL scores, and rather focus on a squads overall score.

I think should be more dependence and focus on the squad as a UNIT, rather than individual performance. Would encourage more teamwork, and maybe people would actually help teach new guys more often and help each other out more (within the squad at least).

But I think this is prety hard thing to do.

One thing is nice at the end screen is we dont have top player highlighted, we have TOP SQUAD. This is great I think, I wish there was a way to make the final scoreboard not a listing of players from best to worse, but a listing of squads (from both teams) of best to worse, with each of their squad names on there just like the best squad screen. Also I think regardless of points, the squad leaders from each team should be highlighted on the final score screen, as these are the guys that truly deserve recognition (like the commander), not the guy with the 40 kills or whatever (though he did good too)....

Re: Get rid of kill counter

Posted: 2009-03-21 17:53
by pclipse_teh_owner
Menigmand wrote:Not even at the end of the round, because that would still make people focus narrowly on making that little number go up, up up... numbers in games make the players obsessed, just as the levelling grind for example.

It leads to many players locking themselves in one style of exploitive play, such as the sniping kit (get rid of that one too... lets have some tactical firefights instead of getting shot from beyond visible range repeatedly just to make some 12 year old's little ego a stiffening)
That's the point of a game. If you want pure realism join the army.

I think you should just show everything at the end of the round.

Re: Get rid of kill counter

Posted: 2009-03-21 18:20
by bloodthirsty_viking
i think you should be able to see your kill count... its really fun to have the sniper and be able to say, one kill, then x confirmed kills in b location, be preapared for engagment there from fob

Re: Get rid of kill counter

Posted: 2009-03-21 18:26
by MonkeySoldier
Agent Parker wrote:What is te point? "Teamplay" will not improve if I do not see my kills. Most people use teamplay only as much as it helps.
I think you got a wrong impression of the idea of removing the killcounter.
It's meant to keep out the annoying 11 and 12 year olds who play PR for the kills.
Correct me if I'm wrong.

Re: Get rid of kill counter

Posted: 2009-03-21 18:46
by Alex6714
Menigmand wrote: It leads to many players locking themselves in one style of exploitive play, such as the sniping kit (get rid of that one too... lets have some tactical firefights instead of getting shot from beyond visible range repeatedly just to make some 12 year old's little ego a stiffening)
Lol, why not remove every vehicle and kit except roflman from the game then. In fact, remove everything from the game to discourage people from using them wrong, then we can pretend we are shooting.

Menigmand wrote:The argument is that if players don't feel the kill counter breathing down their neck at every moment, they will be more inclined to do other things than to camp out waiting for the next insurgent to appear in the scope.

And will be more inclined to choose a weak kit, such as the specialist for example, which always seems in short supply in squads..
This is simply not going to happen, the very people you want to change are the very people who won´t. Even I am guilty in some way, remove points? so what, I will still take the kit I want, play the role I want anyway, depending on what the team is like and whats needed.

I am fully prepared to work in a team, I have done boring jobs alot, but, only if i am playing with good people, if the team kind of sucks, then I will do more or less what I want (withing moral gameplay standards of course) with someone on TS or whatever.


Seriously, how many of these "I only play PR for points" people, if you want to get leet scores and lots of kills, you go and play another mod or vanilla, yeah, some might do in PR, but I doubt the ratio is as high as you try to make out.

Re: Get rid of kill counter

Posted: 2009-03-21 18:48
by Agent Parker
I think you got a wrong impression of the idea of removing the killcounter.
It's meant to keep out the annoying 11 and 12 year olds who play PR for the kills.
Correct me if I'm wrong.
The annoying 12 year old is a mythical dragon that does not even exist. I am 26 and I play for the kills. I feel that I am successful if I kill many enemy players. I also like playing medic and reviving downed teammates. Or setting up a FB in a good place to support the battle for my team. But all of this is supposed to assist your team to make them kill more guys of the other team. It is a very wrrong misconception to think that going after the "kills" is bad for teamplay. The more guys I shoot, the less guys will oppose my team capping flags. And if that is not teamplaying then I do not know what else is

Re: Get rid of kill counter

Posted: 2009-03-21 20:02
by Redamare
..... i dont like your idea :'(

Re: Get rid of kill counter

Posted: 2009-03-21 20:13
by STORM-Mama
bloodthirsty_viking wrote:i think you should be able to see your kill count... its really fun to have the sniper and be able to say, one kill, then x confirmed kills in b location, be preapared for engagment there from fob
It would be more fun if you wouldn't be completely sure about how many you've killed, etc. Just like it is for RL snipers.

I like every suggestion that improves realism in a way to make the gameplay more immersive. This is a great example, and I would love to see it ingame.

I don't see any point in having a ingame scoreboard at all. It would be enough if you could just see the scores of the players at the end of the game, when the next map is loading.
I personally think that it would be alot of fun and exciting if you had to wait 'til the end of the round before you could see you score. At the same time it would remove some of the kills/points-obsession that actually still exists on the PR-battlefields.

I can also imagine that the situational awareness of many players would improve when they wouldn't have a scorelist to check each minute.

Re: Get rid of kill counter

Posted: 2009-03-21 23:56
by nick20404
I don't see how checking how many kills you have affects how you play, unless you are just playing tricks on your mind, if anything seeing me with 80+ kills more than your whole team would sure inspire me to try a lil harder.

Also removing it won't stop noobs from acting like noobs and the current score system would pretty much be impossible to see if your actually doing good or not, notice how I have 100+ kills and yet I have - teamwork points, You would think killing off 100+ insurgents and gaining a **** load of intell for my team I would be at least awarded some teamwork points.

Re: Get rid of kill counter

Posted: 2009-03-22 01:31
by -F5-Lt.Carman
I would love to see the kill counter removed if it were possible. It will keep people from obsessing about their KDR and work as a team instead.

Re: Get rid of kill counter

Posted: 2009-03-22 01:52
by socomseal45
If you could add how many tickets you've taken from the enemy, then removing the kill count would be good. However, if you can't, then leave it in.

Re: Get rid of kill counter

Posted: 2009-03-22 01:58
by nick20404
socomseal45 wrote:If you could add how many tickets you've taken from the enemy, then removing the kill count would be good. However, if you can't, then leave it in.
That's actually a good idea I much rather be able to see how many tickets I have taken, but i don't think that will change anything because people will still be checking there score to see how many tickets they have taken