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Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 18:52
by mp5punk
thats gonna be a good one.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 19:01
by Kirra
[R-DEV]bosco wrote:Reading the thread helps.
Oh, i missed that somehow. My bad :)

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 19:15
by GeZe
At first I though the city was out of place, but then I remembered one of my trips in formerly communist Bulgaria. There, as I was travelling through the countryside, I abruptly came upon some apartment complexes. It turns out that they were built specifically during the communist times to house the workers of a new factory nearby. The city would be unrealistic if the map was set in the west, where cities grow naturally. However, this city is set in Russia, built during the times of the Soviet Union. What happened was that they decided to build the power station, then they had to build the city to house the workers for the power station. There is no natural growth, just abrupt central planning, which leads to cities like this.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 19:24
by General Dragosh
Dude, Pirato thats awesome :mrgreen: *all 4 thumbs up*

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 19:32
by Hitman.2.5
looks like a nice map for Trans chopper? any one concur?

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 19:58
by ReaperMAC
Nice one Pirate :thumbsup:

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:02
by cyberzomby
Oh my! That looks stunning already!

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:28
by Gore
Looks very good.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:33
by Spaz
Jonny wrote:http://i267.photobucket.com/albums/ii28 ... /devj9.jpg
http://i267.photobucket.com/albums/ii28 ... devj11.jpg

These bridges are not safe. You need to connect up the top lines of compression members with some bits of steel or the bottom will fail in bending. I would also STRONGLY advise you to put at least one column or some diagonal supports at the ends going into the cliff in the 6-span bridge, otherwise its going to look quite dodgy and vulnerable to collapsing without warning.

Either fix that or this could end up being a **** up similar in scale to the dam on Jabal. At least that can hold its own weight, though.

Other than that, nice job. Looks really good.
Read the first post again.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:36
by G.Drew
Looking fantastic mate, good work :wink:

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:43
by Ricardo-SC
OMG! Very nice map, good job, I love! @_@ :wink:

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 20:45
by HughJass
I don't know, something about this map is weird to me.

Anyway, I do have a suggestion, and I think it would spice up the map a lot more. Make it a chernobyl clone, make the city totally devastated and the factory too. IMO that would bring something new to pr in terms of maps.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 21:14
by Zoddom
Kirra wrote:That bridge seems a bit wrong... Shouldn't there be some columns or whatever below the bridge to support it?
bridge fail^^

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 21:42
by FalaRafa
Great Map!

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 22:13
by Deadfast
Well, I gotta say the bridge looks like it's gonna fall down on its own :D

You should put some pillars under it ;)



But other than that it looks really great!

I love the sewers idea :p

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 23:02
by Jigsaw
Mmm looks very smexy :D

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 23:08
by xseeyax
Looks really good the only thing that I'm worried about is that it's another map split with a river. The maps already like tad sae and seven gates are kind of boring so I hope this plays well.

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-05 23:31
by DeadSmile187
WoW AMAZING !!!!111

Question: what ASSET LAYOUT WILL IT HAVE ?

Re: [MAP] Iron Ridge [WIP]

Posted: 2009-04-06 00:03
by Raniak
Nice map ! I've only one concern so far, and I'm glad that I noticed it because I'm sure that no one would have ! The bridge ! It's wrong ! Add pillars !

:mrgreen:


In all seriousness, it's looking good, I can't wait to see the final product. The only real issue I have is the farm. Seems a little out of place alone like that, I would expect to see more than one field.

It seems a little too much like a video game map. "(City) --- (Factory) --- (Farm)" And not like a real area. (But that's just my opinion.)