Page 3 of 9
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:02
by Tonnie
i have spoken to squaddie and we both agree that the boots are a must change lol

....
also cheers for the heads up RedAlertSF helps heaps...
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:24
by Rudd
Give them a big, bushy tasch. Well, the officer should have one for lulz...
lots of facial differences, including non-white soldiers would be awesome (not just black and white mind, it should be white, indian extraction etc etc to reflect British multiculturalism in the military (heck, lets show our support for the Gurkhas

)
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:25
by Chuc
Take a step back squaddie and look at your body proportions.
The human figure is approximately 7 to 8 head lengths tall, yours is about 5-6, thereby making him look squat, or as Bosco said, like a child.
The problem is much more fundamental, so I'd advise correcting that before moving on.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:32
by Squaddie09
yea the head has abit of work left on it, along with the boots for that fact, I did base the boots on my lowas so they will look rather chunkey. But I agree that the proportions are abit silly, cheers for the criticism tho, we need to know what you guys think to improve the model to become is best. We would also like to know what you guys would like to see on the model. Bare in mind it is still only in WIP phase, but if you have any ideas or 'must haves' let us know.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:33
by Z-trooper
If you are going to rework the base model could you grab a few wireframe shots of it and post it?
It is vital that player models and other organic structures are constructed in a way so they will bend and animate correctly.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:36
by Squaddie09
yea no worries, i am just re-proportioning the model as we speak, so when im finished I will send you a few shots.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 15:45
by Z-trooper
Try to construct it entirely of quads where possible: (so it bends correctly)
And try to incorporate the flow of the musculature (so it animates correctly)
And it wont be easy

think of this as a 3 dimensional soduko

but if you manage to pull it off... well... the result will speak for itself

Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 16:05
by MCI
Question to Chuc, Z-trooper, Squadie and Tonnie: How did you guys learn to make 3d models?!
Any sites or links for beginners?
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 16:08
by Z-trooper
MCI wrote:Question to Chuc, Z-trooper, Squadie and Tonnie: How did you guys learn to make 3d models?!
Any sites or links for beginners?
These are the ones that I recommend to people who want to start modeling (for games), it is where I started out...
Another good way to learn is to challange yourself with a object - like a weapon or something you would like to see ingame.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 16:08
by Tonnie
MCI wrote:Question to Chuc, Z-trooper, Squadie and Tonnie: How did you guys learn to make 3d models?!
Any sites or links for beginners?
Mate theres heaps of sites with tuts. Just goggle 3ds max modeling tuts or something..
Gameartist.net
bf2editor.net
Now lets keep this thread on track ay
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 18:14
by Morgan
I'm assuming the sidearm holster is only going to be on Officer kit geometries?
Like mentioned before i'd say you should vary the pouches a bit. I'm thinking that's quite important.
Re: [WIP] British Soldier Model [WIP]
Posted: 2009-05-10 18:19
by Squaddie09
Tonnie and I are both working on a selection of various molle/modular pouches atm, the PR ones are pretty much place holder pouches. We will also be including daypacks, camelbaks etc. All the kits will be played around with abit. Im also thinking about maybe applying the collar and shoulder padding to the support class, but me and tonnie will have to come to some kind of agreement on that.
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-11 00:37
by Chuc
I don't model, but I am an illustrator by trade.
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-11 02:31
by Tonnie
[R-DEV]Chuc wrote:I don't model, but I am an illustrator by trade.
You forgot to mention ur a bloody Uber developer hehe... Chuc pretty much can do anything apart from make models.
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-11 11:05
by Maxfragg
i am still wondering who created the term uber-developer

Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-11 13:44
by Tonnie
Maxfragg wrote:i am still wondering who created the term uber-developer
I donno but i should be an Uber Developer! *throws the keyboard across the room in a hissy fit*
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-12 06:09
by UncleSmek
Lets change the voices while we are changing the models >.>
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-12 06:20
by Snazz
^ Yes, make them all sound like the pseudo-female Monty Python characters.
Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-12 06:29
by Tonnie
P2KK wrote:Lets change the voices while we are changing the models >.>
hmmm how bout no.... i think the models are enough for now

Re: [Model] British Soldier Model [WIP]
Posted: 2009-05-12 08:23
by Squaddie09
P2KK wrote:Lets change the voices while we are changing the models >.>
Ok I will get work on that right away!
