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Re: death dome on Fallujah

Posted: 2009-05-26 14:48
by snooggums
00SoldierofFortune00 wrote:And I still disagree with the fact that insurgents are attacking a base that wouldn't be attacked in real life. Simply making a bigger dome of death would fix this like what they did on Karbala.
I seem to recall the mapper saying Fallujah's BluFor Dome of Death was smaller than intended, and that it would be fixed in a future update.

Re: death dome on Fallujah

Posted: 2009-05-26 16:33
by ralfidude
Hell i agree with u soldier.

If they increase it, il be happy.

My point was that NOW you have to defend it due to all the spam, but it wouldnt come down to the insurgents IEDing the main base due to security personell IRL.

The only thing IRL that they DO do, is the suicide vehicles and mortar strike. But even the mortar strikers are now history due to the YouTube - Basrah Cob Counter Rocket Fire

So on that, i agree soldier.

Re: death dome on Fallujah

Posted: 2009-05-26 23:03
by R.J.Travis
I was just thinking that maybe Insurgents are not allow to make a hide out out with in 300m of the US main and remove cache spawn that are with in 250m this way they will have to walk 300m every time you kill them won't completely stop the spam but 2 - 3 guys could mostly hold them off because they cant build a hide out by are main in h1 what spawn hide location is 90% of the problem.

Also make it so the insurgents cant kill the wire we cant rebuild!!!!!!!!!!!

2 - 3 is allot better then 6 - 12 and 2 snipers are always in the main

Re: death dome on Fallujah

Posted: 2009-05-26 23:09
by ralfidude
That one wire on west gate is Faulty. They can crawl right under it, and the wire on other side is just right.

At least temporarily... Well lets see, if the Devs ARE planning on increasing the no fly zone then lets wait for it. I dont expect itl be done till 0.9 though.