i cant wait for Canadian faction, we clearly deserve it. Leopard 2A6M (all green whit the mapple leaf) LAV25, LAV3, C7A3, C8A2, C9A1... all those lovely thing that i use in real life now in PR
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 03:53
by Oddsodz
I just had too
Do say it will have a GR9?
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 03:55
by Rudd
[R-DEV]AfterDune wrote:People, stop the "I'm so dissappointed" posts, it's getting rather pathetic now.
:S most of the posts with that word have been balanced "I wish, but your other work is fantastic"...which is fair.
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 11:54
by AncientMan
You guys might find this image interesting as well. This is basically the list of what we're "trying" to put into 0.9. Not all of it will make it though . No, you can't read it, but you can see how much work we've got ahead of us
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 12:02
by wookimonsta
wow, i can imagine that not all of it is gonna make it, but it looks very extensive. can't wait
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 12:26
by Blade.3510
hes right i dunno whether id have the ettention spam for that
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 12:44
by LittleFoX
I am a happy man
Good luck! It looks very promising
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 13:09
by Rudd
hmm...I wonder what the colours mean! *references ancient history, crytopgraphy, mathematics, pharmaceuticaly inspired visions*
ahah! I think the colours mean that som1 was referencing colours to do with cultures of the cradle of civilisation, while attempting to misdirect readers, thus the colours mean nothing statistically, but were probably chosen by som1 taking LSD....
I'm wrong aren't I....yeh
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 13:12
by DankE_SPB
last time they bothered us with coded changelog, now its time for low-res changelog
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 13:16
by [A9]Bard
Must say it´s very good that someone finally got the grips how to market this exellent mod. My opinion is that too many secrets and too long between patches makes the gaming community go somewhere else.
Keeping this mod fresh and with alot updates makes the community happy.
I must say I´m impressed of the work you put in this mod and if I could contribute with something useful except money I would gladly help. As a member of the BF community since BF1942 I want you to know that this mod is one of two games that I enjoy. The other one is of course CS:S on occasions.
Also I feel proud to be apart of a gamingcommunity where the major part of members are mature and on point regarding nowledgement of how Team Play can make a game better!
*Imagine a cuddly bear and you in it´s warm fussy arms - - thats me hugging u all
Let´s alla join hands and sing... nevermind
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 16:35
by 00SoldierofFortune00
space wrote:Great to hear that 0.9 will be ready by the end of the year. I thought that German Forces would be in though considering its almost finished. I know there's 2 other factions being added, but the German players are a large part of the community, so I'm sure they'll be very disappointed.
LOL, why do you guys care so much about playing with your countries' army/military? What's the big deal?I know "immersion" is cool and all, but that wears off after the first couple of games IMO. And just because the German's aren't going to be in the game doesn't mean it is going to drive German players off and if it does, they probably don't appreciate PR for what it is. I personally would take better maps over factions anyday because thats whats really fun. A couple of new weapons is cool, but nothing to complain about IMO. /rant
[R-DEV]AncientMan wrote:After PR v0.9 release we have the plan to move into smaller release cycles. I think we will all appreciate faster updates from PR to keep things fresh.
No offense, but hasn't that been said before? Smaller releases would be much better because that way the players could actually test the patches and see what is messed up and the DEVs could get more break time inbetween releases rather than loading up on one big project. But somehow it always turns into big releases? But really looking forward to the new maps and the large scale infantry ones have only been getting better.
O, and 1.5 apparently doesn't fix much from what I have heard. The insta-proning still exist and hit detection really hasn't been fixed, but I guess we will have to wait and see. Dice always takes long and usually breaks more than they fix, so no one should get their hopes up on it.
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 16:40
by Outlawz7
DankE_SPB wrote:last time they bothered us with coded changelog, now its time for low-res changelog
Changelog for you, to-do list for us.
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 16:52
by DankE_SPB
at least your to-do list is not low-res
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 17:13
by Zeno
sweet that thyr adding new deployable assets ... or atleast doing something to it
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 17:30
by Rudd
The insta-proning still exist
I doubt EA did much to it, but they have probably made the value changable now, which means the PR team can crank up the deviation penalty
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 19:59
by thedare
you never know, we may see germans in 0.91/0.95
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Posted: 2009-08-14 20:31
by Hotrod525
00SoldierofFortune00 wrote:LOL, why do you guys care so much about playing with your countries' army/military? What's the big deal?I know "immersion" is cool and all, but that wears off after the first couple of games IMO. And just because the German's aren't going to be in the game doesn't mean it is going to drive German players off and if it does, they probably don't appreciate PR for what it is. I personally would take better maps over factions anyday because thats whats really fun. A couple of new weapons is cool, but nothing to complain about IMO. /rant
I care about canadians cause first of all, i'm in canadian army, secondly, Canadian Force are always under estimated, never recognised, just bashed all the time. Even if we had some of the biggest military succes throug history. And since its P.R. that add them, i can be sure it will be pretty realistic. No one can say they hate canadians... we are just too much great people =D