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Posted: 2006-05-29 02:10
by Dylan
I know what you mean pence, it is a reality mod, but this is also just a suggestion thread. Thats also pretty lame that, that happened. Is it going to be fixable?

Posted: 2006-05-29 02:14
by Pence
Dylan wrote:I know what you mean pence, it is a reality mod, but this is also just a suggestion thread. Thats also pretty lame that, that happened. Is it going to be fixable?
Its not an objective of the mod and for such a little reward i think its not working at it.

Rest assured thogh, PR will have the best BF2 experience out there and alot of goodies to play with.

I dont get the fat that BF2 does not have a 'MAXGAMESTATE' -- It must be limited someware.

Posted: 2006-05-29 02:20
by Dylan
I understand, and realize that the mod is absolutly the best one i have played so far. Which is why I registered to this site. BTW what is the 'MAXGAMESTATE' that you are talking about?

Posted: 2006-05-29 03:09
by Pence
Dylan wrote: BTW what is the 'MAXGAMESTATE' that you are talking about?
Like on Call of Duty, everythink takes up gamestate (Model's, terrain, ect) and you cannot go over a cirtain gamestate. COD:UO was 32kb MaxGamestate and Call of Duty 2 has a pethetic 16kb MaxGamestate.

Posted: 2006-05-29 10:13
by Malik
You could manipulate the class system like how NAW does it. Rather than give players the choice between a sniper rifle and an anti materiel rifle, they give them both!

Posted: 2006-05-29 10:15
by the.ultimate.maverick
*cough* realism *cough*

Posted: 2006-05-29 10:16
by Dylan
No way man. Realistly that would never happen. The extra gear a sniper would get like that would slow him down, and that alone would cost him, if not that then the rifle/s on his back would eh... Their are no caddys on the battlefield, remember that.

Posted: 2006-05-29 12:44
by TheVoodoo
BTW, If you are looking for a new replacementsound for the new sniper rifle MK12 you may use this one if you like to:

mk12_fire_1p.wav

it was created by myself a long time ago for an other realism mod that was never released...

Posted: 2006-05-29 21:48
by Dylan
You should PM someone about that. It sounds pretty good. gj

Posted: 2006-06-01 11:04
by TheVoodoo
PM whom?

I guess the right person will read it anytime ;)