Re: Close Combat Accuracy
Posted: 2009-11-28 06:55
Yea I agree, many times I manage to flank a saw only for him to hear me, turn around, then blast the whole room and kill me and my sqd with disregard to deviation.
With the possibilities of limited rallies, this will reward a lot of camping players who would just sit on a hill or building and constantly camp a route..
The more aggressive players who does the capping and advancing the frontlines would be hard pressed to gain a bead on the enemy due to deviation.
And I wonder why a factions get GPMG's while others have LMG's?
Don't get me wrong, SAW's are powerful and awesome weapon, but at times they seem very overpowered compared to their counterparts.
200round box, low recoil, and the ability to do 2-3shot burst that makes a marksmen pointless or even a sniper a run for his money. Just ask the people who kill a saw, they rather pick them up and ditch what they have.
With the possibilities of limited rallies, this will reward a lot of camping players who would just sit on a hill or building and constantly camp a route..
The more aggressive players who does the capping and advancing the frontlines would be hard pressed to gain a bead on the enemy due to deviation.
And I wonder why a factions get GPMG's while others have LMG's?
Don't get me wrong, SAW's are powerful and awesome weapon, but at times they seem very overpowered compared to their counterparts.
200round box, low recoil, and the ability to do 2-3shot burst that makes a marksmen pointless or even a sniper a run for his money. Just ask the people who kill a saw, they rather pick them up and ditch what they have.
