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Re: If u only had 1 life in PR

Posted: 2009-12-05 22:30
by badmojo420
arisaka99 wrote:It's called enlistment, sign up at a recruiter near you! It's even more realistic though, because when you die you can't start over!
I'm sick of this response. Do you tell people to dedicate their lives to something if they suggest that role playing it for a while might be fun? If I said a race car simulation game would be fun, having to warm the tires, do practice laps, tune the car, fix the damage, etc. Would you tell me to go buy a real race car and dedicate my life to racing?

So please, (not just you, but everyone) stop telling people to join the military if they want a more realistic experience. People have different attitudes towards killing other people. And some people have physical issues that prevent them from joining. Or even have political views that clash with the current situation. And here's a big one, some people have their own goals and values in life. Running around playing rambo for an afternoon on a weekend might be fun, but dedicating your life to the military because you find the video game to be fun, is just stupid.

If i suggested an idea for a massive multiplayer GTA game, with more realistic features, would you tell me to go get some guns and start stealing cars and killing civilians? Just cause it's fun to do in a video game, doesn't mean it's fun in real life. Perhaps I'm a pussy who can't handle the stress of combat, and i would have a mental break down when faced with it in real life, but safe at home behind my computer i find it's fun. (not that i even know how i would mentally handle real combat. Its just an example.)
iAllex wrote:Your talking about an army life simulation game. I like the ideea of having a ranks in the game(liutenant, sergent, capatain) and having promotions like gold/silver stars etc. eventualy receiving some small customizations for your kit/weapon. But that means for all the servers to comunicate information at the end of every mach to a main server that will automatically calculate everyones point earned in game. Being discharged for injury , that's too much, this is a game not real life. Improving accuracy/strengh from training, i find that unfare and frustrating for new people that join the comunitty.(your missing a guy at 150 m away and he kills you with one shot just because he spent alot of time at training)
I know it's a bit extreme. It would have to be handled like a big massive multiplayer game similar to World Of Warcraft. Where all the servers are connected to a main one.

Being discharged would be like giving up when wounded in PR. Your not dead, but your not combat effective anymore, you game is done.

The training system would encourage people to prepare for war, of course there would have to be a maximum amount people could rank up to, and maybe this could be achieved in bootcamp, otherwise they would have to spend their own time leveling up. This would solve a couple things, first it would ensure that the people who are fighting have had a chance to get used to the controls, and the teamwork required. Secondly, it would prevent people from playing the game like any other military game, when they died, they couldn't just create a new soldier and be on the battlefield within minutes, they would be faced with having to do training again. It just puts a value on that virtual life you hold in your hands. Also, multiplayer training would be very interesting I think. It would make it different every time because you would have different people, with different skill levels and experience. It wouldn't be just about learning to fire your weapon, it would also be about building relationships with your teammates and improving your team working skills.
Jamaican wrote:Would that not ruin teamwork in sqds? What if you SL is the first to die, then kicked off server, whos going to replace him? I doubt constant changing of sqd members will promote teamwork, probably just increase campers.
It would be like real life, when you leader is lost, the next guy on the list steps up and takes charge. Not a bad idea in that regard, I almost wish a similar system could be done in regular PR, without having to cycle the squad every time the SL dies.
Iceman01 wrote:How about this for thought instead of 1 life even tho it sounds realistic...how about if u get killed u get sent to a POW camp and its up to the team to come and rescue u...that would be fun..instead waiting to rejoin a server loading the map already takes a few minutes for some even longer
Have you ever played Medal of Honor: Breakthrough? It used that exact system. It was fun, but I couldn't imagine that system working for PR.

Re: If u only had 1 life in PR

Posted: 2009-12-05 22:45
by maarit
i suggested also this kind a thing but it wont work.
but maybe bring back that street map(it was small)and but there this kind a gameplay.
8v8,no spawns.

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:09
by Spec
maarit wrote:i suggested also this kind a thing but it wont work.
but maybe bring back that street map(it was small)and but there this kind a gameplay.
8v8,no spawns.
= Counterstrike.

Doesn't have much to do with PR anymore^^

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:18
by Iceman01
YOU KNOW WHAT pr NEEDS A FANTASY NIGHT AND VOTE ON THE TYPE OF GAME PLAY TO BE PLAY TO SATISFIED THE BABIES HERE....JUST ONE NIGHT A WEEK OR SOMETHING....PR IS GOOD THE WAY IT IS JUST THE BABIES HERE THAT ARE COMPLAINING AND CREATING ISSUES...I CANT WAIT TO SEE WHAT THE NEXT UPDATE IS GOING TO BE LIKE

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:20
by badmojo420
Simple solution to one life in PR, is set the spawn times after you die, to 9999999. This would have to be done with some type of punishment script, like when you kill a civie, you get a longer spawn time. Apply that to everyone when they spawn in the first time.

For vehicles, nothing respawns. And limit the tickets to like 32 + whatever the vehicles account for. And then add in last flag ticket bleed just in case there are less than 32 players and a few tickets are left over.

Remove the epipen from medics, and make wounded time 0.

Then there's no need for people to be kicked or banned. And perhaps someway you could be removed from your squad when dead and put into the freelook mode thats at the start of a training server match. (where you can fly around and observe) Although that could cause some cheating if people used 3rd party voice software. So, I guess you could just stare at the black screen for half an hour.

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:22
by badmojo420
Iceman01 wrote:YOU KNOW WHAT pr NEEDS A FANTASY NIGHT AND VOTE ON THE TYPE OF GAME PLAY TO BE PLAY TO SATISFIED THE BABIES HERE....JUST ONE NIGHT A WEEK OR SOMETHING....PR IS GOOD THE WAY IT IS JUST THE BABIES HERE THAT ARE COMPLAINING AND CREATING ISSUES...I CANT WAIT TO SEE WHAT THE NEXT UPDATE IS GOING TO BE LIKE
Babies? Because we enjoy discussing possible alternative game modes? You'll notice this is in General Discussion, and not suggestions.

Showing respect to fellow community members is a rule here, and calling people babies isn't respectful.

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:28
by Iceman01
forget about the 1 life idea...that only work for like war games and stuff.....but i do like the idea of not letting the assets respawn makes it more realistic......u can include it to like when u cap a flag and hold for a a time limit then u can get a respawn of a fresh set of assets....makes people respect the asssets more and no go gung-ho mainly transport trucks or hummers those type ppls dont mind the spawn time its not too long like 10 mins for armour.....even with the 10minutes for armour ppls lose it then run infantry for a bit then they are back at it again....u cant add more time to controll this but dont let it respawn is much more realistic...u can even make it so the assets can take a little more damage

Re: If u only had 1 life in PR

Posted: 2009-12-05 23:28
by Iceman01
ok baby sorry thats the end of it

Re: If u only had 1 life in PR

Posted: 2009-12-06 00:00
by rampo
Anyone making sense off iceman's post's? btw dont double-post use the edit function

Re: If u only had 1 life in PR

Posted: 2009-12-06 00:13
by charliegrs
heres a few problems i just realized about this idea:

1: say one team really sucks, or the other team is just really good, you may end up having a 32 vs 2 or 1 type scenario going on. and that might drag on forever as the winning team will be on a neverending manhunt for the last remaining enemy. and since alot of prs maps are pretty big, theres no shortage of hiding spots not to mention that that lone man has no chance in hell of winning against that many opponents.

2: you may end up with a 1 vs 1 scenario too. this pretty much presents the same problem as stated above.

no doubt there are solutions to this, but these potential problems need to be factored in if this game mode is to be implemented.

Re: If u only had 1 life in PR

Posted: 2009-12-06 00:54
by gazzthompson
Iceman01 wrote:ok baby sorry thats the end of it
irony ? anyone ??? no... ok ill just leave.

Re: If u only had 1 life in PR

Posted: 2009-12-06 01:01
by Phantom2
Insurgents would be dead in 2 seconds.
I'd stop being Rambo for once.
and I'd be dead in 2 seconds.

Re: If u only had 1 life in PR

Posted: 2009-12-06 02:04
by scotty_whos_scotty?
i think if you got shot and killed you had to have your body picked up by a medic vac team truck/BH/hummer taken to main and but in a stretcher and healed over a 5 min period and more points are givin to the meds so ppl will take the job up and more team work will be played

Re: If u only had 1 life in PR

Posted: 2009-12-06 02:07
by TomDackery
I would lose it getting TeamKilled 5 feet from the initial spawn.

Re: If u only had 1 life in PR

Posted: 2009-12-06 02:11
by scotty_whos_scotty?
TomDackery wrote:I would lose it getting TeamKilled 5 feet from the initial spawn.
my god that would suck tkers ruling the sever!

Re: If u only had 1 life in PR

Posted: 2009-12-06 02:24
by badmojo420
charliegrs wrote:heres a few problems i just realized about this idea:

1: say one team really sucks, or the other team is just really good, you may end up having a 32 vs 2 or 1 type scenario going on. and that might drag on forever as the winning team will be on a neverending manhunt for the last remaining enemy. and since alot of prs maps are pretty big, theres no shortage of hiding spots not to mention that that lone man has no chance in hell of winning against that many opponents.

2: you may end up with a 1 vs 1 scenario too. this pretty much presents the same problem as stated above.

no doubt there are solutions to this, but these potential problems need to be factored in if this game mode is to be implemented.
Objectives & ticket bleed would solve those problems.

I actually think games would be very fast, but still intense. Because the best tactic would be rushing the objectives right off the start, to push your team further along before they have to start fighting. The flags would need to be setup so ticket bleed starts before the last flag is capped. Maybe the one in the middle can be swapped back and forth, but take the middle & another flag and you've cause them to start bleeding tickets. Just so combat is focused and camping your last couple flags isn't always a winning strategy.

Think about it, you coule take the middle flag and push to take the next flag. And then, even if your team loses a lot of men in the process, you've started them bleeding tickets. So, all your team needs to do is conserve the few men you have left, while still holding onto that bleed flag, for long enough to bleed them out completely. Essentially, a team who is aggressive enough and takes the fight to them, could win the game while not even scoring a single kill. Since a few players can defend a flag from many enemies. Isn't the ratio like 3:1?

Re: If u only had 1 life in PR

Posted: 2009-12-06 02:43
by mr.sombrero
yes, and to complement this, your PC should blow up violently in and fragmentate and causing sever injury to the player and or death if he dies in the game that way he can respect 1 life rule. rejoining is not cool

Re: If u only had 1 life in PR

Posted: 2009-12-06 04:12
by Sniperdog
badmojo420 wrote:Simple solution to one life in PR, is set the spawn times after you die, to 9999999. This would have to be done with some type of punishment script, like when you kill a civie, you get a longer spawn time. Apply that to everyone when they spawn in the first time.
You could just disconnect and reconnect to get around that but you could potentially take care of that by making all spawns as temp rallies. Basically you would end up with a game mode that lasts in very short rounds but I guess it would be fun. You could easily code all that for an event though. 1 life day or something on a server.

Re: If u only had 1 life in PR

Posted: 2009-12-06 10:57
by superhunty123
Ive often pondered what that would be like. It would be cool to try it out just once but everyone would just try to ge the sniper and sit way back protecting themselves. People would value their one life more than the team objectives so it would be an absolute stalemate.