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Re: MV-22 vs. CH-46
Posted: 2010-01-09 12:37
by Elektro
[R-DEV]Pride wrote:Yeah, but the MV-22 model is huuuuuuge, and hence impractical on all USMC maps....take a look at the picture, can you think of many places you could land it in muttrah? It'd just be a flying death bus.
The hueys may be unrealistic, but they are ideal for the USMC maps because they are fairly agile, and able to land in most places.
We have many things in PR that are unrealistic...but most of them are bearable. A CH-46 model would be used if one could be made and put in game right now, but the huge amount of time and effort required to make one is not really worth it when it is going out of service, and we have a huey that does the job. There are many more things higher on the priority list.
If a seethed waters like map was created... I am sure that i could land that on the airfield while take off happens on the carrier

Re: MV-22 vs. CH-46
Posted: 2010-01-09 15:10
by Drunkenup
Obviously this arguement slips over the Realism side as well as gameplay. As said, the MV-22 will not land on most streets or landing zones in the current USMC maps. But the alternative, the CH-46, and in PR's timezone, sub-2012 and later, the Phrog should only be in service with at the most 2 Aircraft squadrons, if any. For right now, for times sake, as well as work, the MV-22 which we already have would have to be the logitcal choice.
But theres always the bigger option. The CH-53E Super Stallion. Its not going out of service anytime soon, as the CH-53K should be in by 2015. But even then, the production and replacments of the Echo model will be delayed just as long as the MV-22 was replacing the Phrog and Sea Stallion. Plus I'd be just delighted to be part in developing it.
Now something I'm confused about, the UH-1N and the newly operational (with the 13th MEU) UH-1Y. Are they not used as Transports?
Re: MV-22 vs. CH-46
Posted: 2010-01-09 15:57
by MonkeySoldier
Well, to express my thoughts about this subject:
Rather then looking at the MV-22 as a transport aircraft/ helicopter, perhaps we should look at it from a different perspective. A different role.
People might remember the C-47 Skytrain/ Dakota on Forgotten Hope 1, right? That aircraft could drop crates with a parachute attached to them. So instead of looking at the MV-22 as a transport aircraft, it might fit (better) as an aerial logistics truck, which can drop several crates who have a parachute attached to them. (only two seats or so) So it doesn't have to fly very low to drop crates, nor does it have to land to drop them off. You can keep the Huey's as infantry transport, and have the MV-22 as for logistics support (on op. Barracuda for example, wouldn't fit on Muttrah though) drop multiple crates by parachute. But that's just my random thought.

Re: MV-22 vs. CH-46
Posted: 2010-01-09 16:32
by Drunkenup
MonkeySoldier wrote:Well, to express my thoughts about this subject:
Rather then looking at the MV-22 as a transport aircraft/ helicopter, perhaps we should look at it from a different perspective. A different role.
People might remember the C-47 Skytrain/ Dakota on Forgotten Hope 1, right? That aircraft could drop crates with a parachute attached to them. So instead of looking at the MV-22 as a transport aircraft, it might fit (better) as an aerial logistics truck, which can drop several crates who have a parachute attached to them. (only two seats or so) So it doesn't have to fly very low to drop crates, nor does it have to land to drop them off. You can keep the Huey's as infantry transport, and have the MV-22 as for logistics support (on op. Barracuda for example, wouldn't fit on Muttrah though) drop multiple crates by parachute. But that's just my random thought.
Yeah, but the CH-53 has been doing this for a quite some time. As well as the Huey and Seaknight. If thats the only use for this helicopter, than its not really worth putting in. If we can have a map that has open terrain, and the USMC, than it'll work. But for what we have now, its practically useless.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:07
by Snazz
Drunkenup wrote:If we can have a map that has open terrain, and the USMC, than it'll work.
Like Jabal?
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:25
by blackhatch46
Snazz wrote:Someone has to volunteer to model, texture, uv, import and code it, despite most of that work being done for the MV-22.
I wasn't referring to the Huey, but perhaps irrelevant is not the right word. Keep in mind that in PR the Huey carries 7 passengers without the weight of rockets and door guns. It's not the typical RL layout but it's feasible.
Because PR already has large helicopters like the Chinook that can carry 33 passengers IRL, despite the BF2 engine only supporting 7 passengers. It's not important to compare the seating capacities of the CH-46 and MV-22. As some had mentioned 'wasted polys' etc.
Virtually all the distances in PR are unrealistic already, so I don't see how that matters. If PR was to be that realistic we wouldn't have a lot of assets, especially jets.
what you dont understand is NO it CANT hold 7. do you know how we do a power check on a huey when a new engine is installed? to do the power check before the FCF (functional check flight) we put 6-10 people in the plane (depending on the power of the new engine) and the pilot pulls full power. the blades pitch up greatly and the plane stays on the deck. you really have no idea how under-powered the two bladed huey is. when it lauches off the boat with any decent amount of ordnance it disappears for a second, and then somehow you see it get higher than the level of the flight deck once enough forward monmentum is developed and lift is increased enough to allow the bird to climb.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:29
by blackhatch46
[R-DEV]Pride wrote:Yeah, but the MV-22 model is huuuuuuge, and hence impractical on all USMC maps....take a look at the picture, can you think of many places you could land it in muttrah? It'd just be a flying death bus.
The hueys may be unrealistic, but they are ideal for the USMC maps because they are fairly agile, and able to land in most places.
We have many things in PR that are unrealistic...but most of them are bearable. A CH-46 model would be used if one could be made and put in game right now, but the huge amount of time and effort required to make one is not really worth it when it is going out of service, and we have a huey that does the job. There are many more things higher on the priority list.
guess what, that verision of the huey is going out of service too. and there are still far many more 46 squadrons than there are 22 squadrons in the marines corps. not too mention individual aircraft.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:32
by blackhatch46
Drunkenup wrote:Obviously this arguement slips over the Realism side as well as gameplay. As said, the MV-22 will not land on most streets or landing zones in the current USMC maps. But the alternative, the CH-46, and in PR's timezone, sub-2012 and later, the Phrog should only be in service with at the most 2 Aircraft squadrons, if any. For right now, for times sake, as well as work, the MV-22 which we already have would have to be the logitcal choice.
But theres always the bigger option. The CH-53E Super Stallion. Its not going out of service anytime soon, as the CH-53K should be in by 2015. But even then, the production and replacments of the Echo model will be delayed just as long as the MV-22 was replacing the Phrog and Sea Stallion. Plus I'd be just delighted to be part in developing it.
Now something I'm confused about, the UH-1N and the newly operational (with the 13th MEU) UH-1Y. Are they not used as Transports?
the yankee maybe, dunno i havent deployed with that one yet its only on the west coast. i do know that it has more lifting capabilities though. and this is a topic at work that the osprey wont really replace the 46 that the yankee huey will becasue the osprey cant do all of the things a helo should. the osprey is better for long distance raids and long distance casevacs
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:42
by Herbiie
blackhatch46 wrote:what you dont understand is NO it CANT hold 7. do you know how we do a power check on a huey when a new engine is installed? to do the power check before the FCF (functional check flight) we put 6-10 people in the plane (depending on the power of the new engine) and the pilot pulls full power. the blades pitch up greatly and the plane stays on the deck. you really have no idea how under-powered the two bladed huey is. when it lauches off the boat with any decent amount of ordnance it disappears for a second, and then somehow you see it get higher than the level of the flight deck once enough forward monmentum is developed and lift is increased enough to allow the bird to climb.
the BF2 engine says no more than 7 passengers....
+ Sources? The PR Devs have Military Advisors... they know as much as you
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:46
by 00SoldierofFortune00
[quote=""'[R-DEV"]Pride;1229270']Yeah, but the MV-22 model is huuuuuuge, and hence impractical on all USMC maps....take a look at the picture, can you think of many places you could land it in muttrah? It'd just be a flying death bus.
The hueys may be unrealistic, but they are ideal for the USMC maps because they are fairly agile, and able to land in most places.
We have many things in PR that are unrealistic...but most of them are bearable. A CH-46 model would be used if one could be made and put in game right now, but the huge amount of time and effort required to make one is not really worth it when it is going out of service, and we have a huey that does the job. There are many more things higher on the priority list.[/quote]
^^^This.
Also, from what I've heard, the Osprey lagged while in testing or when people made their own servers to test them on. And whether or not it is completely 100% realistic is irrelevant, as it would be too big for 95% of the maps anyways. The only map I see it being viable on would be Kashan, which wouldn't be a bad choice if it didn't lag the server. Any other map is just too small.
Remodeling would take too much time anyways, if there is even anyone who can still do it, and then it wouldn't come into the game until 1.0 possibly. The CH-53 would be a good choice though as it is pretty similar to the Merlin in terms of size and could at least land on a rooftop. I think one was or is already being modeled, lag could be a problem with that one too though.
You also have to think about the complexity of flying the Osprey. It would be similar to flying the VTOL jet ingame I assume. I could see a lot of people crashing it lol.
[quote="blackhatch46""]guess what, that verision of the huey is going out of service too. and there are still far many more 46 squadrons than there are 22 squadrons in the marines corps. not too mention individual aircraft.[/quote]
Then why don't you model one then? Its not like one can be created over night.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:46
by gazzthompson
Herbiie wrote:the BF2 engine says no more than 8 passengers....
+ Sources? The PR Devs have Military Advisors... they know as much as you
fixed

Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:48
by blackhatch46
Herbiie wrote:the BF2 engine says no more than 7 passengers....
+ Sources? The PR Devs have Military Advisors... they know as much as you
i doubt that, its quite apparent. theres nothing like being there and seeing it everyday. im not some guy in the army that reads about marine aircraft, i work on them. and i have for 7 years.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 17:52
by blackhatch46
00SoldierofFortune00 wrote:^^^This.
Also, from what I've heard, the Osprey lagged while in testing or when people made their own servers to test them on. And whether or not it is completely 100% realistic is irrelevant, as it would be too big for 95% of the maps anyways. The only map I see it being viable on would be Kashan, which wouldn't be a bad choice if it didn't lag the server. Any other map is just too small.
Remodeling would take too much time anyways, if there is even anyone who can still do it, and then it wouldn't come into the game until 1.0 possibly. The CH-53 would be a good choice though as it is pretty similar to the Merlin in terms of size and could at least land on a rooftop. I think one was or is already being modeled, lag could be a problem with that one too though.
You also have to think about the complexity of flying the Osprey. It would be similar to flying the VTOL jet ingame I assume. I could see a lot of people crashing it lol.
Then why don't you model one then? Its not like one can be created over night.
you think the osprey is big? the 53 is bigger! the osprey is only a few feet wider, but as in general size the 53 is very large, and a little bigger than the osprey (except width)
Re: MV-22 vs. CH-46
Posted: 2010-01-09 18:02
by 00SoldierofFortune00
blackhatch46 wrote:you think the osprey is big? the 53 is bigger! the osprey is only a few feet wider, but as in general size the 53 is very large, and a little bigger than the osprey (except width)
I'm talking about the width which matters much more in PR because of streets and the T shaped buildings. Those T-shaped buildings are really the only rooftops you can land on in the game (a few others), and that picture of the 22 showed how hard it would be to land on that roof because of the width. I've been under an Osprey (0481) and a CH-53, and the Osprey appeared much bigger, even through it wasn't really. The CH-53 is comparable in size to the Merlin that the British used to use ingame, and it would work much better, but if it isn't possible, the Huey still works for now. The problems with the CH-53 just like the Merlin could end up being lag and the back entrance that comes down could be a problem too. I think everyone knew when the Merline was up in Basrah or Qinling because the server would slow down.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 18:03
by Tirak
Re: MV-22 vs. CH-46
Posted: 2010-01-09 18:15
by 00SoldierofFortune00
I think Rhino says it best here.
ReaperAce712 wrote:looking at the size of Muttrah V2 in the screens the CH46 could be usefull in that map
'[R-DEV wrote:Rhino;743556']ye....
possible landing zones:
- in some areas of the docks, ontop of container piles and in wide roads
- on top of the multi story car park in city
- on some of the very wide roads, trying to doge the lamp posts
- in some of the car parks
- on some of the apartment building roofs
Where a littlebird or a huey could land in 20x more places and ye, generally more effective. The map is only 2km^2, which is yes very big for a city map, but this kind of chopper needs a 4km^2 map.
Re: MV-22 vs. CH-46
Posted: 2010-01-09 18:17
by Dunehunter
This topic has been discussed to death guys, sorry. Quoting one of our MAs
This discussion was done to death years ago