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Re: v0.9 Chinook question
Posted: 2010-02-02 20:28
by ghoststorm11
HardCandy wrote:
I didnt even think about that when I wrote it. Mind in the gutter... lol
BTW, im referring to the "drop your load over a safe zone" comment I made in an earlier post.
Re: v0.9 Chinook question
Posted: 2010-02-02 20:29
by Acelondoner
RaSgO wrote:Well... We could start bugging DICE with the whole PR community.

That'd be fun... for us... and not for them
It would be a great idea if it would work

However, I don't think anything would happen from it unfortunately

Re: v0.9 Chinook question
Posted: 2010-02-02 20:30
by Shooter90
That would work, however I think with the back opened the person might fly out and die if the pilot is moving fast and if they didn't have a parachute.
Re: v0.9 Chinook question
Posted: 2010-02-02 20:31
by Acelondoner
Shooter90 wrote:That would work, however I think with the back opened the person might fly out and die if the pilot is moving fast and if they didn't have a parachute.
....splat!

Re: v0.9 Chinook question
Posted: 2010-02-02 20:33
by killonsight95
they might get a lil bit annoyed at us....... and thta might not be a good idea
Re: v0.9 Chinook question
Posted: 2010-02-02 20:45
by USMC_Cook
I know I'm a little off topic here, but some of the wealthier PR players need to hire a lobbyist to work EA/DICE in order to get some favors for the PR team. Hell, it works in Washington. Get some lobbyist to take the DICE team sport fishing in Mexico on a mega-yacht full of beautiful women, and before you know it, you've got all the seats you want in that Chinook and 128 players per server to fill them.
Now all we need is a pile of money!
Re: v0.9 Chinook question
Posted: 2010-02-02 21:21
by WelshManDan
if we all put £6.20/$10/€7.10 im sure it would amount to a lot...
Re: 0.9 Chinook question
Posted: 2010-02-03 19:57
by PatrickLA_CA
ma21212 wrote:yeah but you need the back ramp to do that. so does the chinook have a ramp in the back? like the on that the merlin had in the .5 trailer?
It does in reality and we all now it can be made, maybe a bit more lag but reality first!
Re: 0.9 Chinook question
Posted: 2010-02-03 20:00
by rampo
PatrickLA_CA wrote:It does in reality and we all now it can be made, maybe a bit more lag but reality first!
It was removed off the merlin for a reason

Re: 0.9 Chinook question
Posted: 2010-02-03 20:01
by Jigsaw
PatrickLA_CA wrote:It does in reality and we all now it can be made, maybe a bit more lag but reality first!
Its not about a little bit more lag, its
a lot more lag. There is a very good reason why that feature was removed unfortunately.
In addition PR is about realistic gameplay, not ultimate equipment realism.
Re: 0.9 Chinook question
Posted: 2010-02-03 20:09
by Celestial1
rampo93(FIN) wrote:It was removed off the merlin for a reason
Because there can only be 1 dynamic ramp mechanism per game, so they took it off the merlin to put on the chinook.
Re: v0.9 Chinook question
Posted: 2010-02-03 20:22
by chuckMFd
I was just thinking and not sure if this is possible but what if you removed the collision mesh from the ramp or the inside? Would that make it so that people standing would slide to the back without dieing or would they just slide through?
Re: v0.9 Chinook question
Posted: 2010-02-03 20:24
by Jigsaw
They would slide through, and the ramp having a col mesh is not the only thing that would cause you to die.
Re: v0.9 Chinook question
Posted: 2010-02-06 03:27
by Lan
I'll bump to this to ask a question since i havent heard it mentioned and nobody ingame seemed to know, can the chinook back door be close and opened or does it just stay as it is?
Re: v0.9 Chinook question
Posted: 2010-02-06 05:22
by ankyle62
i wish they would move the view down about an inch so you could see through the foot windows. it's hard to land that thing guessing where the ground is.
Re: v0.9 Chinook question
Posted: 2010-02-06 05:28
by [uBp]Irish
Didnt read through all 6 pages, but anyone else notice the Chinook has like no brakes when it lands? I was playing around with it on Archer today and felt like I kept sliding forward about 20ft everytime i landed, and it was super easy to go in reverse.
Re: v0.9 Chinook question
Posted: 2010-02-06 05:31
by ankyle62
just come straight down, it's going to roll forward if you land with forward momentum
Re: v0.9 Chinook question
Posted: 2010-02-06 05:40
by Brotigan
i wish they would move the view down about an inch so you could see through the foot windows. it's hard to land that thing guessing where the ground is.
My thoughts exactly.
And one more thing: chinook pilot can trap his passengers inside just by dropping a crate and people won't be able to get out since the only exit is blocked

Re: v0.9 Chinook question
Posted: 2010-02-06 05:49
by Rhino
Brotigan wrote:And one more thing: chinook pilot can trap his passengers inside just by dropping a crate and people won't be able to get out since the only exit is blocked
noted.
.
Re: v0.9 Chinook question
Posted: 2010-02-06 06:13
by Brotigan
[R-DEV]Rhino wrote:noted.
uhm... actually, forget about it. I tested it again and looks like the only ones who can't leave chinook with blocked ramp are pilot and co-pilot (F1-F2 seats). The rest of the passengers just spawn 8-10m in front of the heli (screenshot).