give optic to corpsman and medic

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Add Scope/Optics to Conventional Forces STD Medic class

Poll ended at 2013-08-31 10:37

Yes
111
67%
No
55
33%
 
Total votes: 166

ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: give optic to corpsman and medic

Post by ComradeHX »

Ca6e wrote:i think this was sugested so many times since medic dont have scope anymore and u know why, becouse u had people soloing with medic kit and sniping around, when he was hit, he just simply heal himself. If u wont to see that, u must also remove self healing. And in real life medics by the default have iron sight or red-dot, if u saw medic with ACOG its probably mounted by himself, and when he is shot, he cant heal himself.
Now, only a team of 4 or more can have a medic kit.

If a person join, request medic kit, then quit team and run around soloing... the server admin can just ban him.

Also, I seriously doubt that a solo medic can survive for very long... this is not vBF2 where you can drop medic bag and heal immediately, he has to look down(or up, if prone) and heal for a long time.

However, I believe that magnified scopes on a medic is too much.

Maybe medics should have 3-4 mags only, so he has to run around rifleman's ammo bag.
Doc_Frank
Posts: 246
Joined: 2007-03-12 21:13

Re: give optic to corpsman and medic

Post by Doc_Frank »

charliegrs wrote:Yeah but real medics are also doing theyre job of being medics. They dont have 1337 kiddies running around with ACOGs on point and just healing themselves when they get shot.
Would you go Rambo as a medic if you'd get acog scopes? I know I wouldn't. Sometimes a scoped rifle would come rather handy, like on maps like Silent Eagle. A good medic knows what he has to do, I know a scope wouldn't spoil my game.
"The torture never stops."
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: give optic to corpsman and medic

Post by rampo »

I dont get the big fuzz, ironsites are better than scopes anyway
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joethepro36
Posts: 471
Joined: 2007-12-28 23:57

Re: give optic to corpsman and medic

Post by joethepro36 »

I dont get the big fuzz, ironsites are better than scopes anyway
Extremely subjective opinion there. I prefer scopes in all combat on every map, cqc gets a little hectic at times, but I cope with being able to hit at range constantly and accurately.

Anyway, the main reason I want to see the medic get the scope is because it is realistic while not actually affecting gameplay significantly. The prospect of a one man super class is pretty ridiculous when a single officer can do the same due to his field dressings for a short time. If you have trouble taking a medic with a scope, than I question your ability to be a successful squad particulary when a single SAW is a far, far greater threat than a self healing rifleman.

I can't see any inf squad moving without a medic so every encounter would be balanced. Insurgency is assymetrical so still no issue there. A medic not constantly healing his teammates gets his squad killed. There is no real reason for not making this change that I can see.
Gamerofthegame
Posts: 32
Joined: 2008-04-17 02:49

Re: give optic to corpsman and medic

Post by Gamerofthegame »

I think the Medic should have a Scope option like riflemen, yes.

They're limited to one to squad, somewhat mandatory, have low ammo and no non-smokes. Further more, let's face it, on most maps you are fighting on ranges more then a ironsight is really feasible to do... So unless you want the mandatory guy to be bored, it's best to just give them the scope.
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: give optic to corpsman and medic

Post by Jedimushroom »

There should probably be an option to request a scoped medic from the supply crate, but the spawn kit should be irons/reddot.

To be honest, a medic with aimpoint would be a dream, so much more useful than the acog.
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Ls4SpeedPilot
Posts: 34
Joined: 2010-03-02 15:59

Re: give optic to corpsman and medic

Post by Ls4SpeedPilot »

-.-Maverick-.- wrote:I prefer ironsights and aimpoints anyway, much quicker scope-in time.
like my opinion :-P
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USMCMIDN
Posts: 981
Joined: 2009-07-25 16:32

Re: give optic to corpsman and medic

Post by USMCMIDN »

I would hope the next patch they would get one since playing Cad forces and IDF it really does not make a difference that the medic get an optic IMO it makes things more like real life... I have not seen any random soloing with the medics so I do not think that is really an issue. As for the coming to a squad, requesting the kit and then leaving I have seen none of that either. Since there needs to be 4 to a squad to request it and is limited I also see no problem with this.

Also Playing insurgency, it does not matter I think, because now with the limited rally points and all the medic/corpsman seems to need more uwmph, time and time again I have seen the whole squad down and the medic/corpsman the last one trying to revive, and having to fight off 2-3 insurgents/Taliban. IRL a medic/corpsman has his weapon not to engage but to defend himself and the casualty, that's where some type of optic would come into play if your fighting 2-3 insurgents/Taliban is it realistic for the US or GB to send in ground forces without proper equipment, no unless the shooter has a preference, this is easily fixed by allowing the medic/corpsman to choose a kit with an optic or not.

also if things work out this way the medic/corpsman should have only like 3 mags... have you ever picked up a corpsman's ILBE it is heavy as F**k. Plus his MTV/plate carrier, plus lightweight helmet, Plus padding etc... your not going to take more bullets than band aids ya know. Mags do weigh a lot...
Last edited by USMCMIDN on 2010-03-10 00:46, edited 1 time in total.
Kaix12
Posts: 43
Joined: 2013-04-08 19:40

Re: give optic to corpsman and medic

Post by Kaix12 »

Bump.

I think that on the Corpsman the M16 Aimpoint should be replaced as i cannot for the life of me find a picture or footage of a Corpsman with an Aimpoint, I have seen sone with an M4 UGL RCO but not a M16 Aimpoint. I personally think the M16 Aimpoint should be replaced with M4 Acog or M4 irons as most Corpsmans are now issued M16/iron/Acog or If they are lucky M4/irons/acog+

(PS i know this thread is three years old but i think it is still valid)
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: give optic to corpsman and medic

Post by Tim270 »

It is being discussed by the developers.
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Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: give optic to corpsman and medic

Post by Tarranauha200 »

Red dot works fine for short to medium distances. Doesnt need acog in my opinion.
Hurricane
Posts: 167
Joined: 2008-04-27 11:31

Re: give optic to corpsman and medic

Post by Hurricane »

I think irons/red dot is perfectly fine for medics, and despite what some people say here the Aimpoint/Zeiss RSA/EOTech sights are pretty good up to medium distance actually.

However, I think medic is one of the kits that should keep binoculars.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: give optic to corpsman and medic

Post by Eddie Baker »

The subjects of these photographs (linked rather than embedded because some are high res) are US Navy Hospital Corpsmen assigned to Marine units or US Army combat medics. Note the sights on their weapons.

http://media.dma.mil/2013/Jun/10/200002 ... 89-031.JPG

http://media.dma.mil/2013/Jun/10/200002 ... 58-202.JPG

http://media.dma.mil/2013/Jan/24/200000 ... 22-004.JPG

http://usarmy.vo.llnwd.net/e2/-images/2 ... 085932.jpg

http://usarmy.vo.llnwd.net/e2/-images/2 ... 170930.jpg

Combat medics (or Fleet Marine Force Hospital Corpsmen) are organic to every US combat arms battalion and go on combat patrols, man vehicle checkpoints, search suspects, search for IEDs, clear buildings and everything else that the men they support have to do.

As they have to go anywhere with their infantry brethren, they also have access to the same personal equipment that they do. Including optics. You will notice in the above pics the infrared/visible aiming lights on many of their rifles, as well.

They will qualify on or "fam-fire" every individual or crew served infantry weapon organic to the units they support. There are even some Hospital Corpsmen attached to their battalion Scout-Sniper Platoons.

Magnified optics are either an option or the standard for medics armed with rifles/carbines in various Western forces. The M150 RCO (ACOG) is the standard optic for the USMC, and thus the Navy units that support them. US Army will have at the very least M68s, if not EOTechs and some will have ACOG. And you also have:

British Army
http://www.army.mod.uk/images/news/AMOC ... _200_1.jpg

Canadian Forces
http://www.calgaryhighlanders.com/2006/jacksonfeb.jpg
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: give optic to corpsman and medic

Post by HAAN4 »

In my opnion medics should have good close combat weopows since sometimes you need to clear around the boby to ressuct you frydely.

if the medic is a targuet of long range weopows he will use smoke granades to give a safe distration in order to ressurect the fridely targuet.

regards
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: give optic to corpsman and medic

Post by Trooper909 »

I don't think its a good idea.Right now when your whole squad is getting dropped in a long range fire fight the medic is doing what he should be doing,hiding in a ditch.Not because that is the logical/sensible thing to do but because he has no optics.

Is it realistic that we have to wait a few seconds to fire a vehicle mounted MG after switching seats?No it isn't but its there as way to push people to work in the way the devs want.Just like medics.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: give optic to corpsman and medic

Post by Rabbit »

I would be fine with it, but only if some sort of balance was put in like giving him less ammo (4 or 5 mags?), I know its not entirely realistic, but I don't want to see it become the uber class.
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Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: give optic to corpsman and medic

Post by Brainlaag »

Trooper909 wrote:I don't think its a good idea.Right now when your whole squad is getting dropped in a long range fire fight the medic is doing what he should be doing,hiding in a ditch.Not because that is the logical/sensible thing to do but because he has no optics.

Is it realistic that we have to wait a few seconds to fire a vehicle mounted MG after switching seats?No it isn't but its there as way to push people to work in the way the devs want.Just like medics.
Although I share the same opinion as you do, with the new launcher and direct update capability, I'd really like to do a test run and put the medic on pair with the other classes and then revert it back, if it turns out to harm gameplay.
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: give optic to corpsman and medic

Post by Heskey »

A big negative factor in me being a medic is being put off by only having the iron sights / red dot, but on the other side of the coin, I really think it'd be OP with any kind of magnification. Leave it as it is, I say.
waldov
Posts: 753
Joined: 2012-06-26 04:01

Re: give optic to corpsman and medic

Post by waldov »

Yeah i used to think medics with optics would ruin balance but now i think all it would do is actually make squads use it.
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Kothra
Posts: 513
Joined: 2009-12-31 13:52

Re: give optic to corpsman and medic

Post by Kothra »

I don't think "balance" is an acceptable argument in this case, at least without any backing evidence.

Do people ever argue about Germany being OP because they have medics with magnified optics? I've never heard it.
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