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Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 13:56
by HardcoreCook
awshumz!

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 14:54
by Stoic Sentinel
Looks AMAYSCHZING!!! Srsly :D

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 15:00
by Swat54swe
I'm very excited :D

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 15:52
by allirog
i have seen a video showing an other Arma2 Mod where 2 infs where able to setup a cal .50 mg in the field one was carrying the tripod otherone the MG itself, will you support something like that too? could be interesting maybe good use on rooftops etc :) And there is the fastrope question again ^^

Im only gonna buy ArmA2 if you implent fastroping :razz:

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 16:24
by Lucke189
Sweet news on the release date. I was ready to send an order for a new system right away, but this means I can chill for a bit and order closer to release.

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 16:49
by Phantom2
The only reason I would buy Arma 2 is now because PR is there. Keep up the great work.

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 18:38
by Bluedrake42
Did I mention that I love you? like... passionately...

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 18:45
by Bluedrake42
BTW if there's anything, anything at ALL I can do to help please email me ([email protected]) I do sound recording, music, and of course any labor/grunt work for whatever you would need. this is one dedicated fan ready to help his beloved PR community in any way possible =)

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 20:09
by SocketMan
Chernarus - Bohemia Interactive Community

Chernarus is based on actual real world data
Chernarus is 225 km2 in size
Almost 100km2 of Chernarus is covered by forest
Chernarus has 350 kilometers of roads
There are a total of 50 towns and villages across Chernarus
Chernarus has three airfields (1 big and 2 small)
1 million 3d objects
Hilly rural landscape with rocky coastline
Living environment including civilian population and wildlife

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 20:13
by Rudd
that RWS on the panther looks awesome

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 20:21
by Cabal
allirog wrote:Im only gonna buy ArmA2 if you implent fastroping :razz:
Considering that two of the PR Dev's they've recruited from ARMA (norrin and DeanosBeano) have already written a Fast Rope mod for ARMA 2 (That works great BTW) I think you'd be safe in your purchase of ARMA 2 :lol:

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 23:20
by boilerrat
IEDs will be present?

If so, I will buy the game just to play.

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-26 23:29
by Trex
Wow, this looks great! I'll have to dust off my copy of arma2 and reinstall it

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 00:54
by K4on
allirog wrote:
Im only gonna buy ArmA2 if you implent fastroping :razz:

YouTube - Norrins Fast Rope Arma 2

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 01:02
by Cptkanito
no doubt that they will in future. let them just concentrate on the most important aspects of a release... other than fa57r0p3s. :)

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 03:47
by Psseg
what im interrested in is how you will solve the "squad" - problem!! as i could remember there isnt something like that in ARMA2 as in pr0.9!!

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 07:18
by JackFrench
I'm sure this mod will find its place within ARMA2, and it will become the first in its class


je suis persuadé que ce mod trouvera sa place au sein d'arma2 , et qu'il deviendra le premier dans sa catégorie

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 08:47
by ***LeGeNDK1LLER***
JackFrench wrote:I'm sure this mod will find its place within ARMA2, and it will become the first in its class


je suis persuadé que ce mod trouvera sa place au sein d'arma2 , et qu'il deviendra le premier dans sa catégorie

lol hope you wil lnot psot thsi comment on BIS forum cuz you will start a war against the ace funboyz :D :D

yeah i wish the best to this mod too.personally i would to see something very similar to the
ACE but of course mp oriented and with the typical quality for vehicles of PR.

it's gonna be hard to wait 3/4 mounths to see this baby coming out.

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 08:49
by ***LeGeNDK1LLER***
lol hope you wil lnot psot thsi comment on BIS forum cuz you will start a war against the ace funboyz :D :D

yeah i wish the best to this mod too.personally i would to see something very similar to the
ACE but of course mp oriented and with the typical quality for vehicles of PR.

it's gonna be hard to wait 3/4 months to see this baby coming out.

Re: PR:ArmA2 - Highlights Reel #1

Posted: 2010-03-27 14:14
by xatu miller



7th page and no one posted this???You people make me ashamed.


Awesome stuff can't wait for it to be released.