Re: Change GLTD Lase
Posted: 2010-06-11 23:20
Its kinda hard to explain but the locking on the HUD, before launch has very little to do with how the missile reacts after launch, other than what type of projectile is fired and what direction its facing when its fired.chrisweb89 wrote:@ Rhino, would the missle still act like this if it was only supposed to lock before launch? I have found that if the missle loses its initial lock, sometimes it won't relock onto the lase when it comes back into sight. I don't know anything about BF2 though so it may just have been that the missle didn't have enough time to relock.
I dunno quite what you mean but if your talking friendly missiles being able to lock onto enemy lazes, in BF2 there is no way to stop.snooggums wrote:Would this eliminate counterlazing or would someone on the other team lazing at the same time take precedence?
I'd love to get rid of counterlazing of course.
If we had a friendly player sitting in the same object that the laze was attached too we could then put a friendly lock box over the target but that's not possible
