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Re: What is left from vanilla?

Posted: 2010-11-03 20:53
by Rhino
The A-10 is from USI (the AF one is really bad :p ) and all the AKs are either PR's or USIs.

Re: What is left from vanilla?

Posted: 2010-11-04 05:46
by Snazz
[R-DEV]Sniperdog wrote:The Thermal Imaging that Mosquill did was done entirely by using custom shaders as an example of how much potential there is in that process.
What other improvements might be possible using custom shaders?

Not asking to disclose anything that's actually WIP just curious about it generally.

Re: What is left from vanilla?

Posted: 2010-11-06 04:25
by oakman26
Whole bunch of chinese vehicles.

Re: What is left from vanilla?

Posted: 2010-11-06 14:06
by Tarantula
humvee? wrong, sorry

Re: What is left from vanilla?

Posted: 2010-11-06 14:26
by Zoddom
[R-DEV]Rhino wrote:The A-10 is from USI (the AF one is really bad :p ) and all the AKs are either PR's or USIs.
hmm i think AFs A-10 looks even more realistic :/

Re: What is left from vanilla?

Posted: 2010-11-06 14:45
by Outlawz7
Wh33lman wrote: edit: Russian voices from SF, and i think the British are a frankenstein of SF SAS, EF, and 2142 EU.
Russian voiceovers are completely custom (courtesy of [R-DEV]Nosferatu) and the British are custom crossed with BF2SF SAS voices.

Re: What is left from vanilla?

Posted: 2010-11-06 17:46
by Murphy
That fugly Chinese offroad buggy with the ugliest .50 in the game (Look there is a triangle at the end of my barrel...). I'm always surprised to still see this horribly modeled asset driving around in PR, it's well below the standards imo.

Re: What is left from vanilla?

Posted: 2010-11-06 18:09
by AriX17
Hm,why PR team make new weapon models(M24 marksman rifle,AK-47 & SVD) when they allready are in vanilla ?
And Ah-64 Apache model in PR is from Special Forces ?

Re: What is left from vanilla?

Posted: 2010-11-06 19:57
by OkitaMakoto
AriX17 wrote:Hm,why PR team make new weapon models(M24 marksman rifle,AK-47 & SVD) when they allready are in vanilla ?
And Ah-64 Apache model in PR is from Special Forces ?
Because they are an important rifle/weapon that can be used in any later PR game/mod like PR2 or Arma's PR. Making PRs own library of models larger is important because once we stop using the BF2 game we wont have those anymore like with PR2 and Arma's PR.

And because the models our team made are just... better. ;)

Re: What is left from vanilla?

Posted: 2010-11-06 20:06
by AfterDune
Yeah, there's no need to recreate a Challenger II when it's already in BF2, right?

Image



:lol:

(I beat Rhino to it!! :p )

Re: What is left from vanilla?

Posted: 2010-11-07 04:37
by fuzzhead
Vehicles:

- USMC LAV-25 APC - removed TOW missles but still uses vbf2 model
- US UH60 Blackhawk - some extras added but still uses vbf2 model
- US AH1 Super Cobra Attack Helicopter
- PLA Z-8 Transport Helicopter
- PLA Z-10 Attack Helicopter
- PLA Z-11 Scout Helicopter
- PLA J-10 Jet
- PLA Su-30 Jet Bomber
- PLA Type 98 MBT
- PLA WZ551 APC
- PLA Paratrooper Jeep
- MEC/RU Mi-17 Transport Helicopter
- MEC/RU Mi-28 Havok Attack Helicopter
- MEC/RU MiG-29 Jet
- MEC/RU T-90 MBT
- MEC/RU BMP-3 IFV
- MEC/RU Tunguska AAV
- Eurocopter Scout heli
- Tiger Attack heli
- Eurofighter Jet
- Insurgent Technical 1
- Insurgent Technical 2
- Insurgent Technical 3
- Insurgent Civilian Car
- Insurgent Big Red Bomb Truck
- Insurgent Gary Bomb Truck
- Stationary/deployable IGLA AA
- Stationary/deployable Stinger AA
- Stationary/Deployable HJ-9 ATGM
- Stationary/Deployable TOW ATGM




Weapons:

- Grappling Hook
- C4 explosive
- M83 Smoke Grenade - vbf2 model same but effect changed
- Incendiary Grenade - vbf2 model same but effect changed
- PKM MG
- M67 Frag Grenade
- SRAW AT
- NLAW AT
- ERYX AT
- M9 Beretta
- MP7 - scope added but still vbf2 model
- Ammobag
- Medic Bag
- BF2 knife (US Army uses)
- QBB-95 (PLA LMG)
- QBU-88 (PLA DMR)
- QSZ-92 (PLA sidearm)
- Benelli m4 shotgun
- MP5 SMG




Sounds:

US, MEC and Chinese voices.



Kit Geometries:

Canadian faction
MEC faction
PLA faction


just a small list theres alot more than this..

Re: What is left from vanilla?

Posted: 2010-11-07 05:04
by ShockUnitBlack
I always thought the Black Hawk was a PR model...

Re: What is left from vanilla?

Posted: 2010-11-07 05:42
by Imchicken1
Since when was Gary in bfV? 0.o

Re: What is left from vanilla?

Posted: 2010-11-07 06:35
by fuzzhead
black hawk just has a retexture and some extra stuff added (air vents, some other things) but its vbf2.

gary (aka OMG Truck) has always been in BF2 files but was never fully completed. Those who remember PR v0.3 will remember the OMG truck hidden on CP Abadan, and being nearly indestructible (especially the back container plating). Also quite hilarious was the driver was invisible and it didnt really make much sounds, so you could park it somewhere, and the enemy really wouldnt notice you, and you could hide on the flag and have squad members spawn on you as squad leader ;)

Re: What is left from vanilla?

Posted: 2010-11-07 07:01
by LITOralis.nMd
I'm very interested in getting a complete list of VBF2 files used in PR.

Here is why:
I currently have 8GB of RAM.
I can run an optimized Win7 or Win2008r2 or WinXPx64 and use as little as 450MB of RAM.
I can run BF2 :P R and set aside the remaining 2.55GB for the game.
I can then make a RAMDISK using a newer version of lyh RRAMdisk or Dataram RAMDisk_V3.5.X on the 5GB I have left.
I would then create a new drive partition on a standard hdd and reinstall a slimmed down version of BF2 and PR to get it under 5GB, remove all unnecessary BF2v files and then clone the drive to the RAMdisk.

This is easy if I had 12 or more GBs of RAM. On 8Gb I am not sure it's possible,

(and would need considerable help to get it done, i just don't know what's under the hood in bf2)

If anyone is interested in building a stripped down version of BF2 and PR for RamDisks, and a installation tutorial guide to do so, or maybe build an automated script to delete unneeded files on a fresh hdd partition to help others in the future... let me know.

And before you ask, YES it is overkill. SO is a Chevy 454 stroked and bored to a 572... and it feels so right.

Re: What is left from vanilla?

Posted: 2010-11-07 09:18
by Ts4EVER
Be glad that you can reuse so much stuff from vanilla. Fh2 had to create everything themselves except some desert vergitation, some middle eastern ruin statics and the 50cal machine gun (although that one received a new model in 2.3) ;)

Re: What is left from vanilla?

Posted: 2010-11-07 09:26
by R|ksa
Forklift :grin:

Re: What is left from vanilla?

Posted: 2010-11-07 14:07
by AriX17
[R-DEV]fuzzhead wrote:Vehicles:

- USMC LAV-25 APC
But in VBF2 it armed with 2 TOW launchers.In PR it has no TOW missiles.
And can someone give me an answer: PR's AH-64 Apache model is the same as in Special Forces(it's really interesting for me :o ) ?

Re: What is left from vanilla?

Posted: 2010-11-07 15:27
by Snazz
AriX17 wrote:can someone give me an answer: PR's AH-64 Apache model is the same as in Special Forces\?
No, they're different models. PR's is by [R-DEV]Stigger (Pintura 3D | News.

SF Apache:
Image

PR Apache:
Image

Re: What is left from vanilla?

Posted: 2010-11-07 15:30
by Wh33lman
Murphy wrote:That fugly Chinese offroad buggy with the ugliest .50 in the game (Look there is a triangle at the end of my barrel...). I'm always surprised to still see this horribly modeled asset driving around in PR, it's well below the standards imo.
heres an idea, instead of complaining, how about you go model a new one?

and way to ruin the fun fuzz by posting a list. i dare you to go make one for the map statics.