Unable to fire back in cqc

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ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Unable to fire back in cqc

Post by ComradeHX »

dtacs wrote:Wrong, the SVD uses the 7.62x54mmR along with the PKM and Mosin Nagant, while the AK uses the 7.62x39mm.
Orly?

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I do not know whether Chechen are weapon makers or just plain idiots...
LOL

Anyway, for this idea to work we just need to make the on-hit effect appear instantly.
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: Unable to fire back in cqc

Post by Lugi »

drs79 wrote:You know you have a 5 minute option of waiting to see if you can be revived. If you constantly die and click give up and spawn again in theory, and in reality when both sides are losing tickets/near the end of the round just giving up and spawning again will hurt the entire team.

^Same if you are an insurgent, if u just give up you give the other side intel points for caches.
Most players do not care.
drs79
Posts: 401
Joined: 2008-07-07 15:40

Re: Unable to fire back in cqc

Post by drs79 »

Lugi wrote:Most players do not care.
That's a shame, but it doesn't take much to educate them about it. Being an SL you have the chance, or even if you are a squad member with a new SL. I do my best and try and educate new players, and tell them that unless I say to give up, wait it out, in theory what is 5-15 minutes (depending on how many times you are killed and can be revived) in a round that will most likely last over 1.5 hours? When you look at it, its not that much at all.

In regards to CQB, I will say sometimes I just get the bejesus scared out of me, and don't fire back, sometimes I've even fired upon a friendly who sneaks up behind me, or who has said "boo!" on mumble, or those few times when you have a grenade pulled and you click the caps lock key to check the map and the nade gets thrown.

CQB much like the way SWAT/HRT teams enter a room is supposed to be swift, and lethal if need, in most cases, trying not to let the other guy get a shot off, or if he does, u shoot back with enough bullets which will make him look like swiss cheese, or just enough to put him down.

If they want to shoot back let them, i enjoy some good skirmish/cqb battles, i wish there were more of them, i think its a great facet of the game that there isn't enough of, same with firefights which resemble world war 1 type shoot outs.....ahhh but i lament and maybe i'll develop a scenario where e all can participate in something like that.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
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boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: Unable to fire back in cqc

Post by boilerrat »

I don't even think PR can distinguish how far you are away from the target when firing a rifle like that, so getting shot from any range would have this effect.
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