In my opinion it's really up to the map/level designer to figure that part out.dtacs wrote:Its silly to think that in PR that defending the main is valid. As an example, noone should be sitting on the MG's at the US main on Kokan to ensure surety of the vehicles within.
If anything, the mains should be far flung and out of reach, but smack in the middle of the map with tree cover and villages within earshot of its walls.
If the main base is located to the rear, in places where the enemy forces should not be operating under normal conditions, then a "Dome of Death" is usually in place to simulate a virtual AI defensive team that would be acting as perimeter security. But in places where any "main base" is located closer to the front lines where enemy units might be active, chances are there will be no DoD.
I don't recall that specific map (Kokan), so I don't recall the layout of the map or where this base is situated. But the fact is that if your base is in an area where the enemy forces are known to actively operate, you should have some manner of defenses up.
If the map designer did not place a DoD around that base, and the enemy is active there, what's to stop them from attacking every little troop/vehicle/aircraft that enters/leaves the base? What's to stop them from actually assaulting the base and maybe destroying any parked vehicles? If those types of threats are real, then you better have a few people watching the base and ensuring it's protected.
If the majority of players feel that it's impossible to properly secure that base during a match, for what ever reason(s), then it should be brought up in the map feedback section. If the team determines that it is causing a weak link in gameplay and having an adverse affect on the map, I'm sure they'll revise the map such as adding a DoD around the base.
But people don't seem to use common sense here. If you have a base that you know has no DoD, and the enemy constantly attacks your forces as they enter/leave, then defend it. My brain tells me to hunt the ******** down and ensure they don't get close, because they are likely doing more damage and ticket loss just outside your base gates as they are on the front lines. If someone is stabbing you in the face, you don't just ignore it.







