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Re: Tanks...
Posted: 2011-02-26 14:09
by Bufl4x
[R-DEV]Jaymz wrote:The whole "jack-in-the-box" issue can be remedied somewhat if we were to give HEAT rounds a small radius of 2-3m that kills regardless of cover, basically a pseudo simulation of the rounds destructive capability.
Please do it, it's not just unrealistic but also very annoying that people hiding behind a few inches of sand can be safe from tank shells.
Re: Tanks...
Posted: 2011-02-26 23:12
by Hunt3r
I'll just drop my opinion here that heavy ATGMs shouldn't necessarily be one-shot instant disable/kill in frontal hits, and neither should pretty much anything. Only very large and heavy HEAT warheads should do this.
Re: Tanks...
Posted: 2011-02-27 02:35
by Stealthgato
dtacs wrote:It can and does happen with the AAV, as its the only vehicle that actually represents that. A few rounds to the drivers position will kill him, which is what makes it such a terrible vehicle.
Hopefully its either removed for the next version or all vehicles will get the feature.
It also takes damage from driving over the smallest bump on the ground. Also, why remove it? Why not fix it?
Re: Tanks...
Posted: 2011-02-27 03:48
by Hunt3r
Indeed, the AAVP needs better suspension and it's crew positions need to be fixed.