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Re: Bad Caches - report them here

Posted: 2011-09-14 16:00
by Rudd
bump, keep reporting please gents

Kokan

Cache is open to the air, allowing direct attack and view via helicopter/UAV

http://img694.imageshack.us/img694/9425/screen050x.jpg

http://img191.imageshack.us/img191/2962/screen051f.jpg

Re: Bad Caches - report them here

Posted: 2011-09-14 17:51
by Bufl4x
The western questionmark is a 80% destroyable village, usually just a shooting range for british armor escpecially on the alt layer because of the increased view distance.

Image

Re: Bad Caches - report them here

Posted: 2011-09-19 04:28
by rPoXoTauJIo
MAP: Operation Archer

Problem: Strange position(placed in static)

Cache location: M11kp1, in building on screenshot, second floor

Screenshots:
Position on map
Image
Position of building
Image
Position in building
Image

Re: Bad Caches - report them here

Posted: 2011-09-19 10:06
by Vista
rPoXoTauJIo wrote:MAP: Operation Archer

Problem: Strange position(placed in static)

Cache location: M11kp1, in building on screenshot, second floor

Screenshots:
Position on map
Image
Position of building
Image
Position in building
Image
Is it just me or whats with he unknown spam? :mrgreen:

Re: Bad Caches - report them here

Posted: 2011-09-19 13:15
by rPoXoTauJIo
vistamaster01 wrote:Is it just me or whats with he unknown spam? :mrgreen:
It's was just are test for mass-spawn caches for my local server.
I think it's allowed on local servers :mrgreen:

Re: Bad Caches - report them here

Posted: 2011-09-19 16:27
by Nixy23
[The screenshots were taken in an empty server. That's why there are no actual caches present.]

Map: Lashkar Valley

Problem: Spawning on this cache will sometimes cause the player to glitch inside the wall behind it (marked with red oval). The only way to get out is to commit suicide.

Cache location: in-game location and grid/map.

This is the cache that spawns at the bottom of the very large ladder leading from the mansion, and has a side entrance/tunnel from the road, where the G-wagon is parked (as shown on the map, hidden under the observation marker).


I am not 100% sure if this next one was fixed in 0.97. I've not seen it appear on the map, but I can recall it happen frequently in 0.95.

Map: Lashkar Valley

Problem: Destroying the building this cache is in causes it to be buried underneath the rubble.

Cache location The house + in-game location and grid/map

Cache is in one of the houses overlooking the German main base. If destroyed by mortar/APC fire, the cache can get buried underneath the remains.

Re: Bad Caches - report them here

Posted: 2011-09-19 16:48
by AFsoccer
Thanks guys. We'll take a look at these.

Re: Bad Caches - report them here

Posted: 2011-09-20 16:42
by TeRR0R
B.Pronk(NL) wrote:I know there is a cache spawn at the broken tank, south of the VCP in Al Basrah. I don 't have a screenshot though.
[R-DEV]Rudd wrote:yeah that one didn't survive yesterday's cleansing purge either.


Image


That really bad one in G8kp5 is still there in 0.97 :(




.

Re: Bad Caches - report them here

Posted: 2011-09-20 19:17
by Rudd
yeah terror, it looks like something got reverted when the patch was released, a bunch of edits I'd made got bazookad.

Re: Bad Caches - report them here

Posted: 2011-09-30 17:17
by Anazuke
Kokan, cache in middle of the road at H12, easily taken out by just about anything in range.

Re: Bad Caches - report them here

Posted: 2011-11-30 08:07
by Dr_Tubesteak
Not sure if this is a bug, but it is an odd placement for a cache and the first time I've ever seen this happen:

Map: 1km_fallujah_west

Problem: Cache is floating! Behold the power of Allah!

Cache location: J13 kp4 - located between the tree and apartment block.

Image

Had a fun time trying to get to it, as the insurgents only had to wait on the balcony to protect it, although they couldn't exploit it to use the weapons. Ended up bringing up an AAV to destroy.

Re: Bad Caches - report them here

Posted: 2011-11-30 08:41
by dtacs
What a bizzare cache, I guess when you think you've seen everything there's always one more to find.

Re: Bad Caches - report them here

Posted: 2011-11-30 09:17
by Asystole
'[R-DEV wrote:Rudd;1665957']bump, keep reporting please gents

Kokan

Cache is open to the air, allowing direct attack and view via helicopter/UAV

http://img694.imageshack.us/img694/9425/screen050x.jpg

http://img191.imageshack.us/img191/2962/screen051f.jpg
Hey Rudd, Kokan has "alot" of these caches. Not only this one.

Re: Bad Caches - report them here

Posted: 2011-11-30 21:36
by Rudd
Hokkane, its more useful to the mapper if you actually report locations...saves alot of time

Re: Bad Caches - report them here

Posted: 2011-12-10 22:41
by Mikemonster
South East tower cache at the Palace (SE corner of map) on Basrah - the APC can just go 'oeh lol' and drive onto the bridge and kill it.

Re: Bad Caches - report them here

Posted: 2011-12-12 04:52
by 40mmrain
Mikemonster wrote:South East tower cache at the Palace (SE corner of map) on Basrah - the APC can just go 'oeh lol' and drive onto the bridge and kill it.
if the APC can only kill it from one exact spot, its not that bad.

just mine the foot of the bridge, and its safe

Re: Bad Caches - report them here

Posted: 2011-12-12 07:06
by dtacs
Its definitely an issue if an APC can kill it. Numerous caches throughout Basrah are frustratingly problematic as the armor can destroy them with ease, not having to risk any infantry deaths. Any caches that work on this principle - regardless of map - shouldn't be in the game.

Re: Bad Caches - report them here

Posted: 2011-12-12 11:46
by Psyrus
dtacs wrote:Its definitely an issue if an APC can kill it. Numerous caches throughout Basrah are frustratingly problematic as the armor can destroy them with ease, not having to risk any infantry deaths. Any caches that work on this principle - regardless of map - shouldn't be in the game.
Definitely agree with dtacs here - all it does is hurt overall gameplay if the caches can be spammed to death from a distance.

Re: Bad Caches - report them here

Posted: 2011-12-12 13:10
by Rudd
Thank you for the report, it will be dealt with

Re: Bad Caches - report them here

Posted: 2011-12-12 16:44
by Mikemonster
I wasn't nitpicking, just bringing it to attention. The APC knew the score and ended a round early by just racing accross the map and kamikaze'ing the cache from the bridge (he obviously knew the cache and had done it before).

You live and learn, next time we will mine the bridge (we'd already destroyed it).