Windows server for +64 ?

General discussion of the Project Reality: BF2 modification.
dunem666
Posts: 559
Joined: 2009-06-02 13:04

Re: Windows server for +64 ?

Post by dunem666 »

[R-CON]Soppa wrote:GameSpy query port has nothing to do with engine. Its simply text query port (29900).
And I have not seen any traces of this kind of sync feature in server code so far.
-r (thread ID)
dunem
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Pesticide
Posts: 307
Joined: 2009-11-09 02:57

Re: Windows server for +64 ?

Post by Pesticide »

dunem666 wrote:
im not gonna go too much more into detail as hierachy have asked me kindly not too.
community at its finest, and for that they asked the test server to go offline ...
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puckett
Posts: 204
Joined: 2010-02-08 00:50

Re: Windows server for +64 ?

Post by puckett »

KEIOS wrote:So when will we be able to play on this new 128 slot Server?
Never, because of the strict server administration rules and backdoor exploits to shutdown servers etc.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Windows server for +64 ?

Post by illidur »

puckett wrote:Never, because of the strict server administration rules and backdoor exploits to shutdown servers etc.
the question is... will the show go on? if we dont get a windows version of 128 will they still release the linux?
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: Windows server for +64 ?

Post by SnipeHunt »

Soooo you are upset that this server is up and taking the dwindling player base that would otherwise play on multiple 64 player servers??

I'd like to see just a couple 128+ player servers loaded with 100 players(and maybe a few smaller player servers for scrimmage matches) than the huge list of unpopulated servers and a just handfull of full or near full servers.
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Tema567
Retired PR Developer
Posts: 124
Joined: 2008-08-28 00:31

Re: Windows server for +64 ?

Post by Tema567 »

When raising the topic of 128p windows server would like to say i'm clearly sure that the tests can be successful, perhaps we may see the servers in the near future, but it's not so easy work with as it may seem. Soppa and me just trying to do stable, really great servers for everyone, we don't see future in BF3, we want to see future in PR :) Unfortunately not yet solved the problem with tags.
But anyway, i suggest to all - dont worry and tune in to great success!
Brute
Posts: 75
Joined: 2007-08-11 16:00

Re: Windows server for +64 ?

Post by Brute »

I personally believe that the server code being used should be available to all server administrators, that way all server providers can choose whether to use the official stable server release or not. Some will prefer the larger servers for their more large scale battles while others will prefer the more tactical smaller servers, simply let the player choose. You could force all servers not using the official stable server release to state as much in their server titles, so it is very clear which are official and which are not.
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