just maybe...WEAPONS: Added fxxxxxxxd FN MAG GPMGs. This includes handheld variants, stationary variants and bipod variants.
PRBF2 v1.0.0.0 Changelog (First Beta)
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Onil
- Posts: 1232
- Joined: 2007-08-19 09:50
Re: PRBF2 v1.0.0.0 Changelog (First Beta)

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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
guys we're only going to be able to fire the M240 while it's deployed on the ground


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ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
My hope is that it will function the same as the GPMG kits in FH2, where you can't really move and fire simultaneously.
Think it says the machinegunner class is getting a pistol somewhere in there.
Think it says the machinegunner class is getting a pistol somewhere in there.
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
But it feels like vBF2 loadout.Steeps5 wrote:MP5 is awesome!
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AnimalMother.
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
ShockUnitBlack wrote: Think it says the machinegunner class is getting a pistol somewhere in there.
you're right, but then another entry states that they returned the shovels to them
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Ha, indeed. With new the new deviation, if it gets implemented, its should be better. Also makes sense, Eryx is a heavy thing and having a G3 on top of that...ComradeHX wrote:But it feels like vBF2 loadout.

Orgies beat masturbation hands down. - Staker
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NoNoZ
- Posts: 14
- Joined: 2012-07-24 21:21
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
I hope the German Forces, take their MG3 BackMyru wrote:right, sounds like there will be some kind of heavier machinegun kit alongside the common AR. So that would be 2 new roles with the more or less confirmed spotter kit.![]()
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Wakain
- Posts: 1159
- Joined: 2009-11-23 21:58
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
don't people already take MEC Crewman kits for the awesome cqc capabilities? Imagine the sheer rambo-ness of having a guy with an mp5 clearing a block with a HAT on his back
I hope the devs'll make the HAT kit spawnable and give it short sleeves 
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izoiva
- Posts: 613
- Joined: 2012-02-16 12:17
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
dev's will make only 1 HAT kit per team.Wakain wrote:don't people already take MEC Crewman kits for the awesome cqc capabilities? Imagine the sheer rambo-ness of having a guy with an mp5 clearing a block with a HAT on his backI hope the devs'll make the HAT kit spawnable and give it short sleeves
![]()
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Mmm. I can see them getting the HK121 instead.NoNoZ wrote:I hope the German Forces, take their MG3 Back![]()
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Walmarx
- Posts: 138
- Joined: 2009-03-22 21:32
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Yep. Sadly, the German military is phasing out its MG3s this year supposedly :_(Kothra Streamdiver wrote:Mmm. I can see them getting the HK121 instead.
[img]http://s2.postimg.org/zdxdhsts9/rrrrussia_sig_medium.jpg[/img]
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Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Tbh I find the G3 better than the MP5 in every situation, CQC included. I just like to use the MP5 because of the cool factor.Wakain wrote:don't people already take MEC Crewman kits for the awesome cqc capabilities? Imagine the sheer rambo-ness of having a guy with an mp5 clearing a block with a HAT on his backI hope the devs'll make the HAT kit spawnable and give it short sleeves
![]()
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ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
The MP5 is a pretty crappy weapon on the whole.
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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
yes the fact that it's tiny and weighs nothing doesnt really come into play in this game
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Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
well its still a prototype and its yet unknown when it will be used by the bundeswehr. KSK and SEK(M) (Marine) already use the HK21.Kothra Streamdiver wrote:Mmm. I can see them getting the HK121 instead.
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Well technically the Puma is still in testing as well, but it's in-game.
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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
the MG3 is still in service, so it's fully appropriate to use it in game. The reason the puma was developed for PR is because we had no good placeholder for the bundeswher. However the MG3 is a finished, polished weapon that makes perfect sense to use. If the 21 is planned to be developed, then it's way lower on the list compared to Chinese GPMGs, and other rifles, and vehicles that need updating and such!
Plus the MG3 is such a beautiful weapon..
Plus the MG3 is such a beautiful weapon..
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Walmarx
- Posts: 138
- Joined: 2009-03-22 21:32
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Oh I totally agree, and would truly be disappointed to see it go. I look forward to laying waste with it on Lashkar! Ironsight MG3 = ultimate cave clearer. I'm gonna guess there will be two GPMG kits available per team?40mmrain wrote:the MG3 is still in service, so it's fully appropriate to use it in game. The reason the puma was developed for PR is because we had no good placeholder for the bundeswher. However the MG3 is a finished, polished weapon that makes perfect sense to use. If the 21 is planned to be developed, then it's way lower on the list compared to Chinese GPMGs, and other rifles, and vehicles that need updating and such!
Plus the MG3 is such a beautiful weapon..
[img]http://s2.postimg.org/zdxdhsts9/rrrrussia_sig_medium.jpg[/img]
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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
OH man how I hate MG3 ironsights, probably the worst light machinegun ironsights in game... The gun is great, sure, but i would LOVE to see some reflex sights on it, even for MEC.
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Kothra
- Posts: 513
- Joined: 2009-12-31 13:52
Re: PRBF2 v1.0.0.0 Changelog (First Beta)
Well they could have just as easily developed the Marder, which is in wide use with the Bundeswehr.
But yeah I guess with the MG3 already in the game and in wide use, it would make more sense just to stick it in there.
Also, I'm talking about the HK121 (new weapon, looks similar to MG4), not the HK21.
But yeah I guess with the MG3 already in the game and in wide use, it would make more sense just to stick it in there.
Also, I'm talking about the HK121 (new weapon, looks similar to MG4), not the HK21.

