Re: Major Performance Issues
Posted: 2013-09-22 09:09
My experience begs to differ.Boris wrote:Nope, already ruled out here.
My experience begs to differ.Boris wrote:Nope, already ruled out here.
Mine also, but in 100-200p tests prior to 1.0 fps drops were never an issue. So, it's not just the player count.Souls Of Mischief wrote:My experience begs to differ.
But you don't seem to understand. What you're experiencing is a consequence of a general lack of processor power available to process the game. Increasing player count does increase CPU demands, but it's not the underlying cause of the problem here, as it's been shown that these problems have also occurred with low player counts where they did not do so prior to v1. The problem is deficient processing ability, whether this be due to a general increase in demands from the newer v1 content/processes, or by an underlying fault in the application design that is restricting the availability of processing power available to the game. In my experience, it is not being caused by player count specifically. You could add a bunch more vegetation to a map, or bots, or animated objects, sounds, or particles, and likely produce exactly the same outcome as processor resources become insufficient to process the game.Souls Of Mischief wrote:My experience begs to differ.
So there you go; you just proved that the problem isn't specifically player count. Understanding now?Souls Of Mischief wrote:FYI, when I was firing the mini-gun on the Huye, there was a major FPS hit - 50 FPS, even when firing it into the sky.
I'd like to say yes for sure! But... I'm not sure...Lange wrote:If I get a new computer soon with a i7 4770, 8 gb of 1600 ram 2 DIMM standard HDD and a NVIDIA GTX 680 ill be okay performance wise on 1.0? Following this thread has me a bit worried.
Hope so this comp should do BF3 on ultra at 80 fps average easily but many people are reporting having that kind of performance and doing crappy with PR so we will have to see.iwingi wrote:I'd like to say yes for sure! But... I'm not sure...
All I can tell you is that you should be good performance-wise. If you're not, it's not your computer's fault.Lange wrote:If I get a new computer soon with a i7 4770, 8 gb of 1600 ram 2 DIMM standard HDD and a NVIDIA GTX 680 ill be okay performance wise on 1.0? Following this thread has me a bit worried.
Generalized, yes.DJ Barney wrote:I'm getting this and I'm not in a 100 player MP server. I'm playing in Coop with 48 bots. I get ~20fps while in other BF2 1.5 mods I'm getting ~30 - 50fps. I just played Forgotten Hope (in BF 1.5) with 48 bots and was getting ~40fps. I suspect this all to be due to scripting bugs slowing everything down. I was not getting this frame rate problem in previous PR versions. Is there a bug that has already been put in for this ?
Code: Select all
VideoSettings.setTerrainQuality 3
VideoSettings.setGeometryQuality 3
VideoSettings.setLightingQuality 3
VideoSettings.setDynamicLightingQuality 3
VideoSettings.setDynamicShadowsQuality 3
VideoSettings.setEffectsQuality 3
VideoSettings.setTextureQuality 2
VideoSettings.setTextureFilteringQuality 3
VideoSettings.setResolution 1280x1024@60Hz
VideoSettings.setAntialiasing 2Samples
VideoSettings.setViewDistanceScale 0.95
VideoSettings.setVideoOptionScheme 3Code: Select all
test map pr load corner x2 gpu
a fallujah 0981 36s 99fps 77%
b fallujah 1036 43s 54fps 43%
c fallujah 1036 43s 55fps 43% 0981 map loaded in 1036
d fallujah 0981 33s 103fps 82% game.lockfps 10000Code: Select all
VideoSettings.setTerrainQuality 2
VideoSettings.setGeometryQuality 2
VideoSettings.setLightingQuality 2
VideoSettings.setDynamicLightingQuality 0
VideoSettings.setDynamicShadowsQuality 0
VideoSettings.setEffectsQuality 1
VideoSettings.setTextureQuality 1
VideoSettings.setTextureFilteringQuality 1
VideoSettings.setResolution 1280x1024@60Hz
VideoSettings.setAntialiasing 2Samples
VideoSettings.setViewDistanceScale 0.95
VideoSettings.setVideoOptionScheme 3Code: Select all
test map pr load corner x2 gpu
e fallujah 0981 25s 124fps 74% game.lockfps 10000
f fallujah 1036 36s 108fps 66% game.lockfps 10000, 0981 map loaded in 1036
g fallujah 1036 36s 108fps 66% game.lockfps 10000, 1036 map loaded in 1036Thanks. Saves me putting in unnecessary bug report posts.iwingi wrote:Generalized, yes.