Norwegian Forces

Discussion pertaining to the PR Norwegian Forces faction.
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halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [Proposal] Norwegian Forces

Post by halvor1 »

[R-MOD]KP wrote:I'm guessing he's basing this texture on the one used for the F1?
Where did the camo go? :razz:
This is the woodland the camo is coming :D Dont worry :D
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

We're not gonna use that for Norwegian maps, man! It's only used in Afghanistan. :razz:
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

All right, I've been doing some Google Earth-ing, and here are two suggestions for maps:

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Insurgency, with caches hidden in buildings and fields. Input? Suggestions? Anyone interested?
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Marmorkaka
Posts: 110
Joined: 2007-11-15 17:48

Re: [Proposal] Norwegian Forces

Post by Marmorkaka »

Mabye something with operation k-bar? Where norwegian SF participated. They had some fierce battles there. Im not really into the details though. Map is looking good btw.
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Todays gratitude buys tomorrows happines.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

Hard to find good pics of the AO, though.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Re: [Proposal] Norwegian Forces

Post by ZaZZo »

I like the top picture alot.
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: [Proposal] Norwegian Forces

Post by Zimmer »

The first pic KP is really nice Have tried looking alittle loosely for such a pic will wait for 0.8 to look at the new buildings and stuff coming out :)

No promises from my side.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Proposal] Norwegian Forces

Post by Tonnie »

Ok here are both the ACOG version and the Aim point version camo skins. Now they are WIP still need to add scratches and the like. :)
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: [Proposal] Norwegian Forces

Post by ReconAus »

Great job tonnie looks really good so far cant wait to see the finished one :)

Recon
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

:D :D :D :D :D :D

Just a couple of things: it seems you forgot to add the lens in the front of the ACOG, and the magazines would probably be the standard dark grey. I've seen more non-painted mags than painted ones. Oh, and remember the red line on the whatsits on top of the ACIG Other than that, I'd say it looks pretty close to the real thing.

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Maybe lighten it slightly, especially the brown?

Yes, I do sound like a critic, but that's me. :razz:
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Proposal] Norwegian Forces

Post by foxxravin »

srlsy good work people!
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Proposal] Norwegian Forces

Post by Polka »

epic.
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foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Proposal] Norwegian Forces

Post by foxxravin »

btw, guys if you need a mapper i might stand up for it because im a moderate mapper, but im working on a clan map atm but if you need, ill try get some time for it
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Proposal] Norwegian Forces

Post by Tonnie »

[R-MOD]KP wrote:it seems you forgot to add the lens in the front of the ACOG
Well i have just used the PR texture witch does not have it, and the way the uv is setup its not easy to texture that part.(Will see what i can do) :)
[R-MOD]KP wrote:and the magazines would probably be the standard dark grey. I've seen more non-painted mags than painted ones.
Ok well here is a pic with both so you can see. Also it is an updated texture. :mrgreen: :mrgreen: :mrgreen:
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[R-MOD]KP wrote:Oh, and remember the red line on the whatsits on top of the ACIG
By "ACIG" i presume you mean "ACOG" 8) and in the following pic you can see that is is still there i think it was just the angle at witch the last renders were done. :confused:
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

Yep, just couldn't see it. And I meant ACOG. New keyboard, you see, and I'm not quite used to the keys yet. The L key is a little so-so, too, which is why I might drop some Ls here and there. :razz:

Anyway, that's lots better! Beautiful! Add some scratches and stuff. Can we have both the painted and non-painted version of the mag for variation? Say the non-painted for Officer and the painted for Rifleman?

I officially love you, by the way! :D
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: [Proposal] Norwegian Forces

Post by bosco_ »

Veeery nice
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Proposal] Norwegian Forces

Post by KP »

foxxravin wrote:btw, guys if you need a mapper i might stand up for it because im a moderate mapper, but im working on a clan map atm but if you need, ill try get some time for it
We need maps, so yes, please! :D Have a look at the two Google Earth shots I posted and see if you can make something similar to those. As large maps as possible, please! ;)
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Proposal] Norwegian Forces

Post by foxxravin »

ok, ill try when i have time :)
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: [Proposal] Norwegian Forces

Post by Rangu »

I love the progress around here! :D
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [Proposal] Norwegian Forces

Post by halvor1 »

Holy moly tonnie,I knew you had the skills in you from when you got borne!
Last edited by halvor1 on 2008-08-11 14:25, edited 3 times in total.
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