Pressing Print Screen in BF2 will save a jpg and png in your BF2 documents folder.[R-MOD]Jigsaw wrote:Yeah. Xfire does that but FRAPs I find easier to use. Ah well.
Project Reality Screenshots
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whatshisname55
- Posts: 955
- Joined: 2010-07-16 03:05
Re: PR v0.95 Screenshots
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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: PR v0.95 Screenshots
"Squad 2, much contact? HOLY F**K"

"GET OFF MY TOW!!" *choke*

"SL: I need a crate drop at the balcony outside my window. Pilot: Roger That"

Few seconds too late

Octo is ready

*Squish*


"GET OFF MY TOW!!" *choke*

"SL: I need a crate drop at the balcony outside my window. Pilot: Roger That"

Few seconds too late

Octo is ready

*Squish*

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: PR v0.95 Screenshots
Of course you maycyberzomby wrote:Jigsaw can I copy those screens to my Reality Contact folder anyway?
I know this, but doing so causes your game to freeze for a second or two meaning the opportunity for the screenshot is usually gone...whatshisname55 wrote:Pressing Print Screen in BF2 will save a jpg and png in your BF2 documents folder.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: PR v0.95 Screenshots
db do you use nHancer? Those screenies seem to high quality for BF2 or .jpg's in general.
dem homveez

dem homveez

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Stealth Clobber
- Posts: 344
- Joined: 2007-02-14 23:48
Re: PR v0.95 Screenshots
They look pretty normal to me.dtacs wrote:db do you use nHancer? Those screenies seem to high quality for BF2 or .jpg's in general.

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ma21212
- Posts: 2551
- Joined: 2007-11-17 01:12
Re: PR v0.95 Screenshots
Just a small suggestion, why dont we also have thread for vids just like we have a thread for screens.




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AnimalMother.
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: PR v0.95 Screenshots
like this one? https://www.realitymod.com/forum/f112-p ... ation.html
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
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ma21212
- Posts: 2551
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- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
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Stealth Clobber
- Posts: 344
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Wakain
- Posts: 1159
- Joined: 2009-11-23 21:58
Re: PR v0.95 Screenshots
smog in our favorite sleepy arabian seaside community?
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: PR v0.95 Screenshots
Hehe, that was a good round. Here's a few more screens from it:Zrix wrote:Oh BTR, you so silly.
http://i.imgur.com/ca3B4.jpg
http://i.imgur.com/w4S5g.jpg
http://i.imgur.com/uDgB8.jpg
http://i.imgur.com/vKaYV.jpg
http://i.imgur.com/NChdl.jpg

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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: PR v0.95 Screenshots
I don't get it...Zrix wrote:Oh BTR, you so silly.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: PR v0.95 Screenshots
. :d reamsequencer^ wrote:
"... look how big that is!"![]()
Makikou wrote:^ Sorry, cant find what your point is in that image :S
- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: PR v0.95 Screenshots
Oh! It's FALLING!!Zrix wrote:
Or just fell down...?
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: PR v0.95 Screenshots
What command did you use to turn off the HUD?Rezza wrote:
renderer.drawhud 0 doesn't work for some reason.










