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Posted: 2008-02-15 13:54
by Maxfragg
but just with unmanned objects, not for manned vehicles

Posted: 2008-02-15 17:11
by ice_killer
Maxfragg wrote:i don't think it is possible, again a thing that was possible in BF42
well then whe need to expert a version of the chinook and give it a UAV abillty whit out the rader shit and let it fly for fun :mrgreen:

Posted: 2008-02-15 19:52
by halvor1
well if you could use the code for the stinger shooter and place 12 invisible of those inside the chopper it might work though im not sure if its possible cause its inside an object!

Posted: 2008-02-15 21:40
by ice_killer
halvor1 wrote:well if you could use the code for the stinger shooter and place 12 invisible of those inside the chopper it might work though im not sure if its possible cause its inside an object!
always a shot worth :mrgreen:

Posted: 2008-02-28 21:46
by ice_killer
ok guys i need youre opion for the rear do i need to ad seats or leave them out( witch is possible in RL and save lots of poly's :mrgreen :) this is 1 of the last thing before ill give 1 last shot @ UV mapping

thanks in advance

Posted: 2008-02-29 02:56
by dislexiclawyer
[R-CON]ice_killer wrote:ok guys i need youre opion for the rear do i need to ad seats or leave them out( witch is possible in RL and save lots of poly's :mrgreen :) this is 1 of the last thing before ill give 1 last shot @ UV mapping

thanks in advance
I would say that if people are going to sit in the back then you need seats. But to save polys maybe only add the number of seats that will be used. Or add a few more seats just to fill it out some, but don't add the full capacity.

Posted: 2008-02-29 03:57
by Teek
Make them stand if you can add 2 boxes and a car.

Posted: 2008-02-29 08:42
by Glimmerman
BF2 support a maximum of 8 seats, 2 in the cockpit, 2 on both side doors manning guns that leaves 4 normal seats, use the rest for ammo crates and perhaps a LSV.

Posted: 2008-02-29 08:56
by AfterDune
Teek wrote:Make them stand if you can add 2 boxes and a car.
I like this idea :) .

Posted: 2008-02-29 09:17
by Expendable Grunt
I really don't want to roam through 43 pages of posts...but what is this chopper being used for? What ambitious stuff is coming out of it? Can it air drop a humvee? :D

Posted: 2008-02-29 09:21
by Glimmerman
Its the same kind of chopper like the Merlin is now (troop transport), our idea though is that it will be able to spawn a small vehicle when on the ground like the command truck does now.

Posted: 2008-02-29 11:39
by ice_killer
Expendable Grunt wrote:I really don't want to roam through 43 pages of posts...but what is this chopper being used for? What ambitious stuff is coming out of it? Can it air drop a humvee? :D


the planning from MY side a light recon car perhaps the IFAV and 2 or 3 supply crates to use it max load

Posted: 2008-02-29 17:44
by Brummy
Sexy!

Posted: 2008-02-29 18:33
by Celica`
[R-CON]ice_killer wrote:the planning from MY side a light recon car perhaps the IFAV and 2 or 3 supply crates to use it max load
Yes, IFAV or LSV.

Posted: 2008-03-01 16:16
by G.Drew
yeh as i said before, 2 crates and possibly a FAV should fit the bill

Posted: 2008-03-01 21:11
by ice_killer
TEASE renders

Image
Image
Image

Posted: 2008-03-01 22:28
by SGT.JOKER
Its....its.....is amazing!
why must you be such a tease ice ;)

Posted: 2008-03-02 03:36
by 3===SPECTER===3
Its a geat model ice, but is the car just big or does the chinnook seem small... Don't wanna be picky but it just kinda caught my eye... anyway Amazing model.

Posted: 2008-03-02 04:38
by Tef
Why must you tease!!!

Posted: 2008-03-02 05:26
by Rhino
in perspective view, can you turn edged faces on (by pressing f4) then take a screenshot and post it up so it looks like this: http://img111.imageshack.us/img111/8952/97439923zu3.jpg