Page 23 of 95

Posted: 2005-06-17 10:59
by GABBA
I had this great idea about bf2 having a VIP game...

Have someone (preferably the commander ) being protected by the whole team and have the opposite team trying to kill the vip..... both team's will have a chance to protect the VIP and at the end the team who keeps the VIP alive the longest win's.....

And dont think for a second that i am getting this frm CS or that i would like this to be anything LIKE CS...... i would really like you guy's to take this into serious considerment.

Could you tell me why this would or would not work??????

Posted: 2005-06-17 12:01
by SGT-Kwint[75thR]
Well funny you should say that about a VIP because in AA there is such a map.

Posted: 2005-06-17 12:13
by GABBA
Which is why i'd like bf2 to go down that same road.......

Posted: 2005-06-17 12:55
by Wolfmaster
well i guess it's realistic so why not?

Posted: 2005-06-17 13:43
by GABBA
i got the idea from reading this thread http://realitymod.com/forum/viewtopic.php?t=616....

from the comments that followed.

Posted: 2005-06-17 14:04
by Wolfmaster
lol. that's the first thing i thought of when you posted the idea. :lol:

Posted: 2005-06-17 15:34
by 3FJ_Werner
After reading all 30 pages (dear god) i've read some good and not so good suggestions, which i won't discuss except one.
But here are mine and some are already mentioned or are rather obvious ;)

No crosshair (:lol :)
No obituaries (but i would like to see who killed me!)
A limit in classes (no need for 30 medics and snipers)
No firing while jumping and diving
A animation when moving while prone (hope you understand what i mean)
Blood and gore and pain screams (maybe see a track of blood on the ground)
More (Realistic) gametypes (kill the commander/secure the bridge for xx min etc.etc.etc.) - i think to many objectives will make the game chaotic and unrealistic.
Hit effects (When shot in the leg you fall on the ground screaming out of agony :lol :) - when hurt you can only be fixed by a medic and if there is no medic you should be able to commit suicide (instead of lying on the ground for 30 min)
Stamina fix - should take much longer till stamina is refilled than it is now.
Weapon sway + realistic recoil (when stamina is low sway should be increased)
Fall damage increased
Revive from the dead (dont know how to make it realistic but if this stays you should only be able to return from the dead once.)
Scan (without seeing enemy infantry - I think this will be better for gameplay)
Artillery time increased before you can fire again
Remove the possibilty to put artillery strikes on spawns. (pretty lame imo)
Hold breath with sniper rifle (so weapon sway will be gone for a short period of time)
Binoculars (only Squad leader and Commander (?)
Damage if you get out of a moving vehicle
Delay of time when switching positions in vehicles
Parachute (only to be used once, i don't think basejumping is very common in a war)
Jump adjustment (i think you can jump to high now)
Iron sight adjustment (remove the zoom)
Respawn at base if you are not in a squad (to encourage squad play)
Only assault weapons for rambos (to encourage squad play)
Mec models -> towel guys
Booby traps (?) (special class only)
Movementum (you accelerate when you move - this is to get rid of pee pee dancers)
Poison gas (not sure about this one)
Weapon bobbing while moving
An option to limit classes and all vehicles (server side)
Adjustable respawn times for vehicles (server side)
Leaning (i prefer only looking, but with weapon the accuracy and sway should be increased)
An option for toggle crouch :P

About the respawn suggestions;
I think the way it is now is pretty good, though the time should be increased (1 min or so), i would like to play with my team instead of searching for your opponent alone, while everybody who died disconnects)
But this could be an server side option.

English is not my native language so some things might be unclear (my apologies)

Posted: 2005-06-17 15:38
by Wolfmaster
wow. you actually read 30 pages? :shock: i find it hard to focus on you post alone. but your suggestions are good for the most part.

Posted: 2005-06-17 15:41
by 3FJ_Werner
Yes my eyes are sore now :lol:
And which parts did you find not so good (just curious)

Posted: 2005-06-17 15:54
by phyte
solodude23 wrote:They do serve the worlds countries in reality, but its only a fraction compared to men, and almost everything in BF2 would be closed to women as a job. Like I said in the other thread, the closest most women get to the battle is anti-air and patriot missiles.
Agreed, but it must be pretty frustrating for women to be excluded from the opportunity of partaking in this sort of combat in real-life and then to find that they are also excluded from it in computer-game simulations, not very fair really. It might be a breath of fresh-air to be the only mod out there with a different perspective on who has the right to defend their country/loved ones =), even if the models are limited to specific roles..

Posted: 2005-06-17 16:05
by Wolfmaster
3FJ_Werner wrote:Yes my eyes are sore now :lol:
And which parts did you find not so good (just curious)
well, the most obvious one is the poison gas. it's kinda very not allowed by the geneva convention (it was that convention right devs/advisors :? : ) and it's certainly not today's reality. some other things aren't precise enough or need exeptions.

Posted: 2005-06-17 16:54
by 3FJ_Werner
True, it was more an idea for the terrorists though but i wasn't very sure about this myself too.

Posted: 2005-06-17 16:58
by TaZ
I would love to see some kind of urban warfare. Not just in the desert or something...
But maybe downtown hong kong, or new york!
Could have cargo vans for terrorists to drive around in!
:-D
How about an airport?

More of an idea for maps, not exactly for the realism part

Posted: 2005-06-17 17:09
by Wolfmaster
3FJ_Werner wrote:True, it was more an idea for the terrorists though but i wasn't very sure about this myself too.
ok. but if your thinking about the MEC, they're not really terrorists. they're more like the rich oil states who want power. if pr will add terrorists it might be a nice idea. maybe instead of artillery.

Posted: 2005-06-17 17:26
by TaZ
i wasn't sure what they were called. It doesn't really make that much sense to add "terrorists", and i dunno how much it'd make sense for the MEC to go into new york. But hey, i thought it'd b interesting to have some urban combat :-D .

Posted: 2005-06-17 21:29
by BrokenArrow
i dont even think the idea of an MEC makes sense, they need to be made into more of an insurgency faction. rich oil states like saudi arabia for the most part dont fight wars, so the mec being rich oil states doesnt make that much sense. terrorists i think make more sense and we can just give them alot of booby traps and rpgs to even out the fact that they dont have tanks and choppers and planes. or, since they are 'allies' with the chinese, we could give them chinese vehicles like choppers and tanks. if not that then i think terrorists or insurgents will work.

Posted: 2005-06-17 23:35
by Figisaacnewton
I say have MEC, and then have their extremist terrorist cousins as a different 'faction.' Then have special maps designed around ambushes and such, so that the inferior weapons can actually stand a chance against the modern US weapons.

Randoms spawns like in the new AA maps would greatly help ththe whole ambush thing, maybe a cycle ,where everyone who dies has one spawn point, but every minute, the cycle chagnes to a different area where you appear, and it would have to start at a random area and not go in a pattern.

Posted: 2005-06-19 03:33
by Tacamo
BrokenArrow wrote:i dont even think the idea of an MEC makes sense, they need to be made into more of an insurgency faction. rich oil states like saudi arabia for the most part dont fight wars, so the mec being rich oil states doesnt make that much sense. terrorists i think make more sense and we can just give them alot of booby traps and rpgs to even out the fact that they dont have tanks and choppers and planes. or, since they are 'allies' with the chinese, we could give them chinese vehicles like choppers and tanks. if not that then i think terrorists or insurgents will work.
Nothing really makes sense when wars start. The snowball effect as a result of a small incident can consume plenty of sides and get them to do things they wouldn't do normally. Several Arab nations have proven in the past 50+ years several times they're capable of forming alliances and using military force against mutual enemies. What's to say they aren't capable of doing so again? Territorial, ethnic, economic, religious or nationalistic disputes can easily drag nations considered as pacifist/easy going into nasty conflicts under certain circumstances.

Posted: 2005-06-19 04:15
by BrokenArrow
well yeah but those alliances of convenience run their course and then are gone, look at what happened in WWII, right after the war the US and the Soviet Union were ready to wipe eachother off the earth. as far as the middle east goes that place is extremely volatile and i just think a middle east coalition in general would be a very long longshot. going by realism, they should be more of an insurgency. when the US and britain and other members of the '40 nation coalition' went into iraq, iraqs standing military was relatively easy to brush aside, its the insurgency that is sadly making life hell for the servicemen and women of those nations. plus, the last few times arab states have band together to fight a common enemy (israel) theyve been devastated. it might be a while before they all decide to hop into a war together, at least id hope so. maybe a few more ME states would end up in the war (iran for nuclear programs and syria for harboring terrorists) but i just dont really see an entire MEC jumping together.