Page 24 of 90

Re: =HOG= (North America)

Posted: 2012-04-05 14:45
by brezmans
Thanks for the feedback Wicca, glad to hear you had a good time. Usually about 80% of the players are on mumble, there's some regulars that don't use it and some pubbers that don't know about it, but we try our best.
I'll see you ingame, thx for playing on HOG.

Re: =HOG= (North America)

Posted: 2012-04-06 05:14
by YankeeSamurai
Is there a possibility that =HOG= might add more maps to the server rotation?

Re: =HOG= (North America)

Posted: 2012-04-12 04:14
by dzigiman
6:00 (utc +1:00)
12.04.2012

i made cobra sq and with my clan member start using chopper ....then player CDN maverick or something......hit us with huey.......we returned to carrier ....landed and start to repair and then he was again hit us with huey and kill us.....after that he killed one more time my mate....sex_yu kengurix.....and after 30 s he left a server.

pls ban this player...... CDN Maverick .....tnx

Re: =HOG= (North America)

Posted: 2012-04-12 10:08
by brezmans
Thank you Dzigiman, we'll keep an eye out for him. In the future though, it would be easier if you posted this on our forums (http://www.hogclangaming.com).

@YankeeSamurai: as of right now this is not the plan, as I explained elsewhere in this feedback section. Thank you for playing with us!

Re: =HOG= (North America)

Posted: 2012-06-18 09:22
by Souls Of Mischief
2 admins spawncamping a FOB. That alone says something about the server... Oh well, atleast it was fun shooting down Huyes with the Eryx.

Re: =HOG= (North America)

Posted: 2012-08-24 18:50
by brezmans
=HOG= now no longer only plays Muttrah! We are in the process of setting up a rotation with map-voting enabled and mumble is heavily encouraged.

Please let us know what you think, we are open to suggestions.

See you all in game!

Re: =HOG= (North America)

Posted: 2012-09-15 10:18
by brezmans
Dear pubbers, regulars, enthusiasts,


The =HOG= PR server is now running the Anders Sound Mod for PR, bringing enhanced vehicle, weapon and soldier sounds. We believe this will improve the realistic experience for all.


To install the soundmod, simply follow the instructions at [Howto] - Anders Sound Modification | PRTA - Project Reality Teamwork Alliance
It is a simple installer with a control panel.


If you have any questions, comments or suggestions concerning the soundmod, the maplist or anything else, do not hesitate to give us a shout here or in our Ventrilo.
We do not have a fixed rotation-list for now and we will rely heavily on the players to decide which map to run next.


A big thanks goes out to Anders and the guys at PRTA for providing the soundmod and for their hard work in the PR community.

Re: =HOG= (North America)

Posted: 2012-09-16 09:28
by velocity
Brez you alcoholic belgium! How's the server going? Not been on pr in a while.
Going to miss my one stop shop for all things muttrah.

Re: =HOG= (North America)

Posted: 2012-09-24 00:42
by brezmans
Just had a great round of Asad Khal where the IDF and Hamas fought fiercely over the north. Round lasted about an hour and a half, the flags barely moved on both sides, had to fight for each square inch.

Thanks to all who participated!

Re: =HOG= (North America)

Posted: 2012-09-24 14:06
by sweedensniiperr
brezmans wrote:=HOG= now no longer only plays Muttrah! We are in the process of setting up a rotation with map-voting enabled and mumble is heavily encouraged.

Please let us know what you think, we are open to suggestions.

See you all in game!
I like the direction you are heading towards.

Re: =HOG= (North America)

Posted: 2012-09-30 09:48
by brezmans
Thanks sweeden!

We had a fantastic night last night with some rare maps. After seeding on muttrah we went to Burning Sands, kicked the MEC's ***, rolled on through to the beautiful and underplayed Kozelsk.
We battled over the tunnel complex for about an hour and managed to push the russians out with their pride hurt.
Next up was the equally beautiful and underplayed Yamalia. A fierce battle over Papa Four took roughly an hour, and half an hour later Canada rolled past Papa 5 and capped Papa 6. Game over.

I had to log off during Iron Eagle but it looked like MEC was taking the lead there.

There was some great comms going on between squadleaders and trans/assets, and three maps in a row one team managed to break the other's defenses by coordination, great fobs and teamwork.

Hope to see you all again tonight!

Re: =HOG= (North America)

Posted: 2012-09-30 12:08
by Rudd
Last night was a good round on Kozelsk, thank you to the squad leaders who were communicative; makes the world of difference.

Re: =HOG= (North America)

Posted: 2012-10-01 14:26
by Smiddey723
Havent played PR for a while but by the look of this feedback thread, things are definitely looking up

Re: =HOG= (North America)

Posted: 2012-10-04 17:59
by __Super_6__5__
brezmans wrote:Thanks sweeden!

We had a fantastic night last night with some rare maps. After seeding on muttrah we went to Burning Sands, kicked the MEC's ***, rolled on through to the beautiful and underplayed Kozelsk.
We battled over the tunnel complex for about an hour and managed to push the russians out with their pride hurt.
Next up was the equally beautiful and underplayed Yamalia. A fierce battle over Papa Four took roughly an hour, and half an hour later Canada rolled past Papa 5 and capped Papa 6. Game over.

I had to log off during Iron Eagle but it looked like MEC was taking the lead there.

There was some great comms going on between squadleaders and trans/assets, and three maps in a row one team managed to break the other's defenses by coordination, great fobs and teamwork.

Hope to see you all again tonight!
That was some fun, even though i was collecting too many of the opfors bullets :-?

Re: =HOG= (North America)

Posted: 2012-11-17 14:32
by [UAA]iRule
Keep up the good work HOG, yesterday I played three splendid rounds. Great admin behaviour, great teamplay, I'll play more on HOG from now on.

Just a thing, getting switched all the time is a bit annoying, but admins switch you back when you ask politely.

Like I said, keep up the good work people.

Re: =HOG= (North America)

Posted: 2012-11-17 15:30
by brezmans
Thanks for the feedback, iRule! I was pleased to see UAA join the game and even more pleased to see your behaviour and teamwork on the server.

We look forward to having you again, we had some great rounds yesterday, I especially enjoyed Marlin INS with you gents.
Also, I added your clan's tags to the smartbalance, on the next server restart you won't be switched again.

-Brez

Re: =HOG= (North America)

Posted: 2012-11-20 00:09
by Rudd
More good games tonight, really pushed those USMC out of Muttrah with lots of decisive action, the USMC retake of the Docks just before the end was glorious chaos :D

thank you to the APC squads who did a great job working with us to isolate and destroy enemy vehicles and infantry

Re: =HOG= (North America)

Posted: 2012-12-10 02:03
by lgm
brezmans wrote:Could you elaborate? :)
I was flying trans and then a group with some HOG members got in and started getting all mad over mumble because I refused to take them into a horde of BTR's and AA's, they still got mad after explanation so I took them in anyway and died. Got booted for asset wasting.

I don't really care for a investigation, it was a long time ago.

Re: =HOG= (North America)

Posted: 2012-12-11 18:43
by sold67
Removed.

Re: =HOG= (North America)

Posted: 2012-12-17 02:21
by Tit4Tat
Had a good round on muttrah just now, had a good pubbers squad (top squad ;) ) no complaints, only issue i have is that i'm 99% sure you had a hacker on the MEC side (maybe 2, same squad) the guys name was something like: SAGEUIM_RUIN. Please have a look through your BR files or keep an eye out for him.


Btw, where can i see your BR?


Apart from that, good US server and problem free in my experience.


Cheers