Project Normandy - General Discussion

General discussion of the Project Reality WWII modification.
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Would you like to see a WW2-addon for PR?

Yes, I would like that.
223
68%
Yes, and I have modding experience, so I can help (post your name and experience in this thread)
15
5%
No, thanks.
88
27%
 
Total votes: 326

A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Project Normandy - General Discussion

Post by A.Finest »

'[R-DEV wrote:AfterDune;1690714']Image

Getting closer :) .
Yes! I think I was the first one who saw this! xD Oh happy me lol
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Project Normandy - General Discussion

Post by A.Finest »

So... Whats your favorite weapon in Project Normandy so far?

For me its the M1 Carbine ;)
Last edited by A.Finest on 2011-11-19 02:38, edited 1 time in total.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Project Normandy - General Discussion

Post by Pvt.LHeureux »

M1 Carbine :)

No idea what is a M14 Carbine though :D
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: Project Normandy - General Discussion

Post by lucky.BOY »

Well, still kinda didnt get to play it, as its not even released, you know...
Dont know how can i have a favorite weapon :|

-lucky
doggreen
Posts: 109
Joined: 2007-12-20 03:25

Re: Project Normandy - General Discussion

Post by doggreen »

'[USF wrote:uss-finest[Lea;1690896']Yes! I think I was the first one who saw this! xD Oh happy me lol
'[USF wrote:uss-finest[Lea;1692220']So... Whats your favorite weapon in Project Normandy so far?

For me its the M14 Carbine ;)

G43 .. :wink:
This is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning

Winston Churchill
Lacrosse4Life17
Posts: 272
Joined: 2011-02-12 16:16

Re: Project Normandy - General Discussion

Post by Lacrosse4Life17 »

A bit random, but my friend, I've known forever, just liked Project Normandy on FB. He's never played BF2, or even heard of PR... I've never talked about it or anything... Thought that was weird...
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How hard would you play today, if you couldn't tomorrow?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Project Normandy - General Discussion

Post by AfterDune »

Haha :D .
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ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: Project Normandy - General Discussion

Post by ledo1222 »

ZonexNL wrote:There's already an awesome project called Project Reality, which is good enough for me imo. Other projects are nice, but they wont get off the ground, I guess. Soon we'll have project normandy, BF2 WW2, BF2WW3, BF2cold war, BF2 project hillbilly, BF2 project etc...

I think it's a hell a lot of fun to work on this together, but still... it wont be as much as the real ones currently are. With the real ones I'm talking about BF2 PR mod and the ARMAII PR. Just saying. ;)
That was a very ignorent post, i dont see you setting your time aside to create something your not even getting paid for.
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Project Normandy - General Discussion

Post by A.Finest »

So what are you all looking forward to?, New Vehicles? - Weapons - Maps - Other?

What can there be done to improve Normandy as it currently is?

Expecting a good load of feedback now xD ^^ Dont let me down guys ;)
Steam101
Posts: 34
Joined: 2011-08-11 19:08

Post by Steam101 »

'[USF wrote:uss-finest[Lea;1696848']So what are you all looking forward to?, New Vehicles? - Weapons - Maps - Other?

What can there be done to improve Normandy as it currently is?

Expecting a good load of feedback now xD ^^ Dont let me down guys ;)
I cant wait to storm the beaches, should there ever be a 128 player server playing PN it'd be EPIC.
As far as weapons I cant wait to see the m1 garand in PR. Probly one of my favourite rifles. I don't know how to improve Project Normandy because I didn't play the beta, so I'm just anxious for it's release :D
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Project Normandy - General Discussion

Post by A.Finest »

Well I can tell ya its getting close to release ;) . But thats all I got for you at this point :)
KaizerSosa81
Posts: 207
Joined: 2011-06-23 03:13

Re: Project Normandy - General Discussion

Post by KaizerSosa81 »

'[USF wrote:uss-finest[Lea;1696848']So what are you all looking forward to?, New Vehicles? - Weapons - Maps - Other?

What can there be done to improve Normandy as it currently is?

Expecting a good load of feedback now xD ^^ Dont let me down guys ;)
Well it would be nice to see some polishing up on some of the mechanics and more importantly some more maps to expand the life span of PN.

Hopefully community support becomes strong for this expansion mod as it has come a long way since it's inception.

If it becomes even more popular it would be nice to see a few folks redo the soldiers, animations and such and replace the borrowed elements from other WWII mods that are already in there.

Its really all up to you guys.
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: Project Normandy - General Discussion

Post by A.Finest »

KaizerSosa81 wrote:Well it would be nice to see some polishing up on some of the mechanics and more importantly some more maps to expand the life span of PN.

Hopefully community support becomes strong for this expansion mod as it has come a long way since it's inception.

If it becomes even more popular it would be nice to see a few folks redo the soldiers, animations and such and replace the borrowed elements from other WWII mods that are already in there.

Its really all up to you guys.
Thank you for your feedback, I will be sure to pass this on ;)
Steam101
Posts: 34
Joined: 2011-08-11 19:08

Post by Steam101 »

'[USF wrote:uss-finest[Lea;1696989']Well I can tell ya its getting close to release ;) . But thats all I got for you at this point :)
How close is "close"? (:
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Project Normandy - General Discussion

Post by AfterDune »

Let's say the [USF] guys are testing what I'm hoping to be the final build ;) .
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PoisonBill
Posts: 682
Joined: 2010-10-11 14:25

Re: Project Normandy - General Discussion

Post by PoisonBill »

Is it too late to say "No, thanks!"? >:I

I'ze be kiddin' ^^, hopefully the winter holiday will be one spent indoors ;)
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: Project Normandy - General Discussion

Post by Shovel »

Image

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Shovel009
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: Project Normandy - General Discussion

Post by Shovel »

Aaaaannd 500th post.
Shovel009
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Project Normandy - General Discussion

Post by Pvt.LHeureux »

You already posted 66 more in one day?! Sheeeeeeeeeeet
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Tit4Tat
Posts: 514
Joined: 2009-12-11 12:41

Re: Project Normandy - General Discussion

Post by Tit4Tat »

this looks really intresting guys....iam sure when its ready it will attract the required number of players.

great work AfterDune and co.. ;)

p.s as soon as its up and running ill try to make a thread about this in NwA forums.
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