I´ve not reading all the other Wishes, but is there Someone who make a public Statistic about them?
Just a Question.
Ok my Wishes for PR 0.8 and coming Versions!
- A Mappack with all good Maps in PR History for the Final Version! There are alot of cool Maps that i´m Missing in current Versions.
Infantery Kits:
- Rifleman AT: Decreasing Rifle Ammo ( -4) and removing Scope from his Rifle. Give him a second AT Round. Make the Smoketrace of AT round stronger and longer visible. So the AT Gunner need to change his Position faster after firing his AT and the Tank/APC has more Chance to detecting him. It´s more Real.
- Heavy AT: Give him a Scope for his Rifle, increasing Ammo to 6 and decreasing AT Round to 1. So maybe the he will stop hunting Infantery and use his AT wisely. And so he needs more working with his Team/ Rifleman. A faster Deploy of the HAT and better Guiding. I know u working on it.
- Rifleman and Rifleman Ironsight: Give both a Scope on their Rifle. Changed their Ammopackets. One will carry only Ammo for Rifles and other Equipment. One will carry only AT Rounds for light or heavy.
And if they drop their Ammopack dont let them to take it back. Only getting a new Pack at FB/RP/Bunker/Supply Crate.
- Spec Op: Decrasing Rifle Ammo to 4 Magazins. Reduce Slam Timer to 25 seconds or make an Option to set the Timer if a Slam will be planted. Give him a Claymore, working like the Tripflare from the Sniperkit. Number of max. Clay to set "2". Lifetime like Antitank Mines! I know the most Players hate Claymores but i think they must be a Part of a Modern Warfare Simulator.
- Automatic Rifleman: Give the Weapon more Recoil if its not deployed on Ground. Make a Deploy like the Machine Guns in "Day of Defeat" ( Ground, Windows, Sandbags, etc.). If it´s deployed give a max. View Angle of 50 Degrees. This will stopping the Rambo Style. No Ironsight if it´s not deployed.
- Engineer: Engineer can only make Fieldrepairs, with Supply Truck in Range, to restoring Mobility of Vehicles. Fully Repair of Armor only in Mainbase or at Command Post.
Shorter Repairtime of destroyed Bridges if the Engineer has a Support Truck in Range. Automatic removing from Minemarkers on Map if Lifetime exceeded.
Vehicles:
- Supplytruck: The Truck needs more Weight. It feels like a small Bobbycar in a Sandbox, not like a 15 Tons Truck in the Field.
- Tanks: Increasing Reverse Speed +3 from current.
- AA: The second Seat is useless at Moment. What about an Radar Officer. Missiles can only be used if Radar Officer is onboard. Give him a Radarscreen like Desert Combat ( BF1942). Range till 3500 Metres. So the Radarofficer give the Viewangle for the Gunner, the Gunner need to follow the Target and the Radarofficer firing the Missiles. Linebaker has no Radar, so give the 2nd Man a .50 Cal.
Assets:
- Give Bunker/ Firebase Stationary Machineguns for better Defense and avoiding Spanwcamping by Enemy. Or make it possible to set a 7.62mm Twin Machinegun and a AA.
- Bunker/ Firebase need a min. Number of 2 Shovels to Build.
- Longer Time for building them up.
Others:
- Field Dressing: It only need to stop Bleeding. At moment it will also restore Health. A Rifleman can Heal himself full with dropping Ammopack, rearming with Field Dressing and so on and on.
- Faster Rearming at Ammocrates und Supply Crates.