I finaly got to play 128 player server.
I played Battle for Qinling, I was promoted squad leader on my first try. I was playing Brits. It was a good thing my squad was very cooperative and followed orders well. I was using mumble which was totaly benefical to the game.
Let me put forward my complaints before I start.
128 players had some logistical issues, transport was limited at the begining of the map, only 1 Chinok was avaiable at the time and not enough transport trucks. I prefered to fly so I didnt want to take land transport eitherway. We had a shitty pilot so it wasnt really good.
I had issues with name tags not showing up, it was hard to distinguish who I was talking to most of the time, but mumble helped a lot.
I wish I could add another 2 players in the squad to make it 10 man squad.
I was playing on a Euro server and I am on the westcost, dont know if its possible to play on a westcoast server, but again this is my first time playing 128 so I did not complain much, just wanted to test out the waters.
We constantly ran outa ammo lol, this is just a FYI as suppresion fire is totaly recomended for fire superiority with that much players. I loved it. (No change needed here)
Limited kits where totaly limited, but great to see so many riflemens in 1 squad but I would love to have either 2 medics or 2 LMG in a squad.
With 128 players, we need more assets. Again I only played with Qinling so asset was limited either way.
Walking to locations doesnt have a lot of tactical advantages plus its boring as there isnt a lot of cover and you get ambushed a lot. lol.
Now for the good stuff....
ITS 128 PLAYER FINALLY! GOD!
Hella fun working with 7 other cooperative players under my leadership.
The map does not feel empty at all. Ambush here, assault there, walk here then get ambushed again, pull back, regroup, rearm and move again. Then get spotted by armor, get pinned again, smoke, pull back and find an alternative. Never a dull moment.
Wish it was a standard feature.
Thats about it.
Thanks for letting me play PR team

Hope to see it as a standard feature.