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Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-17 11:05
by Redrum
[R-CON]Soppa wrote:Maybe you should ask this from people who have leased it.
oh right i just checked again its forgotten honor server, lets hope they release it soon

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-17 11:47
by samnadine
We had to close it because we agreed with the FH2 mod team to keep it closed until Sunday evening. At the same time PR released their patch and according to their rules you can't have a 64+ player server during the release weekend. So there was no option left than closing it.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-23 00:44
by flem615
So when will the server be back up in PR?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-23 10:21
by temexter
flem615 wrote:So when will the server be back up in PR?
http://sisu.kompassi.com:
Sisu server has been leased for two weeks starting at 15.07.2011
Server will be running Forgotten Hope 2 MOD

128 Player Testing Event: "THE NIGHT OF BIGG MAPS"

Posted: 2011-07-24 21:41
by temexter
As a token of gratitude for the supporting community and the PR DEV Team


Image

Proudly Presents

THE NIGHT OF BIGG MAPS
128 Player Testing Event

Saturday 30th of July 1800 PRT

Massive 128 player battles with added assets on big maps
featuring 128 layers on Kashan Desert and Burning Sands


Event will be open for anyone. Anyroad, squads are encouraged to sign in.
Enlisted squads have reserved squad slot and assets.
SL and CO Sign In here.

Maplist
Kashan Desert 128
Burning Sands 128
Silent Eagle 64 Alt
Shija Valley 64 Std

Password
Password will be announced in mumble.

Mumble
We will heavily enforce our players to work together
and to use proper communications during event.
PR MUMBLE IS MANDATORY!

TS3
We will provide highquality TS3 server for squads' internal comms.
Server: kompassi.com Port: default

Rules
SISU PR Server Rules

Q&A
SISU Forums

Disclaimer
As this is testing event for the new map layouts we will be expecting some unusuall activity from server side witch may result to server crashes. We expect that everyone playing on sisu server is aware that server crash might happen in any time. We also expect some server side (please understand client side as well) lag in Shija Valley as experienced on 64 servers.

Please report all bugs, glitches, anomalies and annoyances here...

Join and make history with us!


Server wont show up on server browser while its running 128 layer map.
This is client-side issue and will be fixed on PR 0.97.
You can connect with ip 213.139.174.50.



Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-25 00:10
by BoZo_135
You should post this up on PR Events if you weren't planning to already. Lookin forward to playing on this server again :)

Re: 128 Player Testing Event: "THE NIGHT OF BIGG MAPS"

Posted: 2011-07-25 20:31
by Mongolian_dude
temexter wrote:*snip*
I've remained somewhat skeptical that a player count that large could yield quality gameplay, but the mumble enforcement does sound exciting!


...mongol...

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-25 20:43
by Lugi
I see you've never played there. Gameplay quality is far beyond any 64p servers, as is teamplay.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-25 21:01
by angellfall
Our forums are down during the time we w8 hotfix for em. Timetable of the event still stands as for now.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-26 12:04
by vishuddaxxx
@ mongol, the gameplay is far better than 64 P

the admins normally do a good job and enforce mumble and also warn and kick chat spammers, so surprisingly the main chat is clear..

only problem has been serious lack of transport, especially on maps like iron eagle, one chopper? wtf.. when muttrah has 3 or 4 and its a smaller map... i dunno what the point of that was..

personally i think once you play a good 128 p match, there is no going back..

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-26 18:05
by cyberzomby
Awesome! I'll be there <3

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-26 21:21
by zheaven
I'll be there too. Sounds awesome.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 02:43
by Stealthgato
Lugi wrote:I see you've never played there. Gameplay quality is far beyond any 64p servers, as is teamplay.
Image

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 08:43
by sparks50
This server has had the best teamplay and Mumble users to my experience. And that is no sarcasm.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 09:05
by Lugi
Stealthgato wrote:Image
Damn serious.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 12:23
by temexter
A patch to forum software will be released later today (announced by Kunena Team at 5 AM).

Hopefully we'll get forums up tonight :thumbs:

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 13:21
by Qadis
Lugi wrote:I see you've never played there. Gameplay quality is far beyond any 64p servers, as is teamplay.
Indeed, this server is kind of like a hub that attracts the best PR players, and this leads to alot of teamwork (part of the reason is that Finns are the best players in this game and this is a finnish server). Even the good French players that usually don't communicate that much with the team seem to act a bit differently here, although I didn't see alot of them on Sisu.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 14:36
by LieutenantNessie
Qadis wrote: (part of the reason is that Finns are the best players in this game and this is a finnish server).
Thanks ;)

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 15:17
by splatters
oooh I'm blushing! :o ops:

In all seriousness though, finns might be better than average ( I KNOW I AM :mrgreen: ) regarding their CQC and overall technical skill in the game, but the best teamwork and communication I've had has been with a diverse group of people from different countries on SISU and TG.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-07-27 15:49
by K4on
sparks50 wrote:This server has had the best teamplay and Mumble users to my experience. And that is no sarcasm.
Image


anyways - 128p event sounds good.