Mellanbror wrote:T
1. Most players are better of using a weapon that has a zoom-scope.
Doesn't necessarily mean that they're not using it as a crutch. I may be better on a bicycle with training wheels but doesn't mean I can't be better without them. Not to say that scopes equal a crutch, just that they're using them to compensate for a lack of skill without one or focusing on a mentality which is overly zoom obcessed and far too negligent of more significant factors.
What do I mean by this last bit? Simple. When I'm leading a squad most guys pick scopes. Yep, they can sure hit more... when they see the target. The problem I find is that scopes give people too much focus on simply seeing something and killing it. If I tell them to shoot at the attack marker they just stand there dumb founded, they don't know what to do. "Shoot at what?" they say.
I believe that most PR players, meaning the guys who suck, are just useless without seeing the enemy, even if I'm giving them orders or a marker or whatever. They're so conservative with their bullets. They only shoot what they can see and what they can understand as being relevant to a kill. They don't understand the deeper situation. Now thats fine, a squaddie doesn't need to understand, thats my job when I'm SL, but when I'm giving them the order that makes them a part of my broader plan... well they break down. They fail to be useful because they are ever searching for that kill.
Some players are obviously smarter than that, not useless, but still suffer from this. They're always getting themselves killed trying to get an aimed shot off, drifting away from my position trying to get a better angle and when I need them to go in through the front door... they're a block and a half away and Im dead or they still don't shoot cause they haven't practiced CQB cause they think all good combat happens at 100m+.
This is not a hard and fast rule, but it is the empirical evidence I have collected over years of playing PR. The simple fact is that sit them in a bunker with a scope and they rock... kinda. Try and fight dynamically and a lot of these scope wielding amateurs just fail to recognize the very purpose of the bullets they aren't firing fast enough for my taste.
Volume of fire to cover a move to a closer position from which to annihilate enemies in CQB is how most PR firefights end (when the squads aren't being idiotic and standing in the open). I believe that most scope worshipers are suffering from a focus on the wrong concepts and thats why I think scopes are something that should be second to irons/optics when it comes to learning to be a PR grunt.
If you learn on an optic you learn to fight it nitty gritty. If you can't kill them up close, who cares if you can do it at max range? Besides, the SAW is there to do the majority of the ranged killing so you don't need that many scopes.
Each has its purpose, its strengths, and its weaknesses. I believe the core of good PR infantry combat is in closing in and wiping them up, preferably from behind. Shooting over great distances only serves to stave them off or prep them for their doom and, in the majority of cases, make people into targets in indecisive exchanges of fire. I'm not disavowing scopes, I often use them. But I believe that the average PR players thinks about their weapon and their utility as riflemen incorrectly and instead tries to just snipe the enemy and in so doing loses focus and gets tunnel vision.
How many times have my pubbie squads died cause when when I say "Contacts, front, open fire." they just don't fire fast enough, they may not see them clearly, they go for that jugular shot. JUST SHOOT THE DAMNED GUN and I wouldnt care what you used. By and large though, I think the scope wielders suffer cause they just think of their guns as the poor cousin to the Sniper kit they were too slow to grab and the Marksman kit their SL wouldn't let them draw.