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Re: Player decline?

Posted: 2012-06-06 01:05
by SmoothIsFast6
some community's don't realize they are pushing away their own guys and have ruined themselves and that's a shame but imminent if they had a clue what they were doing

but anyways i think it's time for us to move on, ya i'll play sometimes off and on but i think arma pr has more potential now, that is if the maps are like the ones in original pr, but then lets not get stuck talking about arma lets move on from there we need new and better (people who are looking at this who are elitist think outside the box) we need to run on a better engine, i'm sure the PR guys are hard at work on that engine that looks like the BF2 engine... hmm maybe it's just me, i want better and i think arma 3 will do it because of 2 simple things... good ANIMATIONS and PHYSX

yeah we'll all probably be playing the vanilla A3 before eventually we get good mods..

Re: Player decline?

Posted: 2012-06-06 01:07
by Murphy
Another mumble thread - simply put if you can't be assed to get on mumble expect a kick (or ban??) on servers requiring it. If you want to play without mumble get a server that doesn't enforce it ,if there aren't any left/active/populated get your own server and watch it sit empty.

Re: Player decline?

Posted: 2012-06-06 01:28
by Stealthgato
Well, something is different - PRTA rarely gets filled now and when it does it dies pretty fast, and TG is always dead...

Re: Player decline?

Posted: 2012-06-06 01:54
by Maverick
Alright, I'm sick of hearing these bs opinions of Mumble. It allows you to talk to people that are near you in game, squad leaders can communicate with eachother. What is the big freaking deal? Oh you can't be arsed to download it, so don't ***** and whine while you get kicked from mumble-enforced servers. Don't like it? Start your own server. Can't pay for it? Too bad suck it up.

Re: Player decline?

Posted: 2012-06-06 04:14
by crot
Murphy wrote:Another mumble thread - simply put if you can't be assed to get on mumble expect a kick (or ban??) on servers requiring it. If you want to play without mumble get a server that doesn't enforce it ,if there aren't any left/active/populated get your own server and watch it sit empty.
I'm pretty sure there was a lot more people playing before this idiotic rule. If you're an SL or a CO, fine I understand the need for it. But why enforce it on the common player or squad-member? If you want to install it or just suggest it, fine, but don't fucking kick/ban people for not having it.

I had many problems even setting up the damn thing, followed the stupid tedious guides, still and I'm pretty savvy with computers. Maybe I don't fuckin want to go through the process. I just want to game and have fun doing so using the always-available comm system.

Re: Player decline?

Posted: 2012-06-06 07:53
by dtacs
experienced
couldn't give two fucks about mumble
You contradicted yourself there, I hope nobody ever has to struggle playing with you.

Re: Player decline?

Posted: 2012-06-06 08:28
by Brainlaag
crot wrote:I'm pretty sure there was a lot more people playing before this idiotic rule. If you're an SL or a CO, fine I understand the need for it. But why enforce it on the common player or squad-member? If you want to install it or just suggest it, fine, but don't fucking kick/ban people for not having it.
You don't seem to understand the true benefit of Mumble.

It's more of an advantage for the regular grunt, not the CO. Mumble gives you the ability to guide a medic within and outside of your squad pretty precisely to your body (especially in buildings and high vegetation). It can give you that little edge over the enemy when coordinating swiftly with the guy next to you, it can save many lives when you see a grenade, so you communicate it through, if it came down to VOIP or typing, the delay would give you zero chance to react.

There are far more reasons to Mumble's potential and why it has become so popular but I hope I made my point clear. Ultimately it always fails due to people like you making absurd claims (like a software that puts literally zero strain, slowing down your PC, I've even heard someone saying Xfire made him unable to play PR).
Stealthgato wrote:Well, something is different - PRTA rarely gets filled now and when it does it dies pretty fast, and TG is always dead...
Many old players are sick of PR and so am I. I don't play anymore except for certain events.

Re: Player decline?

Posted: 2012-06-06 08:41
by Scared_420
Brainlaag wrote:

Many old players are sick of PR and so am I. I don't play anymore except for certain events.

Which is basically this thread isn't it? A lot of older dedicated players being pushed away for not wanting to use mumble. Here is the funny thing though, a lot of the older wiser players know how the game works better than the new players who force mumble upon us. So if they wanna kick and ban us to make a "new generation of PR players" then I am certainly not surprised to see a player decline.

Re: Player decline?

Posted: 2012-06-06 08:49
by Brainlaag
Scared_420 wrote:Which is basically this thread isn't it? A lot of older dedicated players being pushed away for not wanting to use mumble. Here is the funny thing though, a lot of the older wiser players know how the game works better than the new players who force mumble upon us. So if they wanna kick and ban us to make a "new generation of PR players" then I am certainly not surprised to see a player decline.
Funny thing is that I started playing in 2005 and yet loved Mumble from day one and I know a TON of other players that did the same but who aren't playing anymore for the same reasons I'm not (even back in the Beta stage). Don't confuse my quit with the rather lame arguments you are bringing up, I'm simply sick of the ignorant playerbase (you certainly belonging to it) and old engine.

I quoted Stealth regarding PRTA's and TG's decline in activity due to new players refusing to use the software and/or adapt to the high rule sets the "good" servers have by evading to "weaker" servers who do not represent PR as it should be.

Re: Player decline?

Posted: 2012-06-06 09:15
by Mineral
Brainlaag wrote:I quoted Stealth regarding PRTA's and TG's decline in activity due to new players refusing to use the software and/or adapt to the high rule sets the "good" servers have by evading to "weaker" servers who do not represent PR as it should be.
Finally, thank you. If you can't deal with the ruleset, then what are you doing in this game?. The playerbase needs to learn that the rules-sets on servers like PRTA and TG are made to experience this game like it was made to be.
If you just want to play with the assets or shoot some cool guns then I think there are better games for that. It's a shame that I started playing this game when the decline of decent players started happening. I hope it will rise again :)

And stop with the arguments against mumble, it's ridiculous. There is a reason why all popular servers have it and there is a reason why it's made by the PR dev team themselves. Cause they actually want something like mumble in PR itself, but it's not possible with the engine. And if you can't figure out how to install mumble, then well...

Re: Player decline?

Posted: 2012-06-06 12:34
by Rapid12
I agree with both sides of the Mumble argument as I had trouble getting it to work. Before I had it, it pissed me off no end getting kicked by elitist knobs, and then one day I managed to plea over voip that someone help me before being kicked.

Once up and running with Mumble I've never looked back, but I'd never look down my snout at a player who doesn't have it.

As for decline, it appears much of the gaming community are creaming their knickers over a piece of shite pointless never-ending zombie mod. I think many games are seeing a decline while their usual players get sucked in by the Dayz hype, but after a few days wasted endlessly walking and running in a game that has fast become a massive Death Match, they'll get bored and return to the decent games.

P.S Take away the zombies and equip all new spawns with a sniper rifle, and right there you'll have a decent sniper mod DM.

Re: Player decline?

Posted: 2012-06-06 13:59
by Pronck
The new generation has some serious potential to become good players, but the fact that 30% of the people won't listen to their orders and start derping makes it looks like the generation is useless. But there are good people coming and good ones falling off. It is our job to train them. One thing I usually try to learn my squadmates is to hold your fire when you are told to. I often try to flank enemies but get discovered since my mates start shooting while flanking instead of going silent behind them. Another thing is instead to return fire immediatly (especially in Taliban maps) get to cover first and then locate them. It happened to me many times that my mates started to shoot like insurgents on the middle of the street at nothing instead of taking cover and surpress them then.

We need to give them some time. And I actually like a smaller community, so I know people better and what to expect. The only thing left is to destroy the derp community, which seems to excist now of mostly people from Finland......no offense but is it a recent subject in a game magazine over there to start derping in PR?

Re: Player decline?

Posted: 2012-06-06 14:52
by Psyrus
Scared_420 wrote:Which is basically this thread isn't it? A lot of older dedicated players being pushed away for not wanting to use mumble. Here is the funny thing though, a lot of the older wiser players know how the game works better than the new players who force mumble upon us. So if they wanna kick and ban us to make a "new generation of PR players" then I am certainly not surprised to see a player decline.
Intransigent "old" (lol?) players who can't accept the evolution of the mod and it's components (if you didn't notice, it's called PR Mumble) are no better in my eyes than those who couldn't give two flaps about teamwork or will happily stack teams over and over again. I'm not sad to see any of the aforementioned parties leave.

I'm fully aware that there are computer illiterate folk out there or people who have such strange OS configs that mumble breaks occasionally on their computers, but for those people there are two strong resources at their disposal:
- Servers that don't enforce mumble
- A great tech support team here @ the PR forums.

Re: Player decline?

Posted: 2012-06-06 15:30
by Jolly
I found Japanese community had grown much.
1 years ago, Jackass_Miu(He is from Japan) told me there were too little Japanese guys play PR.
But I saw one locked server full of Japanese players few days ago.
Cheers! We do have company! People is growing!

Re: Player decline?

Posted: 2012-06-06 15:34
by Murphy
Just to clarify, mumble had nothing to do with the decline. You mumble haters are just hijacking a thread and using it as a feather in your hat. A lot of older PR players used to use the old mumble, the one that was quite a hassle. TG was basically 99% mumble users so your points are invalid especially consider it was never mandatory on that server.

The real reason might be that the game development is stagnant, and there are loads of new games to get addicted to. It's fairly simple, tastes evolve as more games are released, if anything mumble is one of the uniquely PR features and probably HELPS the community as opposed to hurts it. Only a few people cannot wrap their heads around the terribly simple program, and they are an awfully loud minority.

Re: Player decline?

Posted: 2012-06-06 15:54
by Rudd
The decline is clearly because I haven't been able to play since going to university.

I step out the door for five minutes maaan... :D

Re: Player decline?

Posted: 2012-06-06 16:00
by Psyrus
echo wrote:It seems there is no shortage of Asian players, I can hardly get onto that Chinese server because it is full all the time!
Yeah, basically the trend I'm seeing [relative to total % server populations]:

- Far fewer: Australian, North American players
- The same or more: Euro, Asian, South American players

I've wondered for quite some time, why that is... :? :

Re: Player decline?

Posted: 2012-06-06 16:51
by crot
dtacs wrote:You contradicted yourself there, I hope nobody ever has to struggle playing with you.
Oh boy, here come the mumble fanboys.....

How is that a contradiction? I use voip, and when I communicate I know there is always someone listening because it is always available. If I want to use mumble, I'll install it and put up with it.

How about you come back when you start making sense?


Brainlaag wrote:You don't seem to understand the true benefit of Mumble.

It's more of an advantage for the regular grunt, not the CO. Mumble gives you the ability to guide a medic within and outside of your squad pretty precisely to your body (especially in buildings and high vegetation). It can give you that little edge over the enemy when coordinating swiftly with the guy next to you, it can save many lives when you see a grenade, so you communicate it through, if it came down to VOIP or typing, the delay would give you zero chance to react.

There are far more reasons to Mumble's potential and why it has become so popular but I hope I made my point clear. Ultimately it always fails due to people like you making absurd claims (like a software that puts literally zero strain, slowing down your PC, I've even heard someone saying Xfire made him unable to play PR).
I used mumble, I know it's benefits. I've guided medics fine, I called in fire missions/air strikes/arty fine using just the voip. Sure, if you're next to a blue guy/blue medic I understand how it would be useful. But that is just it. I remember yelling grenade in voip whenever one was thrown into the room or bunker and we managed to evade it. But if it falls under your feet and you yell grenade in mumble or voip, you're still gonna get hit, let's be real here.

I understand it's uses, but it is annoying to put up with, it's another layer of tedious installation and use. There is no need to require it for casual play. I understand vet servers using it, since mostly old-school players play on there, the community on those are mostly in favor of it. But usual servers like H and all those don't need that to be required because it's isolation and people and new comers don't want to put up with that extra ****. Maybe they'll install it after they hear about it and give it a try. But there is no need to enforce it. You just shooting yourself in the foot that way. Want to live in that personal 'elite' bubble of yours, be my fucking guest.

Re: Player decline?

Posted: 2012-06-06 17:43
by Chuc
It's great to hear the east asian community is really picking up, echo :)