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Re: PR Clans The Real Question

Posted: 2012-12-12 10:06
by Heavy Death
I have been palying atleast a round or two per day, for the last week or so. Somehow, the quality (atleast on CIA) has risen lately. Not perfect, but close enough to enjoy a nice round of pubbing.

Re: PR Clans The Real Question

Posted: 2012-12-12 10:40
by Acemantura
Souls Of Mischief wrote:So you got kicked because you broke the rules? OMG A SHOCKER HUE HUE HUE HUE

Wicks was awesome. His "SHUT IT" when retards spammed mumble was unforgettable. Not that it happened frequently lol
If you don't know me, I have many personal reasons for being 100% for free-speech. So being censored really got to me. To make it worse, it was blindly applied to my situation, as any bot would apply such a rule, but that wasn't very much what I was worried about in calling the TG admins "quite douchey," where more accurately I should have said "slightly" or "rather" douchey. And understandably so, they want to maintain and always improve quality control.

Re: PR Clans The Real Question

Posted: 2012-12-12 21:04
by saXoni
The language-rules on TG was just something you had to get used to. When everyone followed those rules it created a great atmosphere and playing on the server was very pleasant and a lot of fun.
Onil wrote:As I said before, even if the squad is locked, ASK TO JOIN.
This.

People - me included - lock their squads so dickheads don't join. Or just extremely bad players, for that matter. If a someone wants to play PR with me he has to be competent enough to ask for an invite, and if he's not capable of doing so he has nothing to do in my squad.

Re: PR Clans The Real Question

Posted: 2012-12-12 21:21
by DDS
PricelineNegotiator wrote:My take on the language filter is not because we are all mature and don't say those words, but it was because we are all mature and shouldn't say those words where young adults or even children are present. I have a young cousin who likes to watch me playing video games, and I cringe every time she has a chance to read one of these words. That's what the rule is about to me.
Good point, and I have done this myself lately which I would never have done on TG server.

My take is that it is better that a server enforce their rules rather than have rules that they don't enforce. Way too much ambiguity and misunderstandings because not even the admins seem to understand their own rules or no thought was put into crafting them at all.
You wouldn't have to lock your squad if admins made themselves aware of problems. But they are too busy flying CAS or gunning a tank to give a wit of whats happening.
I see a lot of admins that want everyone to be their friend and players exploit this when they get into the grey area of rules. I'd rather play on a server that enforced rules evenly to a fault rather than some of these LOLOLOL immature servers we have today.

There is more to why some people have left PR than just other games and school. That canard is worn out.

Re: PR Clans The Real Question

Posted: 2012-12-12 21:35
by Nate.
saXoni wrote:The language-rules on TG was just something you had to get used to. When everyone followed those rules it created a great atmosphere and playing on the server was very pleasant and a lot of fun.



This.

People - me included - lock their squads so dickheads don't join. Or just extremely bad players, for that matter. If a someone wants to play PR with me he has to be competent enough to ask for an invite, and if he's not capable of doing so he has nothing to do in my squad.
True.

If we open up a squad and have space for public players, most of the people only join to walk around somwhere as far away as possible from the squad, are not in mumble, do not speak English nor German or just grab a sniperkit and feel uberpro. That's why we lock sometimes.

But as mentioned above: Locked squads make people feel like they are not wanted (although they are) and people start to complain about elitist clan behaviour. A vicious circle really.

Re: PR Clans The Real Question

Posted: 2012-12-14 02:03
by Wicca
I get kicked out of clan squads :(

Re: PR Clans The Real Question

Posted: 2012-12-14 03:18
by KiloJules
Yes Wicca, for reasons!

Re: PR Clans The Real Question

Posted: 2012-12-14 07:22
by Mully
[R-CON]Wicca wrote:I get kicked out of clan squads :(
I don't see you anymore on the PRTA and NWA servers. Where have you been?

Re: PR Clans The Real Question

Posted: 2012-12-14 19:55
by A.Wickens
Thanks to all for the kind words about TG, I'll address the less kind ones in a minute.

TG is a large community, we play and have played many, many titles. Most of the rules regarding language, behaviour and maturity span all our servers and forums, not just PR. We have had that ruleset and attitude for going on 16 years and it kinda works for us. It provides a haven for people who want to get on with the game rather than spam chat or express their frustration or general social failings in chat and voip. A great deal of our playerbase is well over drinking age and to be frank doesn't want to listen or see a bunch of children typing in swear words because its 'mature'.

We used to hear that logic bandied about a fair bit, that "PR was a mature game so, yeah, I want to be able to type swear words in so they appear on the screen, that way people will know I am frustrated". For most of the adults at TG well we generally just found it juvenile and offensive.

To be frank the image of a grown man hunched over a keyboard furiously typing in swear words because a teenager has killed them in a video game isn't something that reeks of maturity to me. They were our rules, they were clearly published and they weren't up for debate. Keeping that kind of behaviour off our server meant that people focused on the gameplay rather than juvenile spats in all chat etc.

Also the concept of a rule blindly applied is a bit of a red herring, one could just as well say the rule was applied equally without favour. A language rule is a rule, its that simple, it gets applied the same way every time. That way it's fair and serves its purpose.

If there was an issue with an Admin at any time people were free to report it via our Contact an Admin forum, I can assure you every report was looked at, feel free to ask any of the Admins that worked for me about that.

My Admin's weren't 'douchey', they were generally friendly, helpful and fair. They applied the rules as set out by our Administration and did a great job running the best PR server I ever played on. As Admin Teams go, I couldn't have asked for a better bunch.

Thanks for the comments though, professional courtesy must be expensive these days.

Re: PR Clans The Real Question

Posted: 2012-12-20 04:53
by DDS
Nothing up running now compares in the least to what TG had going on. Sad fact.

Don't it always seem to go
That you don't know what you've got
Till it's gone
They paved paradise
And put up a parking lot


- Joni Mitchel

Re: PR Clans The Real Question

Posted: 2012-12-20 12:32
by Acemantura
bap bap

Re: PR Clans The Real Question

Posted: 2012-12-21 00:39
by InnuJoker
Nevermind

Re: PR Clans The Real Question

Posted: 2012-12-21 12:03
by Tit4Tat
so much love for the noobs here ;)


If i run a squad, i wait till around 30-40 sec left to deployment and create the sqd, why i hear you ask? Well, yes i have fun playing with members but i ENJOY leading a pubbers squad. Pubber's/noob's is the fuel of PR, you alienate them you/we are fuked.

95% of the pubbers in my squad have a good time, follow the orders and come back to play on the server again (main thing), pubbers/noobs need to see PR at its best and what it was made for, if they can get that feeling being in my squad, than that's half the job done (planted the seed as they say) and it should leave them craving for more etc. If they join a server and all the "Vets" squads are locked and only 1 random pubbers squad is open and Sl himself hasn't got a clue or just cant be arsed to lead, that "noob" will get the wrong impression(as it is a daunting experience) and might get put off PR.

Re: PR Clans The Real Question

Posted: 2012-12-21 12:14
by a3dboy1
Tit4Tat wrote:so much love for the noobs here ;)


If i run a squad, i wait till around 30-40 sec left to deployment and create the sqd, why i hear you ask? Well, yes i have fun playing with members but i ENJOY leading a pubbers squad. Pubber's/noob's is the fuel of PR, you alienate them you/we are fuked.

95% of the pubbers in my squad have a good time, follow the orders and come back to play on the server again (main thing), pubbers/noobs need to see PR at its best and what it was made for, if they can get that feeling being in my squad, than that's half the job done (planted the seed as they say) and it should leave them craving for more etc. If they join a server and all the "Vets" squads are locked and only 1 random pubbers squad is open and Sl himself hasn't got a clue or just cant be arsed to lead, that "noob" will get the wrong impression(as it is a daunting experience) and might get put off PR.
You won the internet with your generosity! :razz:

Re: PR Clans The Real Question

Posted: 2013-03-28 14:32
by Chris1050
brezmans wrote:Chris, you're always welcome to try the gameplay on HOG. We've been working real hard the last few months to switch from Muttrah 24/7 to a mixed maps server where we do a mapvote every round.

Unless you're teamkilling on purpose or stealing and then losing assets or disrespecting admins for enforcing the server-rules, you will not have a problem here. We try not to lock our squads and in fact quite a few of our longtime members are superb squadleaders (me not so much lol) that will always lead inf squads and won't look at what tags you're sporting. If you ever get to play under the leadership of =HOG=Funeraldirector or =HOG=Haley11ACR, you'll know what I'm talking about, that's infantry teamwork the way it's meant to be done.

Hope to see you on a battlefield soon

Greetings
This thread carried on long after I cared and I came back to PR casually maybe the past few weeks. Well Guess what brezmans, you banned someone today and I quote" Never to play on this server again" for 1 accidental TK, though reckless still unintentional. It was rash, unprofessional, and exactly why I started this thread months ago. Clans ruin this game.

80% of the admins that moderate PR put zero effort into the games development or community, but they are always there to ruin relationships with players and it does not surprise me why the community has such trouble growing, for such a great concept of a game.

Nothing like banning some kid for life on your server for a simple mistake that you never even inquired into, just to flex your muscles. Welcome to PR, hope the majority of all players enjoy their short stay.

Re: PR Clans The Real Question

Posted: 2013-03-28 14:45
by Foxhound08
Hi Chris,

This is up to individual admins of their servers, But for a new player it is quite imparitive that new players look at the manual and basically read and heed so the saying goes, Sure its unfortunate but its the way it is.

I understand where you are coming from, and at the same time ive also discussed with the PR2 team about incorporating a "Training" package for new players to PR, so hopefully that will help new players hone their skills before entering the battlefield, but thats a little further down the track tbh.

Re: PR Clans The Real Question

Posted: 2013-03-28 14:56
by NO FUN ALLOWED
Chris1050 wrote:This thread carried on long after I cared and I came back to PR casually maybe the past few weeks. Well Guess what brezmans, you banned someone today and I quote" Never to play on this server again" for 1 accidental TK, though reckless still unintentional. It was rash, unprofessional, and exactly why I started this thread months ago. Clans ruin this game.

80% of the admins that moderate PR put zero effort into the games development or community, but they are always there to ruin relationships with players and it does not surprise me why the community has such trouble growing, for such a great concept of a game.

Nothing like banning some kid for life on your server for a simple mistake that you never even inquired into, just to flex your muscles. Welcome to PR, hope the majority of all players enjoy their short stay.
The PR community isn't the biggest, I think bans like this are a mistake. I've seen a fair share of problematic players that deserve to be exiled with a perma ban, and this doesn't seem like that type of case. I was in the server and i'm not sure a ban with what you said in the ban message was appropriate either.

All I'm saying is, people need to understand how far this mod has come, and how many people have stopped playing, or been banned from 1 of the few servers still operating today. The point is to keep players not push them away.

Re: PR Clans The Real Question

Posted: 2013-03-28 15:26
by Chris1050
FoxhoundOz wrote:Hi Chris,

This is up to individual admins of their servers, But for a new player it is quite imparitive that new players look at the manual and basically read and heed so the saying goes, Sure its unfortunate but its the way it is.

I understand where you are coming from, and at the same time ive also discussed with the PR2 team about incorporating a "Training" package for new players to PR, so hopefully that will help new players hone their skills before entering the battlefield, but thats a little further down the track tbh.

I randomly find or see this mod on the internet, as a new player its my priority to go read some manual so that I dont instantly get a permanent ban for A: Making a simple mistake or B: Trying to defend myself verbally from an Admin.

Playing video games is a learning process and if there is no room for mistakes well.... we would all be dead, MIA not playing w/e.

I see where your thoughts are on this, but in my opinion no new player or at least a small fraction or decimal of them would even look into this upon discovering the game. Word of mouth to such a thing would be your best hope, however the fact that this is an ongoing thing and the fact that the best people to deal with such situations are the Admins themselves poses a problem. Setting some guidelines or standards that all servers follow would be nice.

Lets face it, from an obvious perspective its probably better not to ban people permanently from a server (considering theres usually only 1-3 in someones area) simply for things ranging from making simple mistakes, 1 tk, 1 waste of assets, talking (not swearing cursing or insulting) to an admin because you disagree, also prejudice is not a good excuse but I have witnessed.

In regards to it being "their" server, wouldnt be much fun with 5v5 all day would it HOG CIA NWA NU? etc, but dont worry theres 64 people playing the mod and your servers full so I am sure the PR community can support your own personal prejudice in who can and cant play.

I like the game, I don't like the administrative community.

yadda yadda blah blah 30% time spent crashing, 20% playing, and 50% arguing about the game.

Re: PR Clans The Real Question

Posted: 2013-03-28 16:01
by Heavy Death
Dont play on the server that has admins like that... Youre welcome at CIA anytime. :D

Re: PR Clans The Real Question

Posted: 2013-03-29 01:52
by Chris1050
Heavy Death wrote:Dont play on the server that has admins like that... Youre welcome at CIA anytime. :D
Wheres Lupinberg?