Re: Admins vs bad SLs
Posted: 2013-06-26 22:17
I feel moved to reengage in the discussion...
Not that going CO will solve the problem, but it will define the context of the problem. Since the CO has command of the battlefield, a strategy, etc., an insubordinate SL who won't follow CO orders is clearly in breach of the chain of command.
In the context of an admin commanding the team, which admin do I take orders from? If a CO is in place, is he really in charge, or is it the admin? Which admin specifically? In case of a conflict with multiple admins, which one do I listen to? Should I assume that an admin has a plan for the team, or should I just assume that it's to attack/defend a flag? Which flag? etc. There is no clear chain of command in this case. It's arbitrary.
I will agree, that an individual with admin power has the ability to kick and ban, but that's about the extent of it.
I don't even know what server we're talking about, to be honest, and this argument generally doesn't apply to me. I do my best to lead my squads, have a good time, and help my team. People generally don't complain about my play style, but I don't care for mini-fiefdoms, whether I am an admin or not. Thus, I make my case here.
I couldn't tell you how many games I've won or lost, because it honestly doesn't matter to me. I like to play the game fore the aforementioned reasons. I do agree that people that ruin the game for the majority of people on the server by TKing, driving vehicles into rivers, etc. should be removed. I would also add stat-padders, glitchers, and exploiters to that list.
But kicking people that might be new to the game, not using mumble (or if mumble is down), not reading the scroll (especially with the drivel that often spews forth from it), learning a new skill, or at least trying to contribute to the team seems counterproductive to growing our community. Our community needs growth, not weeding.
It's your railroad, and you can run it however you like, and if the majority of people on your server like the way it's run, then good on you. I was just raised to not worry about what other people are doing and to focus on what I'm doing and make sure that I'm doing right by me, and in this case, my squad and my team. It works for me 99.99% of the time, and I will continue to do so.
Not that going CO will solve the problem, but it will define the context of the problem. Since the CO has command of the battlefield, a strategy, etc., an insubordinate SL who won't follow CO orders is clearly in breach of the chain of command.
In the context of an admin commanding the team, which admin do I take orders from? If a CO is in place, is he really in charge, or is it the admin? Which admin specifically? In case of a conflict with multiple admins, which one do I listen to? Should I assume that an admin has a plan for the team, or should I just assume that it's to attack/defend a flag? Which flag? etc. There is no clear chain of command in this case. It's arbitrary.
I will agree, that an individual with admin power has the ability to kick and ban, but that's about the extent of it.
I don't even know what server we're talking about, to be honest, and this argument generally doesn't apply to me. I do my best to lead my squads, have a good time, and help my team. People generally don't complain about my play style, but I don't care for mini-fiefdoms, whether I am an admin or not. Thus, I make my case here.
I couldn't tell you how many games I've won or lost, because it honestly doesn't matter to me. I like to play the game fore the aforementioned reasons. I do agree that people that ruin the game for the majority of people on the server by TKing, driving vehicles into rivers, etc. should be removed. I would also add stat-padders, glitchers, and exploiters to that list.
But kicking people that might be new to the game, not using mumble (or if mumble is down), not reading the scroll (especially with the drivel that often spews forth from it), learning a new skill, or at least trying to contribute to the team seems counterproductive to growing our community. Our community needs growth, not weeding.
It's your railroad, and you can run it however you like, and if the majority of people on your server like the way it's run, then good on you. I was just raised to not worry about what other people are doing and to focus on what I'm doing and make sure that I'm doing right by me, and in this case, my squad and my team. It works for me 99.99% of the time, and I will continue to do so.
