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Re: Players not knowing how to fly.
Posted: 2013-07-20 02:02
by RLAJay
Hokunin wrote:Don't change chopper physics, I love it. Actually its best physics than in any other game, like ARMA for example. In ARMA for a chopper to stop/slowdown it has to rise up its nose almost vertically into the sky and only after that land - that's the bullshitest thing I ever experienced or seen, totally unrealistic. I believe, BF2 choper physics are more realistic.
You're flying in too fast.
Choppers don't stop on a dime, if you want them to stop you have to apply backwards force, if you want them to stop quickly you have to apply a lot of backwards force. Arma's physics work fine, you're just flying in too quickly and trying to stop too quickly.
https://www.youtube.com/watch?v=jGMCiDXeCF8
Fly in slower or expect to have to slow down quicker.
Re: Players not knowing how to fly.
Posted: 2013-07-20 05:24
by victor_phx
Hokunin wrote:Actually its best physics than in any other game, like ARMA for example. In ARMA for a chopper to stop/slowdown it has to rise up its nose almost vertically into the sky and only after that land - that's the bullshitest thing I ever experienced or seen, totally unrealistic.
Which ARMA have you been playing? I've been playing Arma 3 and practicing trans choppers, it's been quite natural to make smooth landings with the Xbox 360 controller. I'm enjoying it. Just don't use Auto-Hover to land and you should be fine.
Then again, I used to like flying with keyboard only (not keyboard+mouse, keyboard only) in PR. Matter of taste it seems
Echo331 wrote:I like flying transport-and I'm good at it. Fact is, everyone crashes, it's normal, and some of the real world's best pilots throughout history have crashed their aircraft- and they didn't even have to deal with latency! When it happens, don't always assume that it's because the pilot is inexperienced or new to the game- it just happens- getting mad at them won't make their flying any better, although constructive criticism is often appreciate.
Couldn't agree more.
Re: Players not knowing how to fly.
Posted: 2013-07-23 02:40
by matty1053
The thing I have issues w/ is that PILOTS that do NOT...
Respond at all...
Example:
Happened on Kashan
Me: Transpilot1, give me supplies at South Outpost please...
Transpilot1 (TP1), Affirmative, a vehicle is on the way!
.... We had to wait about 8 minutes for it to get there. He was trying to tk the poor CAS choppers in the US main. :'( We managed to kill 2 APC's amazingly.... one with 7 inceds and the other w/ the AA kit and 2 Nade's and 3 Inceds.
Tp1 finally arrives, and is landing? Wtf? Then BOOM he decides to fly right into us poor US players standing there innocently. Then he crashed.
My medic survived god knows how.... but revived us.
TransPilot2 then dropped supplies no problem. So about 14 minutles later, we finally get extrancted to NB. But of course when we are just flying up... TP1 decides to be a silly pilot and crash into our BH full of a 6man sq and of course a COW decides to do some weird stuff and crash into the dead birds!
Then we lost the match....

2-0
Pilots need to take roles seriously.... especially on close games!

Re: Players not knowing how to fly.
Posted: 2013-07-24 10:31
by ShadowSix
Hokunin wrote:Don't change chopper physics, I love it. Actually its best physics than in any other game, like ARMA for example. In ARMA for a chopper to stop/slowdown it has to rise up its nose almost vertically into the sky and only after that land - that's the bullshitest thing I ever experienced or seen, totally unrealistic. I believe, BF2 choper physics are more realistic.
With respect, that's the most 'bullshitest' thing I've ever read. Well, not really the most, but it's up there.
I can tell you for a fact that the ARMAII heli physics model is the more accurate. Helicopters need to flare to slow down, the greater the flare, the quicker they slow down... to a point. There is a limit to how much you can flare without raising rotor RPM in reality but that's not modelled in either game, and it's very rarely 'vertically into the sky'!
I've been watching slorgs' PR videos with interest, and looking forward to getting back into BF2PR with the release of 1.0, and I will definitely be jumping back into some helicopters!

Re: Players not knowing how to fly.
Posted: 2013-07-24 16:53
by Steeps
The only thing I would like to add is that piloting helicopters with a joystick in PR is very difficult. I love flying transport for entire rounds and go the entire game without crashing or being shot down. In clan matches, I am usually the designated transport pilot. Guess what, I fly with mouse and keyboard. I find it near impossible to accurately land or take off using my joystick. Sure it is good while you are in the air, making it easy to circle or to make other maneuvers. Joysticks are really meant for piloting the jets in the game. Anyone who pilots jets without a joystick is just making a mistake.
I just wish there could be some prompt to when someone first gets in the pilot seat of a helicopter asking if they know how to pilot the helicopter. Other than that, there really isn't much you can do except for having vigilant admins.
Re: Players not knowing how to fly.
Posted: 2013-07-24 16:59
by saXoni
Steeps wrote:The only thing I would like to add is that piloting helicopters with a joystick in PR is very difficult.
It's just as easy - or difficult, for that matter - as flying with mouse and keyboard, you just have to get used to it.
Re: Players not knowing how to fly.
Posted: 2013-07-24 18:15
by matty1053
ShadowSix wrote:With respect, that's the most 'bullshitest' thing I've ever read. Well, not really the most, but it's up there.
I can tell you for a fact that the ARMAII heli physics model is the more accurate. Helicopters need to flare to slow down, the greater the flare, the quicker they slow down... to a point. There is a limit to how much you can flare without raising rotor RPM in reality but that's not modelled in either game, and it's very rarely 'vertically into the sky'!
I've been watching slorgs' PR videos with interest, and looking forward to getting back into BF2PR with the release of 1.0, and I will definitely be jumping back into some helicopters!
Agreed. ARMA 2 has the most accurate of almost all games, except flight sim's of course!
But honestly....
I think that flying w/ Keyboard and Mouse is easy and better on PR. Sometimes joysticks can have too much joy for them self.
Jet, well mixed opinions. I would say it much better for Jets for Joysticks.
See? Jets start's w/ a J and joy sticks also start w/ a J? w/e, just teaching yall' something ;P
But, honestly. Make sure your awake while flying. That is what most casualties come from! :-p
Re: Players not knowing how to fly.
Posted: 2013-07-24 18:50
by WarEagle751
[/QUOTE]
But honestly....
I think that flying w/ Keyboard and Mouse is easy and better on PR. Sometimes joysticks can have too much joy for them self.
Jet, well mixed opinions. I would say it much better for Jets for Joysticks.
See? Jets start's w/ a J and joy sticks also start w/ a J? w/e, just teaching yall' something ;P
But, honestly. Make sure your awake while flying. That is what most casualties come from! :-p [/QUOTE]
I was playing the Beta on the Island map and I was flying helos on an empty server. Well I kept nodding off while flying and woke up when I heard me crash. I did this a couples of times until I gave up and went to bed.

Re: Players not knowing how to fly.
Posted: 2013-07-24 20:00
by matty1053
Lul.
Armenna? (I don't think that is right spelling)
At least you weren't in a full server doing trans ;P
Re: Players not knowing how to fly.
Posted: 2013-07-24 21:41
by CR8Z
I've been flying with a joystick on all sorts of games for more than a decade. I find the joystick much easier to use than mouse and keyboard. Different strokes for different folks.
Re: Players not knowing how to fly.
Posted: 2013-07-24 23:30
by PLODDITHANLEY
I am not a good trans pilot, by that I mean if it's simple I'm ok but landing in a little forest clearing or flying fast down Muttrah's streets is beyond me.
Last night for example I was on Kashan no one formed a trans squad and as we know it's necessary so I do but if a better pilot joins I'll very happily let him fly.
I figure that although I'm limited I'm better than nothing, still got abused recently for not going low into a forest to drop a crate though - you noob by someone.
Am I wrong to fly assuming if someone asks me to do something I can't I'll tell them I don't want to risk it.
Re: Players not knowing how to fly.
Posted: 2013-07-24 23:36
by Rudd
Am I wrong to fly assuming if someone asks me to do something I can't I'll tell them I don't want to risk it.
the chopper is your responsibility, you are within your rights to refuse on reasonable grounds.
usually all that is required is for the other element of the team to adjust slightly to make your job easier or safer.
the best squad leaders imo choose LZs or resupply locations that work under the assumption that any reasonable pilot can achieve this goal with the information available to the squad leader at that time...
ANY pilot can be killed by a lagspike, no matter how WTFBBQawesome they are, if they are attempting an unnecessarily complex or high risk manouvre and there is a sudden lag spike, they are dead...an infantry squad may be dead and the team is minus one chopper for 10minutes.
Communication is key, preparation and good recon by the team is cruical to the surviability of the team's assets on the ground or in the air.
Re: Players not knowing how to fly.
Posted: 2013-07-24 23:56
by PLODDITHANLEY
There is alot more recon needed by most SLs before calling trans.
No sight, sound or suspicions of anything .50 or bigger around.
Large and flat enough (football field for me) LZ
Smoke is always helpful to find them (enemy knows you're there after heli anyway) plus it's fun and real army style on mumble "on yellow smoke pls"
Re: Players not knowing how to fly.
Posted: 2013-07-25 11:19
by Tarranauha200
IMO every pilot should be able to hover so they can drop/pick up troops in uneven terrain.
Re: Players not knowing how to fly.
Posted: 2013-07-25 19:06
by CR8Z
There will always be some noob calling someone else a noob. It's comes with video games, free of charge. Don't let it get to you. Just do your thing the best you can.
Re: Players not knowing how to fly.
Posted: 2013-07-25 19:40
by doop-de-doo
smgunsftw wrote:It's a paradox, because people usually complain about the lack of transport on servers, but they complain even more when players try to take on the challenge. The problem is that the handful of decent chopper pilots we have in PR sometimes don't want to fly, and you can't really blame them, flying transport choppers is one of the boring roles in PR, on par with defending a cache the whole round.
So what happens when good pilots don't fly? You either get a bunch of newbies trying to fly, or no one flying at all, I can't tell which one's worse.
TL: DR There's no definite solution to this issue
In 1.0 the situation might improve, as there will be a greater demand for transport chopper pilots, hence flying will be more rewarding and exciting.
Dropping crates should add points to pilot scores.
Re: Players not knowing how to fly.
Posted: 2013-07-29 19:27
by UneakReaper
I understand completely!
i mean i'm noob at the game and i won't just get in a chopper on a full server and fly squads with me
people should go on single/empty servers to learn how to fly correctly
practice landing/take off and avoiding trees

Posted: 2013-07-29 21:25
by matty1053
I am of course not the best pilot. No one is! I don't think that players SHOULD know how to hover! Just that its not fair If you lag crash and be banned?
It's funny cause people are too lazy to walk about 500m to a obj! I just say f no!
Re: Players not knowing how to fly.
Posted: 2013-07-30 22:01
by CowabungaKid
This whole discussion is why I don't fly on multiplayer at all. I've spent hours upon hours on training servers, co-op and stuff, but I won't put myself on the line in terms of kicks/bans; everybody expects you to be 110% able to do whatever they ask you to. Couple days ago I was in an infantry squad on Muttrah and my squad leader seriously complained about the pilot taking a safer (but longer) route and flying 'too slow' in his opinion (I'm leaving out the swear words here...). And that's not something that happens once every other year, that's the usual **** you have to take whenever you get that pilot kit and are not absolutely perfect at what you do. That's how you discourage new players from trying it out, but hey, who needs trans pilots anyway...
Re: Players not knowing how to fly.
Posted: 2013-07-30 22:26
by matty1053
CowabungaKid wrote:This whole discussion is why I don't fly on multiplayer at all. I've spent hours upon hours on training servers, co-op and stuff, but I won't put myself on the line in terms of kicks/bans; everybody expects you to be 110% able to do whatever they ask you to. Couple days ago I was in an infantry squad on Muttrah and my squad leader seriously complained about the pilot taking a safer (but longer) route and flying 'too slow' in his opinion (I'm leaving out the swear words here...). And that's not something that happens once every other year, that's the usual **** you have to take whenever you get that pilot kit and are not absolutely perfect at what you do. That's how you discourage new players from trying it out, but hey, who needs trans pilots anyway...
Post of the year.
I know, me too! I spent hours trainning and stuff. But for some reason, I know in my head...
I am on pub server.... so shoot.... if I crash from lag or do something wrong a lil bit... i am banned
I fly how I want.... But What I am good at is landing on top of cache buildings w/o dieing
