Project Reality 1.x Screenshots

Share your in-game experiences playing PR:BF2.
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Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: Project Reality 1.0 Screenshots

Post by Heavy Death »

Afted commanding a tank, we got shot, but managed to bail, got evacuated back to base via truck, and i decided to derp around on the firing range before quitting... heard an explosion behind the hill and this wounded beast was returning home. :'(

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Last edited by Heavy Death on 2013-09-06 12:50, edited 1 time in total.
Blackburn92xBHD
Posts: 187
Joined: 2009-03-10 14:23

Re: Project Reality 1.0 Screenshots

Post by Blackburn92xBHD »

'[R-DEV wrote:K4on;1930201']Previous version of Khamisiyah.
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jesus... this is AWESOME
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Project Reality 1.0 Screenshots

Post by AFsoccer »

We're working on bringing back the thick smoke. It was a last minute change to remove it, for performance reasons due to some other effects new to v1.0. So look for that soon. :)
nAyo
Posts: 571
Joined: 2008-10-29 22:07

Re: Project Reality 1.0 Screenshots

Post by nAyo »

Sirbond your graphics quality is amazing!

Welcome to PR1.0 and its invicible FOBs.
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"I, for one, am not a dictator. I'm the Supreme Leader" - Master
Inspektura43
Posts: 415
Joined: 2012-06-23 16:00

Re: Project Reality 1.0 Screenshots

Post by Inspektura43 »

nAyo wrote:Sirbond your graphics quality is amazing!

Welcome to PR1.0 and its invicible FOBs.
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Haha nayo I did this today on archer, 10 kills from 1 hideout pretty fun.


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NO FUN ALLOWED
Posts: 176
Joined: 2007-03-25 04:50

Re: Project Reality 1.0 Screenshots

Post by NO FUN ALLOWED »

007.SirBond wrote:Just turn on OGSSAA, it really helps get rid of all those annoying aliasing lines you see far away.
Excuse me for my ignorance because I'm not good with this shit, but could you explain how to turn this on?
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: Project Reality 1.0 Screenshots

Post by Jolly »

Sirbond....U should make Vids instead of screenshot.
U'll be famous. :p
Jolly, you such a retard.
nAyo
Posts: 571
Joined: 2008-10-29 22:07

Re: Project Reality 1.0 Screenshots

Post by nAyo »

Inspektura43 wrote:Haha nayo I did this today on archer, 10 kills from 1 hideout pretty fun.
I ended up with 38 kills lol...
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"I, for one, am not a dictator. I'm the Supreme Leader" - Master
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: Project Reality 1.0 Screenshots

Post by Frontliner »

Ghostwolf squadleading.
9/8 would join.

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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Project Reality 1.0 Screenshots

Post by K4on »

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badass camo

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Last edited by K4on on 2013-09-15 14:43, edited 1 time in total.
tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: Project Reality 1.0 Screenshots

Post by tankninja1 »

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Find what's wrong with this picture :)
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Project Reality 1.0 Screenshots

Post by K4on »

firewater is legit.
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Ason
PR:BF2 Developer
Posts: 1755
Joined: 2012-10-22 10:29

Re: Project Reality 1.0 Screenshots

Post by Ason »

not pulling the reload thing ? Also the left hand looks f****d up?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Project Reality 1.0 Screenshots

Post by Rhino »

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I call this one, "The Love Hammock of Doom", of doom because you can't get out of it :p
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tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: Project Reality 1.0 Screenshots

Post by tankninja1 »

Mrslobodan wrote:not pulling the reload thing ? Also the left hand looks f****d up?
No check the water.
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MrGaky
Posts: 24
Joined: 2012-01-15 18:28

Re: Project Reality 1.0 Screenshots

Post by MrGaky »

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dysin
Posts: 142
Joined: 2007-03-25 23:27

Re: Project Reality 1.0 Screenshots

Post by dysin »

i told aurora2021 that i would put these up. should have taken one more to show his landing
so what are the chances that an osprey, already on fire by the time he hit the water, has the chance to land before becoming another osprey wreck on the carrier like the hundreds of others?

we called him off as dead. "look at that poor son of a *****"
cas huey, already smoking and needing to repair see's the fireball incoming, clears the deck

and that poor son of a ***** landed upright, on the spot
it was awesome. technical landing, perfectly timed and on fire. good job man.
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BIGsmalll
Posts: 82
Joined: 2009-02-28 02:42

Re: Project Reality 1.0 Screenshots

Post by BIGsmalll »

MrGaky wrote:Image
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[img]http://fc00.deviantart.net/fs71/f/2011/338/e/6/blaarrrrrghhh_2_by_legiaoday-d4i7lts.gif

"Damn right away laws...."

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Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: Project Reality 1.0 Screenshots

Post by Frontliner »

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I rest my case
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Project Reality 1.0 Screenshots

Post by Arab »

Speaking of sitting...
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Dat Ninja. Skilled in the art of Hamas Ninjitsu.
Last edited by Arab on 2013-10-05 11:35, edited 6 times in total.
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