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Re: Android PRSpy

Posted: 2014-06-02 19:01
by UTurista
Hello everyone, although slowly I'm still working oh this. Currently I'm working in adding information for each Map/Layout.
Spoiler for Sneek peak:
Image Image
My only problem is the vehicles names, currently some assets are displayed as "Tank t72" or "Jeep zastava900ak", etc, and I'm still wondering if I should leave that name, remove it and show only the type,like "Tank"/"Jeep"/etc, or try and transform in images.

Re: Android PRSpy

Posted: 2014-06-02 19:12
by Mineral
I'd say it should be fine that way. Although indeed for some it will sound a bit weird.(now I'm ashamed of the FSA logistics truck name :( ) But often it's vital to know which variant of a vehicle is available.

ps: give me dod layouts (i will keep asking :p )

Re: Android PRSpy

Posted: 2014-06-05 09:19
by Spalatum
Mind sharing some details on the design? How do you collect the player information? You just parse the PRSPY html or is there an API available?

Re: Android PRSpy

Posted: 2014-06-05 18:44
by ryan d ale
Eagerly awaiting this.

Edit - Joined group and DL'd.

App runs but no server data currently (for me).

Edit - Works now.

Re: Android PRSpy

Posted: 2014-06-05 21:47
by AfterDune
Spalatum wrote:Mind sharing some details on the design? How do you collect the player information? You just parse the PRSPY html or is there an API available?
He loads the json files that PRSPY uses.

Re: Android PRSpy

Posted: 2014-06-06 12:19
by Spalatum
Is that json url freely available? If so can you share it please? :)

Re: Android PRSpy

Posted: 2014-06-06 15:36
by UTurista
Spalatum wrote:Is that json url freely available? If so can you share it please? :)
Hi, like AfterDune said, I'm leeching the PRSPY JSON files, link.


Meanwhile, the app now allows the filtering the maps, I'm really hoping that this will be used by admins to make more "interesting" Map votes.

Eventually I'l add a 3rd/4thFilter with Assets types and Map Type (Forest/Urban/...) but for now this will do it.

Image

Re: Android PRSpy

Posted: 2014-06-07 05:00
by Spalatum
Thanks for sharing :)

Re: Android PRSpy

Posted: 2014-06-08 15:15
by UTurista
Hi everyone, v0.5 of PRSPY for android is now rolling out and i should be available to download/update really soon.

This new version fixes some issues and adds descriptive information about the map?s layouts. This information is still a work in progress, for now you?ll be able to see if the asset has a start delay, respawn time, quantity and the asset?s name.

Not only that the map Gallery now allows you to filter the view by size and faction.

And here is the official changelog:

Code: Select all

[New] Map?s Layout information
[New] MapGallery?s Filter
[New] Filter?s icon
[New] Artic Lion, Hades peak and Shikotan island map?s images

[Fixed] MapGallery random artifacts
[Fixed] Timer issues, were it wouldn't display until the settings were open
[Fixed] Some faction's names not being recognized
[Fixed] Some faction's flags not being recognized
[Fixed] Some country's flags not being recognized
Edit: A side note for programmers interested in helping
Spoiler for side note:
This projects consists in two areas, the app itself and the PR parser that creates all the information that the app displays.

Currently I have a very dirty parser that handles well enough but if anyone is interested in helping I could use a better parser that creates, in JSON, information about the maps, layouts and assets, this would mean proper asset's names, proper factions's names, etc...
Maybe even kits and weapons information..

Re: Android PRSpy

Posted: 2014-06-09 10:52
by BloodyDeed
Good update, nice progress.
App crashes when clicking a map in the overview though, I sent you a crash report.

Also the SwipeRefreshLayout still feels a bit weird. It's far to quick compared to Apps like Gmail.

Re: Android PRSpy

Posted: 2014-06-10 10:10
by UTurista
BloodyDeed wrote:App crashes when clicking a map in the overview though, I sent you a crash report.
Although I found out what is causing I cannot reproduce the crash, can you tell me if this happens every time you open a map's overview, or if its random?

Regarding the Swipe to Refresh I'll give it a look.

Re: Android PRSpy

Posted: 2014-06-10 12:49
by BloodyDeed
every time

Re: Android PRSpy

Posted: 2014-06-12 12:23
by UTurista
v0.5.1 should now be available.
This hotfix should solve a few issues were the map would crash when opening the map overview layout.

Here's the changelog.

Code: Select all

[HotFix] v0.5.1:
>[Fixed] Issue were app would crash on map overview opening
>[Fixed] African Resistance Forces not being recognized
>[Removed] Data time information from Map Gallery and Map Overview layouts


[Disclaimer] 
PRSPY is still in alpha development, crashes and bugs are to be expected.

Re: Android PRSpy

Posted: 2014-06-12 12:59
by BloodyDeed
Works now, great fix.

Minor issue: when you select a map in the overview and then use the back navigation key (not the icon in the top left corner) the action bar keeps saying the maps name:
Picture: click

For a possible feature: would be cool if your app would display all the server information like Country, Operation system, Battlerecorder like the web client does.

Re: Android PRSpy

Posted: 2014-06-12 13:26
by UTurista
BloodyDeed wrote:Minor issue: when you select a map in the overview and then use the back navigation key (not the icon in the top left corner) the action bar keeps saying the maps name:
Picture: click
Thanks, It will be fixed in the next version.

BloodyDeed wrote: For a possible feature: would be cool if your app would display all the server information like Country, Operation system, Battlerecorder like the web client does.
The country information is displayed in form of a flag.
Regarding the OS and Battlerecorder there's no much use in that, players will join servers no matter of that information.

Still, I could add that information plus the logo, and server's description in form of a "Server info" tab in the menu, and not in a "swipable" fashion

Re: Android PRSpy

Posted: 2014-06-12 13:44
by Mineral
Could you link the server information with the map information? meaning maybe make the map/layer info clickable and then automatically opens the map information?

Not sure if you still want suggestions though, just saying stuff I come up with :D

Re: Android PRSpy

Posted: 2014-06-19 15:31
by UTurista
Hey, a new version should be coming up somewhere next week, after my last exams but I'll leave here a few images with the upcoming features.

From the Player list you can see more information about the server and the layout that is being played.
Image

Ther server's information should be limited to this, eventually country codes will showed in full name,eg: DE will be displayed Germany.
Image

Map view should be coming in the next version and as you can see assets now have the proper name and eventually their ingame icon will also be displayed left of the information.
Image


Regarding notifications, player based ones will be scrapped, therefor notifications will be based on maps/layouts only.

Re: Android PRSpy

Posted: 2014-06-27 20:45
by UTurista
V0.5.5 is now available for download/Update, it addes the ability to see switch between the text and image overview of the map's layout.

It also changes a bit the layout of the Player List, and the Map Gallery is visually the same but technically different.

Code: Select all

v0.5.5:
>[Added] You're now able to see extra information from the server, including its description
>[Added] You can open the map information directly from the server detailed view
>[Added] You can now download the image of the map's layout
>[Fixed] Server Browser's settings, the summary is now shows the current status
>[Fixed] The map and server's name is now showed in the Action Bar

[Disclaimer]
PRSPY is still in alpha development, crashes and bugs are to be expected.

As per usual, feedback is always welcome,
UTurista

Re: Android PRSpy

Posted: 2014-07-05 18:53
by gumball
@O_turista_portugues is this app open source? I'd love to contribute!

Re: Android PRSpy

Posted: 2014-07-05 22:05
by UTurista
gumball wrote:Is this app open source? I'd love to contribute!
Like I say in the first post, I do need a program able to read the game folders and create JSON information about Maps/Layouts/Assets.

My current parser, is incomplete and skips some information.

Regarding the app itself I may make it open source but not now.