Posted: 2007-03-30 09:32
Think of it as player control.bigbossmatt wrote:I'm beginning to really not like the way this mod is going with over complicity.
I'm going to get flamed, I don't mind.
I am not saying realism isn't great, as I love that to no end, but the implementations of :
You can place 1 bunker for every 3 CPs you control. You can place ONE and ONLY one firebase. Defensive bunkers must be placed within 100m of a controlled CP. Firebases must be placed more than 100m from ANY CP.
is ridiculous.
...to me, anyway.
I am sick of learning the hard way (by dieing) for mundane things like sitting in a turrent without a crewkit, etc...or being required to be an officer to be a squad leader. But then again, I no longer play SL...
I want realistic gravity, etc etc, and wicked model sounds/guns etc, not complicated rules regarding how to use equiptment. All the request kits atm should be pick ups, because it is too difficult.
I've never given negative opinions about pr before, but after 0.4 server side fixes, I was becoming jaded, sad to say, this is becoming not for me. Hey, you guys should be happy, if its not for me and I move on, then the community becomes populated with more of the people you want
Don't get me wrong, I love the work you are doing, it pwns over vbf2 any day, and I can't make a mod of my own, so I can't complain, I will voice my opinion, because I care for this mod and if my opinion is shared by a number of people, then it should be heard.
Perhaps the mod team who spend countless hours weekly making this game for us, don't realize that many of us cannot take the time to learn all the rules, due to rl commitments... Perhaps the new rules seem easy or obvious to them because they come up with them, discuss them and implement them, when we only have to learn them, given that we don't spend hours devising them, just have to deal with them ingame, making it harder to learn.
Hey, if I could simply know all the rules, that would be great. Yes, I am aware of the wiki.
Hugs all round.