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Posted: 2007-09-11 21:30
by Rhino
the real sports car of helicopters has to be the lynx
holds the record for the fastest chopper out there
http://www.zap16.com/images/beau02_Lynx ... 420_RN.jpg
thou it kinda has nothing to do with muttrah since the USMC dont use it

Posted: 2007-09-12 00:11
by LtSoucy
can i say something Rhino.
I LOVE YOU!
Great job keep up the great work.
Posted: 2007-09-12 01:48
by snafu
Looks great so far Rhino - I'm thinking I should upgrade my Ram about now

Posted: 2007-09-12 02:22
by OiSkout
Indoor battles ... more statics ...
YES!
Posted: 2007-09-12 02:40
by DarkTalon
one suggestion rhino, could you keep streetlights to a minimum, unless you want to try to restrict helo landing in certain zones. it's not hard to land the merlin between streetlights on basrah, however one problem especially in the LB is that if you even start to tip when you're on the ground you will immediately try to take off so it does not tip over. even if you lean like 5 degrees and take off your tail is likely to swing around, hit a light, and the burning wreckage will squish your squad like a bug

Posted: 2007-09-12 04:29
by Rhino
IMO thats more for reworking the LB physics a little more than a map problem

Posted: 2007-09-12 04:36
by GeZe
Looks great.
Are you going to reskin the other middle eastern buildings so they are white like in the real Muttrah? (if I remember correctly)
Posted: 2007-09-12 04:40
by Rhino
[R-CON]GeZe wrote:Looks great.
Are you going to reskin the other middle eastern buildings so they are white like in the real Muttrah? (if I remember correctly)
they already are, slightly
problem is we cant do too much otherwise problems with the way the DICE guys did there LODs creep out of the woodwork and other things look bad too

Posted: 2007-09-12 04:53
by Tumppu4321
It looks amazing!
Definitely the map I'm looking forward to most.
Posted: 2007-09-12 07:21
by Hx.Clavdivs
Oh my, ... And for 0.8 you are going to make it 4 times bigger, yes?

Looking forward to be playing (I use the word play) on that map.
Posted: 2007-09-12 07:27
by Rhino
Hx.Clavdivs wrote:Oh my, ...m And for 0.8 you are going to make it 4 ties bigger, yes?
noo
doing this map as a scale 4 map wouldn't work cos of the 4m^2 grids you need to work with would be really bad for stuff like the sea wall.
and anyways, the map is to scale to real life also

Posted: 2007-09-12 10:19
by LtSoucy
and anyways, the map is to scale to real life also
YES! Know we can be in a real city and not something with 10 streets.

Posted: 2007-09-12 10:30
by Rhino
LtSoucy wrote:YES! Know we can be in a real city and not something with 10 streets.
ye, the problem is the real city dose exstend down the coast a little more and back behind the mountains which is the muscat part of the city, but the best bit is in the muttrah, port area

Posted: 2007-09-12 10:32
by LtSoucy
ya some what like v1? U always had a battle there and at mosque till the mec took it. And will the US always lose this map like on v1?
Posted: 2007-09-12 10:35
by Rhino
LtSoucy wrote:ya some what like v1? U always had a battle there and at mosque till the mec took it. And will the US always lose this map like on v1?
if you have ever played MC1 in v0.32 you will know how muttrah was.
MC2 will be balanced even if it dose take a lot of play testing to do it, but thats what we have the open betas for which in the past we found it very hard to do any play testing with 10 or so testers...
Posted: 2007-09-12 10:37
by LtSoucy
oh ok. Becasue i remember everyone moving to MEC just to win. And i joined the PR commuinty in 0.5 BETA.
Posted: 2007-09-12 10:40
by Rhino
there wasn't a .5 open beta, and most ppl liked to play USMC even if they did loose cos it was still lots of fun

Posted: 2007-09-12 12:53
by Dunehunter
Yeah...LBs ftw! I even learned dropping people in the water on that map...*pinks away a tear*
Posted: 2007-09-12 14:52
by Spekta

I want the UH-1Ys ingame in 0.7...LBs are cool but the Marine Corps dont use them...
Posted: 2007-09-12 15:25
by LtSoucy
there wasn't a .5 open beta
when ever 0.5 first came out then. long time ago I dont remember.