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Posted: 2008-01-15 03:32
by Chaosdragon001
I was kicked for rape when I was cratering the runway on Kashan with the SU-25...
Posted: 2008-01-15 06:33
by Kinote
Chaosdragon001 wrote:I was kicked for rape when I was cratering the runway on Kashan with the SU-25...
Helping your team win by crippling the enemy is wrong. In PR you should never, ever, take advantage of your enemy's incompetence by destroying unused assets or otherwise rendering their assets useless.
Posted: 2008-01-15 06:47
by -=TB=-Tobakfromcuba
32 players, i never saw a team of, lets say 5 men, who where willing to wait a whole round inside a base for the probably incoming base attackers. even on al B it was often hard enough to find british guys who defended the VCP. and on most maps, wouldnt it take a whole squad away out of the game if it would be designated for base defense?
yeah, destroying assets only, but no matter in which team, if you have no visual, you cant judge what the dudes are doing there, and even if you know them and see them as good fellows, it would be against all rules if certain guys are allowed to enter bases, while others are not.
Posted: 2008-01-15 11:07
by Ninja2dan
I'm seeing people mention two things here; Base Raping and Spawn Camping. Both are different things, and each needs to be kept seperate.
Base Raping under most definition is the act of "raping" a team's main base (spawn point), also known as Uncappable base. Raping the base means constantly killing the opposing team as they spawn in at that location without allowing them the chance to defend themselves, as well as destroying vehicles and other assets.
Spawn Camping is the act of sitting outside of a known spawn point and shooting the opposing team as the spawn at that location, again not allowing them to defend themselves. This is normally done at locations that are cappable or destroyable, such as flags and bunkers/firebases. The player doing the spawn camping has no plans to take over or destroy the location, but simply wants to rack up their kill count.
Both of these methods are viewed as wrong and a show of poor sportsmanship. In a real conflict the primary base would be heavily guarded by security forces and stationary defences, which are not present in PR. Players are used as forward troops, not as rear security. This means that in real life both of the actions above would not happen, as the campers and rapers would be the ones getting wasted quite fast.
Because of the limits on player numbers and the fact it's a game, doing either action should not be tolerated and players either base raping or spawn camping should be warned. Anyone continuing such actions should be kicked/banned. This is why some CP's are uncappable, to simulate the forces that would be securing such locations if more players were allowed on these maps. Doing either of these actions breaks the intended function of gameplay and map design.
I personally try to avoid any servers that allow either base raping or spawn camping. I do this for the same reason I avoided vBF2 maps that were set to infantry only. It goes against the original design and intent of the maps, and ruins gameplay for everyone. It is also a good way to empty a server, and prevent players from wanting to enter that server again in the future. Admins should not only enforce the rule, be strictly punish those who break it.
Posted: 2008-01-15 11:59
by M4nicMin3r
I dont mind baserape as long as all flags are capped. Also there are destructable airfield strips which means attacking the main to supress aircraft takeoff, but i hate it when im taken out on a runway when im rearming, cant win i know lol.
Spawn camping is retarded to the extreme, especially when the camper makes no effort at all to cap a flag or just continually camps a rally point/bunker/firebase without destroying it, this really pi$$e$ me off.
Posted: 2008-01-15 13:56
by l|Bubba|l
M4nicMin3r wrote:... or just continually camps a rally point/bunker/firebase without destroying it, this really pi$$e$ me off.
Just don't spawn there anymore and relocate the RP. We have VOIP to communicate.
There isn't a great difference between a destroyed or strong compromised RP.
The only little difference is the dourness of people that forces them to spawn there even if they know that they will die in seconds.
The same goes with bunkers or firebases but there is better chance to secure the asset after a counterattack.
Posted: 2008-01-15 15:06
by Waaah_Wah
BloodBane611 wrote:I will admit that true baserapers are rare. But that lone sniper who sits on qwai popping spawners while everyone else is fighting at gov't offices is just a jerk, and deserves to be booted.
Get some smoke down and voiĆ ! Problem solved
Posted: 2008-01-15 15:33
by 101 bassdrive
I dislike mainbase attacking unless its the last flag and the servers I regularily play on hand it very well imo.
the reason i see it that way is that stagingpoints never ever could be so close to eachother in the world today. the WW1 westfront was fought with other weapons.
therefor airfields could not possibly be so close to eachother - its an engine and gameplay limitation which in my eyes is being exploited when you attack.
I usualy imagine myself on most maps ( depends on style and layout), that the distance between the a main and its closest flag is much longer and has been decreased to fit into the map.
so when a team only has 1 flag left, their main, which is in imagined safe distance, this means the particular maparea is secured by the other team and that those have earned to wipe em away for good since the front has moved close enough its reachable.
Posted: 2008-01-15 15:56
by Hanniz
possible solution: put a huge dome of death around the main, don't put a capable flag there, but allow spawn.
Then make the capping of the last flag initiate a huge ticket loss when captured. Then the side who have been pushed backwards will quickly bleed to death.
If someone from the opposition wants to hurl shells in to main from a distance or snipe, so be it. They still cant move in on foot.
In my opinion this would be fair play.
Posted: 2008-01-15 16:14
by Kinote
Ninja2dan wrote:It goes against the original design and intent of the maps
Do not pass go. Go directly to FAIL.
'[R-DEV wrote:Rhino;580524']
If we dont want you to attack the enemy base, we would put a dome of death around it
Hanniz wrote:possible solution: put a huge dome of death around the main, don't put a capable flag there, but allow spawn.
Please keep Ninja2dan company on the failboat.
'[R-DEV wrote:Rhino;580524']
If we dont want you to attack the enemy base, we would put a dome of death around it
101 bassdrive wrote:its an engine and gameplay limitation which in my eyes is being exploited when you attack.
You too.
'[R-DEV wrote:Rhino;580524']
If we dont want you to attack the enemy base, we would put a dome of death around it
Captain Assflap who can't read wrote: HAY DEVS PPL R BRKIN GAM AN ITS GAY PPL SHULDNT BE ALLOWD 2 KILL ME Y U LET THEM BRAK GAME
'[R-DEV wrote:Rhino;580524']
If we dont want you to attack the enemy base, we would put a dome of death around it
Thank you. That is all.
Posted: 2008-01-15 16:50
by IAJTHOMAS
You realise that is not the same as the statement "attacking an enemy base is acceptable at anytime" right? Rhino could be referring to when the base is capable in the AAS order, or spec ops raid, runway raids etc.
(Odd font sizes, quotes and thinly-veiled insults can be added to aid in your understanding of my post if necessary.)
Posted: 2008-01-15 17:04
by Kinote
IAJTHOMAS wrote:You realise that is not the same as the statement "attacking an enemy base is acceptable at anytime" right? Rhino could be referring to when the base is capable in the AAS order, or spec ops raid, runway raids etc.
(Odd font sizes, quotes and thinly-veiled insults can be added to aid in your understanding of my post if necessary.)
Actually, had you read the whole post that he made at the start of the thread you would have a pretty good idea of what he meant. Bumping up the font size makes for a nice emphasis on the statement as some people really can't be bothered to read otherwise. I'm so awesome I can even use forum mechanics to my advantage, just like in game where I use game mechanics. =D Huzzah!
Rhinosauce wrote:Spawn Camping is gey, where all you do is soley go to kill ppl spawning. Thou Attacking the enemy base, mainly to saboturge vehicles etc there is a good thing. If we dont want you to attack the enemy base, we would put a dome of death around it
That, and the statement I copied is pretty much the point I was going for. If attacking the main for any reason was a broken game mechanic, it would be fixed. Given the fact some maps have the dome of death protecting the main and some do not, I believe it to be rather obvious that those not protected are fair game.
If I watch one particular spawn and dole out rape, that's not too cool. Taking out assets and ker'plwning people I come across in an attempt to do so and is fine. This is what most people seem to have trouble following and are bitching about.
Spawn camping != Base Rape
Posted: 2008-01-15 17:15
by Mongolian_dude
Kinote wrote:Do not pass go. Go directly to FAIL.
Please keep Ninja2dan company on the failboat.
You too.
Thank you. That is all.
Please dont be so obnoxious, no matter how right you are/think you are.
Its usually thirst step to the dirk side.
Obnoxious leads to anger, anger leads to hate, hate leads to flaming and flaming leads to suffering.
Anywho...
I do think that main base rape is a problem and if players have any sense of the game ( i mean, you are just sitting still, clicking on things, and the result is that others cant play the game properly. Might as well go and click on your desktop icons).
I mean, there is a dome of death at the Kashan runways; yet it is still possible, and easy, for an MBT to sit and rape the runway. Thats everything, Tanks, jets, copters, roflcopters and everything in between.
The OPFOR cant retaliate and that squad that waited 20mins for a freshly rapped A-10, F-16 and BH, can go and get a drink or two, because PR just got crapper for them.
...mongol...
Posted: 2008-01-15 17:17
by CmdUnknown
I don't mind if the main is being attacked during clan-war but on public servers it's a different thing.
To keep up the fun on our public server we have and will ban anybody who's spawn-killing at the Main-flags as long as those flags aren't marked with an attack marker by the game. It may not be "real" but it's fair.
Posted: 2008-01-15 18:01
by Ninja2dan
[R-MOD]Mongolian_dude wrote:Please dont be so obnoxious, no matter how right you are/think you are.
Its usually thirst step to the dirk side.
Obnoxious leads to anger, anger leads to hate, hate leads to flaming and flaming leads to suffering.
Anywho...
I do think that main base rape is a problem and if players have any sense of the game ( i mean, you are just sitting still, clicking on things, and the result is that others cant play the game properly. Might as well go and click on your desktop icons).
I mean, there is a dome of death at the Kashan runways; yet it is still possible, and easy, for an MBT to sit and rape the runway. Thats everything, Tanks, jets, copters, roflcopters and everything in between.
The OPFOR cant retaliate and that squad that waited 20mins for a freshly rapped A-10, F-16 and BH, can go and get a drink or two, because PR just got crapper for them.
...mongol...
And if Kinote had read the full of my post and paid attention to it, he would probably have understood the concept of my arguement. Attacking ANY flag, cappable or not, with the intentions of destroying commander assets or whatever using the SpecOps kit is NOT base raping. Running around a CP knifing people would NOT be considered spawn camping for the same reason. A couple of SF troops on foot running around with limited C4 is hardly base raping because they are not capable of preventing spawns nor are they capable of destroying your entire inventory of equipment without harm. So what's wrong with my statements?
Mongol has pretty much hit the nail on the head regarding the whole "dome of death" issue. Such a measure is not going to keep everyone out. Armor and APC's can rape a base from far outside of any dome. Aircraft can fly right through such a dome, dropping munitions and doing a long straffing run, all before the dome effect even hits. The dome of death is only going to prevent enemy units from going into it and STAYING there. Base raping will continue to be an issue until server admins start disciplining for it, and until the smacktard players stop doing it.
Uncappable bases are not designed to be taken over in order to simulate a larger defensive force occupying those zones. Therefore my statement provails, that raping those bases goes against map design and gameplay.
Posted: 2008-01-15 18:05
by 101 bassdrive
-=TB=- CmdUnknown wrote:I don't mind if the main is being attacked during clan-war but on public servers it's a different thing.
To keep up the fun on our public server we have and will ban anybody who's spawn-killing at the Main-flags as long as those flags aren't marked with an attack marker by the game. It may not be "real" but it's fair.
thats why I play on TB and people like kinote dont.
Posted: 2008-01-15 19:04
by Threedroogs
101 bassdrive wrote:thats why I play on TB and people like kinote dont.
so what about the times when you are in position near an enemy flag, a friendly flag behind you turns white, and now all the babies on the server start calling you a base raper cause the area you're in is no longer cappable (even if it might be again in 5-10 minutes). it's times like these when the complainers look like real fools.
stop acting like anyone disagreeing about baseraping is a jackoff player. i have been playing this mod since .3 and i have NEVER seen baseraping that needed to be fixed by anything other than a dome of death. the domes of death are in where they are supposed to be, so any other location is fair game. this is the dev's stance.
it's all about tactics. people practically refuse to defend, so getting a squad to fall back and secure a point behind the front is very difficult. this is why my squad has to do the shit like this....cause no one else will. people like to just complain to admins to get things taken care of when you could just get your *** in the right place and take care of things with ingame mechanics.
kinote quoted rhino that way cause a lot of people in this thread just dont get it. baserape has been taken care of by the devs. it's called a freaking dome of death!
Posted: 2008-01-15 19:58
by S.P.C-[Reality]-
Kinote wrote:Do not pass go. Go directly to FAIL.
Please keep Ninja2dan company on the failboat.
You too.
Thank you. That is all.
'[R-DEV wrote:Rhino;580524']
Spawn Camping is gey, where all you do is soley go to kill ppl spawning. Thou Attacking the enemy base, mainly to saboturge vehicles etc there is a good thing. If we dont want you to attack the enemy base, we would put a dome of death around it
atleast post the whole thing!!
Posted: 2008-01-15 20:10
by Antonious_Bloc
What is the definition of "uncappable base"?
A lot of you seem to complain if someone attacks a base that is not in the immediate AAS order.
Therefore, the tactic of preventing the enemy from taking a base as your teammates move up and take the cappable ones is not allowed? If that's the case, why are you still able to turn the flag grey?
And if you're attacking a base and it goes neutral just as the enemy makes one of yours neutral, you are attacking a base that cannot be capped. Therefore, you are automatically base raping. Stupid.
Runways are destroyable for a reason; if planes aren't able to fly over over and bomb the airfield, why did the DEVs make them destroyable?
Also, to people that say that is ok to destroy the runway because it is destroyable, but parked planes are a no-no, your position makes no logical sense because the sitting planes are also destroyable, giving it the same qualities as the runway.
How are special forces supposed to take out an asset in a base if they are not allowed to defend themselves against infantry? Whenever a sabotage guy runs into a base, the team starts crying BASERAPE

Why not just remove the special forces kit altogether if they aren't able to do their job without whining?
And yes, in real life main bases are much farther apart. However, I wouldn't dare call places like the pigfarm a USMC main base, and it doesn't have a doom of death for a reason.